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Hi
I have a Renoir type APU (laptop model: https://www.msi.com/Business-Productivi … cification ) and I have this funny difference between RADV and AMDVLK.
In order to run Sway(-git) with a vulkan renderer, I have to use AMD_VULKAN_ICD=RADV, AMDVLK is not working
If I run vkcube under Sway, the RADV works and AMDVLK only gives a black screen.
Under X11 (i3), both RADV and AMDVLK work, but I get this output from each:
~ % AMD_VULKAN_ICD=AMDVLK vkcube
Selected GPU 0: Unknown AMD GPU, type: 1
~ % AMD_VULKAN_ICD=RADV vkcube
Selected GPU 0: AMD RADV RENOIR, type: 1
The cube also seems to spin a bit faster with RADV selected.
So is the Renoir type APU not detected/supported correctly by AMDVLK?
(on the flip side is AMDVLK performing much better on some games I have been trying out, for example Baldurs Gate 3 via Steam, where RADV causes a lot of weird artifacts and poor graphical quality)
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AMDVLK sets itself as default, try running just vkcube on X .
You could also disable amd vulkan method to select a gpu completely and use the icd loader method[1]
In general radv is better / stabler then amdvlk. However since you have atleast one application where amdvlk performs better you probably want to set radv as default and let selected applications use admvlk .
Please post the output of vulkaninfo --summary .
Disliking systemd intensely, but not satisfied with alternatives so focusing on taming systemd.
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with AMDVLK
~ % AMD_VULKAN_ICD=AMDVLK vulkaninfo --summary
WARNING: [Loader Message] Code 0 : terminator_CreateInstance: Failed to CreateInstance in ICD 3. Skipping ICD.
==========
VULKANINFO
==========
Vulkan Instance Version: 1.2.202
Instance Extensions: count = 19
-------------------------------
VK_EXT_acquire_drm_display : extension revision 1
VK_EXT_acquire_xlib_display : extension revision 1
VK_EXT_debug_report : extension revision 10
VK_EXT_debug_utils : extension revision 2
VK_EXT_direct_mode_display : extension revision 1
VK_EXT_display_surface_counter : extension revision 1
VK_KHR_device_group_creation : extension revision 1
VK_KHR_display : extension revision 23
VK_KHR_external_fence_capabilities : extension revision 1
VK_KHR_external_memory_capabilities : extension revision 1
VK_KHR_external_semaphore_capabilities : extension revision 1
VK_KHR_get_display_properties2 : extension revision 1
VK_KHR_get_physical_device_properties2 : extension revision 2
VK_KHR_get_surface_capabilities2 : extension revision 1
VK_KHR_surface : extension revision 25
VK_KHR_surface_protected_capabilities : extension revision 1
VK_KHR_wayland_surface : extension revision 6
VK_KHR_xcb_surface : extension revision 6
VK_KHR_xlib_surface : extension revision 6
Instance Layers: count = 13
---------------------------
VK_LAYER_AMD_switchable_graphics_32 AMD switchable graphics layer 1.2.197 version 1
VK_LAYER_AMD_switchable_graphics_64 AMD switchable graphics layer 1.2.197 version 1
VK_LAYER_KHRONOS_validation Khronos Validation Layer 1.2.199 version 1
VK_LAYER_LUNARG_api_dump LunarG API dump layer 1.2.189 version 2
VK_LAYER_LUNARG_device_simulation LunarG device simulation layer 1.2.189 version 1
VK_LAYER_LUNARG_monitor Execution Monitoring Layer 1.2.189 version 1
VK_LAYER_LUNARG_screenshot LunarG image capture layer 1.2.189 version 1
VK_LAYER_MESA_device_select Linux device selection layer 1.2.73 version 1
VK_LAYER_MESA_overlay Mesa Overlay layer 1.1.73 version 1
VK_LAYER_VALVE_steam_fossilize_32 Steam Pipeline Caching Layer 1.2.136 version 1
VK_LAYER_VALVE_steam_fossilize_64 Steam Pipeline Caching Layer 1.2.136 version 1
VK_LAYER_VALVE_steam_overlay_32 Steam Overlay Layer 1.2.136 version 1
VK_LAYER_VALVE_steam_overlay_64 Steam Overlay Layer 1.2.136 version 1
Devices:
========
GPU0:
apiVersion = 4202693 (1.2.197)
driverVersion = 8388815 (0x8000cf)
vendorID = 0x1002
deviceID = 0x1636
deviceType = PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU
deviceName = Unknown AMD GPU
driverID = DRIVER_ID_AMD_OPEN_SOURCE
driverName = AMD open-source driver
driverInfo =
conformanceVersion = 1.2.5.2With RADV
~ % AMD_VULKAN_ICD=RADV vulkaninfo --summary
WARNING: [Loader Message] Code 0 : terminator_CreateInstance: Failed to CreateInstance in ICD 3. Skipping ICD.
