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#1 2020-04-17 11:32:06

pranav-dahiya15
Member
Registered: 2020-04-17
Posts: 9

Game keeps crashing on launch from Steam

Whenever I try launching poly bridge, it keeps crashing. This happened once before, but a reboot fixed it. However, this time it still crashes. Steam log included below (with primusrun option set in lauch options):

[367450]Non-Steam Controller Configs Enabled: 1
Installing breakpad exception handler for appid(steam)/version(1586022601)
GameAction [AppID 367450, ActionID 1] : LaunchApp changed task to ProcessingInstallScript with ""
GameAction [AppID 367450, ActionID 1] : LaunchApp changed task to SynchronizingCloud with ""
GameAction [AppID 367450, ActionID 1] : LaunchApp changed task to SiteLicenseSeatCheckout with ""
GameAction [AppID 367450, ActionID 1] : LaunchApp changed task to CreatingProcess with ""
GameAction [AppID 367450, ActionID 1] : LaunchApp waiting for user response to CreatingProcess ""
GameAction [AppID 367450, ActionID 1] : LaunchApp continues with user response "CreatingProcess"
Opted-in Controller Mask for AppId 367450: 0
Game update: AppID 367450 "", ProcID 7882, IP 0.0.0.0:0
Starting app 367450
>>> Adding process 7882 for game ID 367450
GameAction [AppID 367450, ActionID 1] : LaunchApp changed task to WaitingGameWindow with ""
ERROR: ld.so: object '/home/pranav/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
GameAction [AppID 367450, ActionID 1] : LaunchApp changed task to Completed with ""
ERROR: ld.so: object '/home/pranav/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/pranav/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
>>> Adding process 7883 for game ID 367450
Found path: /home/pranav/.local/share/Steam/steamapps/common/Poly Bridge/polybridge.x86_64
Mono path[0] = '/home/pranav/.local/share/Steam/steamapps/common/Poly Bridge/polybridge_Data/Managed'
Mono path[1] = '/home/pranav/.local/share/Steam/steamapps/common/Poly Bridge/polybridge_Data/Mono'
Mono config path = '/home/pranav/.local/share/Steam/steamapps/common/Poly Bridge/polybridge_Data/Mono/etc'
displaymanager : xrandr version warning. 1.6
displaymanager : trying .X11-unix
client :8 has 1 screens
displaymanager screen (0): 640 x 480
client :1 has 1 screens
displaymanager screen (1): 1920 x 1080
client :0 has 1 screens
displaymanager screen (2): 1920 x 1080
Using libudev for joystick management


Importing game controller configs
Game removed: AppID 367450 "", ProcID 7882 
Uploaded AppInterfaceStats to Steam
Exiting app 367450
No cached sticky mapping in ActivateActionSet.

I tried removing primusrun and running on the iGPU, that log is given below:

Opted-in Controller Mask for AppId 0: 0
Opted-in Controller Mask for AppId 0: 0
Opted-in Controller Mask for AppId 0: 0
GameAction [AppID 367450, ActionID 2] : LaunchApp changed task to ProcessingInstallScript with ""
GameAction [AppID 367450, ActionID 2] : LaunchApp changed task to SynchronizingCloud with ""
GameAction [AppID 367450, ActionID 2] : LaunchApp changed task to SiteLicenseSeatCheckout with ""
GameAction [AppID 367450, ActionID 2] : LaunchApp changed task to CreatingProcess with ""
GameAction [AppID 367450, ActionID 2] : LaunchApp waiting for user response to CreatingProcess ""
GameAction [AppID 367450, ActionID 2] : LaunchApp continues with user response "CreatingProcess"
Opted-in Controller Mask for AppId 367450: 0
Game update: AppID 367450 "", ProcID 7950, IP 0.0.0.0:0
Starting app 367450
>>> Adding process 7950 for game ID 367450
ERROR: ld.so: object '/home/pranav/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
GameAction [AppID 367450, ActionID 2] : LaunchApp changed task to WaitingGameWindow with ""
GameAction [AppID 367450, ActionID 2] : LaunchApp changed task to Completed with ""
ERROR: ld.so: object '/home/pranav/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
Found path: /home/pranav/.local/share/Steam/steamapps/common/Poly Bridge/polybridge.x86_64
Mono path[0] = '/home/pranav/.local/share/Steam/steamapps/common/Poly Bridge/polybridge_Data/Managed'
Mono path[1] = '/home/pranav/.local/share/Steam/steamapps/common/Poly Bridge/polybridge_Data/Mono'
Mono config path = '/home/pranav/.local/share/Steam/steamapps/common/Poly Bridge/polybridge_Data/Mono/etc'
displaymanager : xrandr version warning. 1.6
displaymanager : trying .X11-unix
client :1 has 1 screens
displaymanager screen (0): 1920 x 1080
client :0 has 1 screens
displaymanager screen (1): 1920 x 1080
Using libudev for joystick management


Importing game controller configs
>>> Adding process 7951 for game ID 367450
Game removed: AppID 367450 "", ProcID 7950 
Uploaded AppInterfaceStats to Steam
Exiting app 367450
No cached sticky mapping in ActivateActionSet.

EDIT: I have already tried verifying local game files from steam, uninstalling and reinstalling from steam and deleting all the game files manually and re-downloading and installing. None of it worked. Also, I should mention that this issue appeared after arch crashed while the game was running, and I had to manually reset.

Last edited by pranav-dahiya15 (2020-04-17 12:25:15)

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