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#1 2021-01-12 21:11:21

kocotian
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From: Łaguszów, Poland
Registered: 2020-07-24
Posts: 40
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[SOLVED] Framebuffer Window System?

Hi all!
Is there any good Window System that uses framebuffer only? I tried to compile Winnie <https://github.com/hikiko/winnie>, but i can't get freetype-config from any freetype-like package in repos and AUR.
Is looking for something like this worth attention?

Edit: Or maybe someone experimented (or tried to experiment) with framebuffer, and could propose me any good materials about it?

Last edited by kocotian (2021-01-13 09:34:14)

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#2 2021-01-12 23:32:03

qinohe
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From: Netherlands
Registered: 2012-06-20
Posts: 1,494

Re: [SOLVED] Framebuffer Window System?

fbterm Used to be in Arch repo's/AUR but it's gone now, I even have the fbtermrc still in my homedir..
You could try and use the Debian package for fbterm which still seems to be maintained (see)https://tracker.debian.org/pkg/fbterm and convert with something like debtap?[AUR]
No guarantee if it'll actually work but this used to be a well working framebuffer solution with a lot of nice options.

Or maybe you can create a package and add to AUR, here is the source https://salsa.debian.org/debian/fbterm

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#3 2021-01-13 00:20:08

progandy
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Registered: 2012-05-17
Posts: 5,190

Re: [SOLVED] Framebuffer Window System?

As far as I know, fbdev has been be deprecated by the kernel devs and kms/drm is preferred. At the very least that is true for drivers in the kernel, new ones have to use drm/kms. I think most developers have abandoned anything relying on fbdev.

By the way, this is an interesting project as well: https://arcan-fe.com/

Last edited by progandy (2021-01-13 00:20:30)


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#4 2021-01-13 01:16:21

qinohe
Member
From: Netherlands
Registered: 2012-06-20
Posts: 1,494

Re: [SOLVED] Framebuffer Window System?

progandy wrote:

As far as I know, fbdev has been be deprecated by the kernel devs and kms/drm is preferred. At the very least that is true for drivers in the kernel, new ones have to use drm/kms. I think most developers have abandoned anything relying on fbdev.

Yeah well you may be right about that yes, up until now it still exists and since OP talks about 'experiment' it might be nice to try it long as it lasts;)

By the way, this is an interesting project as well: https://arcan-fe.com/

I looked at it briefly, this is something fromwith a completely different magnitude and may actually be quite promising.
Will read some more later on, thanks for sharing!

edit;language

Last edited by qinohe (2021-01-13 01:19:48)

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#5 2021-01-13 01:42:40

progandy
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Registered: 2012-05-17
Posts: 5,190

Re: [SOLVED] Framebuffer Window System?

qinohe wrote:
progandy wrote:

As far as I know, fbdev has been be deprecated by the kernel devs and kms/drm is preferred. At the very least that is true for drivers in the kernel, new ones have to use drm/kms. I think most developers have abandoned anything relying on fbdev.

Yeah well you may be right about that yes, up until now it still exists and since OP talks about 'experiment' it might be nice to try it long as it lasts;)

True, I wanted to mention why it is so difficult to find anything recent relying on frambuffers.

There was also this window manager module for directfb, no idea how well that has aged:
https://github.com/djbclark/directfb-co … DME.SaWMan


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#6 2021-01-13 02:07:43

qinohe
Member
From: Netherlands
Registered: 2012-06-20
Posts: 1,494

Re: [SOLVED] Framebuffer Window System?

progandy wrote:

True, I wanted to mention why it is so difficult to find anything recent relying on frambuffers.

That's why I pointed to the Debian package already, though, you may still need to make changes/paches.
Arch gcc = 10.2.0-4
Debian-stable gcc = 8.3.0-1
But, there still are enough 'old' PKGBUILD's around on github e.d. so it may be possible(for OP) to make a working package with some effort...

Last edited by qinohe (2021-01-13 02:12:45)

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#7 2021-01-13 09:33:51

kocotian
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From: Łaguszów, Poland
Registered: 2020-07-24
Posts: 40
Website

Re: [SOLVED] Framebuffer Window System?

Thanks for answers! I decided to make some fun with framebuffer and read code of fbterm and few other framebuffer-based programs (like fbv), and try to make simple program that will draw pixels on screen in specified coordinates.
Wish me luck big_smile

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