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#1 2021-11-28 12:08:49

eldritch_cookie
Member
Registered: 2021-09-03
Posts: 13

[SOLVED] castle crashers has no audio

i have recently bought castle crashers and although the game apparently plays fine there is no sound, previous to this i had no problem with sound even though i didn't configure anything. to be clear castle crashers is the only application without sound all other applications even other steam games seem to work normally.
i have lib32-libpulse and  lib32-alsa-plugins.when i searched for a solution i found a similar problem described in the archwiki however when i ran

pacmd list-sink-inputs

i got

    index: 0
        driver: <protocol-native.c>
        flags: 
        state: RUNNING
        sink: 0 <alsa_output.pci-0000_00_09.2.analog-stereo>
        volume: front-left: 65536 / 100% / 0.00 dB,   front-right: 65536 / 100% / 0.00 dB,   front-center: 65536 / 100% / 0.00 dB,   lfe: 65536 / 100% / 0.00 dB,   rear-left: 65536 / 100% / 0.00 dB,   rear-right: 65536 / 100% / 0.00 dB
                balance 0.00
        muted: no
        current latency: 22.92 ms
        requested latency: 10.00 ms
        sample spec: float32le 6ch 48000Hz
        channel map: front-left,front-right,front-center,lfe,rear-left,rear-right
                     Surround 5.1
        resample method: copy
        module: 12
        client: 9 <castle.exe>
        properties:
                media.name = "Audio Stream"
                application.name = "castle.exe"
                native-protocol.peer = "UNIX socket client"
                native-protocol.version = "32"
                application.process.id = "33377"
                application.process.user = "eldritch"
                application.process.host = "eldritch"
                application.process.binary = "wine-preloader"
                application.language = "pt_BR.UTF-8"
                window.x11.display = ":99.0"
                application.process.machine_id = "42c9d66095314b9798eabed1bbb28b8b"
                application.process.session_id = "2"
                module-stream-restore.id = "sink-input-by-application-name:castle.exe"

as you can see my sink input was neither muted or low volume so even when i tried following the steps provided i didn't get my application fixed

when i run hwinfo --sound i get this
and my output of pacmd list-sinks is this
i tried to run pulseaudio from the terminal with 2 vv as option and got this giant log
i then tried to run with only one v and got this smaller log

Last edited by eldritch_cookie (2021-11-29 10:59:50)

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#2 2021-11-28 18:03:57

V1del
Forum Moderator
Registered: 2012-10-16
Posts: 23,944

Re: [SOLVED] castle crashers has no audio

It's trying to play surround audio, did you disable remixing in your pulse config? Output of

pulseaudio --dump-conf

In general check your settings in game (... maybe also explicitly switch it to stereo output there), if it has a custom volume control and that is muted you won't see that from the outside.

Last edited by V1del (2021-11-28 18:04:32)

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#3 2021-11-29 10:59:13

eldritch_cookie
Member
Registered: 2021-09-03
Posts: 13

Re: [SOLVED] castle crashers has no audio

the game only has volume settings and no other sound settings,and by default pulseaudio allows remixing, but this is irrelevant as steam updated and recognized that a file was missing and downloaded it. kinda annoying that it didn't do that either when i clicked the option to check integrity of game files or when i uninstalled and reinstalled the game but at least now its working.

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