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I updated my system and now Stellaris won't start from Steam. However, it will start from the command line. I tried reinstalling both the game and Steam with no success. I have another game that works just fine this way.
If I run Stellaris from the command line, the game starts.
This works:
~/.local/share/Steam/steamapps/common/Stellaris/stellarisHowever, if I launch Steam, select Stellaris, and press "Play", the game exits.
Any suggestions?
Here is the log output:
GameAction [AppID 281990, ActionID 6] : LaunchApp changed task to ProcessingInstallScript with ""
GameAction [AppID 281990, ActionID 6] : LaunchApp changed task to SynchronizingCloud with ""
GameAction [AppID 281990, ActionID 6] : LaunchApp changed task to SiteLicenseSeatCheckout with ""
GameAction [AppID 281990, ActionID 6] : LaunchApp changed task to CreatingProcess with ""
GameAction [AppID 281990, ActionID 6] : LaunchApp waiting for user response to CreatingProcess ""
GameAction [AppID 281990, ActionID 6] : LaunchApp continues with user response "CreatingProcess"
Game update: AppID 281990 "", ProcID 5419, IP 0.0.0.0:0
ERROR: ld.so: object '/home/******/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
Starting app 281990
>>> Adding process 5419 for game ID 281990
GameAction [AppID 281990, ActionID 6] : LaunchApp changed task to WaitingGameWindow with ""
ERROR: ld.so: object '/home/******/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
GameAction [AppID 281990, ActionID 6] : LaunchApp changed task to Completed with ""
>>> Adding process 5420 for game ID 281990
>>> Adding process 5426 for game ID 281990
>>> Adding process 5432 for game ID 281990
>>> Adding process 5433 for game ID 281990
>>> Adding process 5434 for game ID 281990
Game removed: AppID 281990 "", ProcID 5419
Uploaded AppInterfaceStats to Steam
Exiting app 281990
No cached sticky mapping in ActivateActionSet.Last edited by creese (2021-02-03 21:31:10)
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I have exactly the same problem and it seems to be related to some recent Arch update, not the game itself or it's launcher. I've contacted Paradox technical support, and after trying some not working suggestions I've got this reply
AndrewT
Monday at 23:55
I now have about 12 reports of our launcher not starting on Arch Linux, all within the last week. As neither the game nor launcher changed at that time, there must have been an Arch update or change to cause this.I've not yet found a fix or workaround for this, I am sorry! Because Arch is not a supported distro (only Ubuntu is) I can't escalate it either, so we're basically reliant on some skilled Arch user finding a way of working around it. Is that something you might be able to do, or do you have access to Arch support resources who may be able to help?
Yours Sincerely
Andrew T
Any hints what is the reason for this?
"... being a Linux user is sort of like living in a house inhabited by a large family of carpenters and architects. Every morning when you wake up, the house is a little different. Maybe there is a new turret, or some walls have moved. Or perhaps someone has temporarily removed the floor under your bed."
MSI Raider GE78HX 13VI-032PL
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Have no problem running the game from Steam client.
Last full system updated 2020-12-12 & OS rebooted.
kernel: 5.4.82-1-lts
vga: GeForce GTX 1650 - running nvidia drivers v455.45.01-1
Logic clearly dictates that the needs of the many outweigh the needs of the few.
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Well, the kernel could be the problem.
$ uname -a
Linux titanlinux 5.9.14-arch1-1 #1 SMP PREEMPT Sat, 12 Dec 2020 14:37:12 +0000 x86_64 GNU/Linux$ nvidia-smi
Wed Dec 16 20:06:41 2020
+-----------------------------------------------------------------------------+
| NVIDIA-SMI 455.45.01 Driver Version: 455.45.01 CUDA Version: 11.1 |
|-------------------------------+----------------------+----------------------+
| GPU Name Persistence-M| Bus-Id Disp.A | Volatile Uncorr. ECC |
| Fan Temp Perf Pwr:Usage/Cap| Memory-Usage | GPU-Util Compute M. |
| | | MIG M. |
|===============================+======================+======================|
| 0 GeForce GTX 1080 Off | 00000000:01:00.0 On | N/A |
| N/A 45C P8 9W / N/A | 643MiB / 8111MiB | 0% Default |
| | | N/A |
+-------------------------------+----------------------+----------------------+
+-----------------------------------------------------------------------------+
| Processes: |
| GPU GI CI PID Type Process name GPU Memory |
| ID ID Usage |
|=============================================================================|
| 0 N/A N/A 969 G /usr/lib/Xorg 213MiB |
| 0 N/A N/A 1350 G /usr/bin/kwin_x11 34MiB |
| 0 N/A N/A 1419 G /usr/bin/plasmashell 46MiB |
| 0 N/A N/A 1634 G ...akonadi_archivemail_agent 2MiB |
| 0 N/A N/A 1642 G .../akonadi_mailfilter_agent 2MiB |
| 0 N/A N/A 1671 G ...n/akonadi_sendlater_agent 2MiB |
| 0 N/A N/A 1677 G ...nadi_unifiedmailbox_agent 2MiB |
| 0 N/A N/A 17438 G ...e/Steam/ubuntu12_32/steam 29MiB |
| 0 N/A N/A 17448 G ./steamwebhelper 2MiB |
| 0 N/A N/A 17478 G ...ewInCrossProcessFrame --n 131MiB |
| 0 N/A N/A 17711 C+G ...AAAAAAAA== --shared-files 166MiB |
+-----------------------------------------------------------------------------+P.S. Complete re-installation of Stellaris seemed to work for me. Verifying game's files didn't.
Last edited by Zibi1981 (2020-12-18 18:52:19)
"... being a Linux user is sort of like living in a house inhabited by a large family of carpenters and architects. Every morning when you wake up, the house is a little different. Maybe there is a new turret, or some walls have moved. Or perhaps someone has temporarily removed the floor under your bed."
MSI Raider GE78HX 13VI-032PL
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This seems to be working now. Not sure what the problem was. I didn't reinstall the game.
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