WARNING: lavapipe is not a conformant vulkan implementation, testing use only.
==========
VULKANINFO
==========
Vulkan Instance Version: 1.2.202
Instance Extensions: count = 19
-------------------------------
VK_EXT_acquire_drm_display : extension revision 1
VK_EXT_acquire_xlib_display : extension revision 1
VK_EXT_debug_report : extension revision 10
VK_EXT_debug_utils : extension revision 2
VK_EXT_direct_mode_display : extension revision 1
VK_EXT_display_surface_counter : extension revision 1
VK_KHR_device_group_creation : extension revision 1
VK_KHR_display : extension revision 23
VK_KHR_external_fence_capabilities : extension revision 1
VK_KHR_external_memory_capabilities : extension revision 1
VK_KHR_external_semaphore_capabilities : extension revision 1
VK_KHR_get_display_properties2 : extension revision 1
VK_KHR_get_physical_device_properties2 : extension revision 2
VK_KHR_get_surface_capabilities2 : extension revision 1
VK_KHR_surface : extension revision 25
VK_KHR_surface_protected_capabilities : extension revision 1
VK_KHR_wayland_surface : extension revision 6
VK_KHR_xcb_surface : extension revision 6
VK_KHR_xlib_surface : extension revision 6
Instance Layers: count = 13
---------------------------
VK_LAYER_AMD_switchable_graphics_32 AMD switchable graphics layer 1.2.197 version 1
VK_LAYER_AMD_switchable_graphics_64 AMD switchable graphics layer 1.2.197 version 1
VK_LAYER_KHRONOS_validation Khronos Validation Layer 1.2.199 version 1
VK_LAYER_LUNARG_api_dump LunarG API dump layer 1.2.189 version 2
VK_LAYER_LUNARG_device_simulation LunarG device simulation layer 1.2.189 version 1
VK_LAYER_LUNARG_monitor Execution Monitoring Layer 1.2.189 version 1
VK_LAYER_LUNARG_screenshot LunarG image capture layer 1.2.189 version 1
VK_LAYER_MESA_device_select Linux device selection layer 1.2.73 version 1
VK_LAYER_MESA_overlay Mesa Overlay layer 1.1.73 version 1
VK_LAYER_VALVE_steam_fossilize_32 Steam Pipeline Caching Layer 1.2.136 version 1
VK_LAYER_VALVE_steam_fossilize_64 Steam Pipeline Caching Layer 1.2.136 version 1
VK_LAYER_VALVE_steam_overlay_32 Steam Overlay Layer 1.2.136 version 1
VK_LAYER_VALVE_steam_overlay_64 Steam Overlay Layer 1.2.136 version 1
Devices:
========
GPU0:
apiVersion = 4202695 (1.2.199)
driverVersion = 88485987 (0x5463063)
vendorID = 0x1002
deviceID = 0x1636
deviceType = PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU
deviceName = AMD RADV RENOIR
driverID = DRIVER_ID_MESA_RADV
driverName = radv
driverInfo = Mesa 22.0.0-devel (git-84b21fea46)
conformanceVersion = 1.2.7.1
GPU1:
apiVersion = 4202695 (1.2.199)
driverVersion = 1 (0x0001)
vendorID = 0x10005
deviceID = 0x0000
deviceType = PHYSICAL_DEVICE_TYPE_CPU
deviceName = llvmpipe (LLVM 13.0.0, 256 bits)
driverID = DRIVER_ID_MESA_LLVMPIPE
driverName = llvmpipe
driverInfo = Mesa 22.0.0-devel (git-84b21fea46) (LLVM 13.0.0)
conformanceVersion = 0.0.0.0My AUR packages
Any package of mine is up for grabs. If you think you could mantain it better - just contact me!
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Ah, you are running aur mesa-git .
as far as I know amdvlk switching mechanism doesn't work well with 3 vulkan providers and there is a chance the lavapipe one was selected instead of radv .
I suggest you use
$ export DISABLE_LAYER_AMD_SWITCHABLE_GRAPHICS_1=1in an interactive shell and for testing use VK_ICD_FILENAMES instead (which doesn't care how many vulkan providers you have and allows choosing any of them).
See the link in #2 for more info.
Disliking systemd intensely, but not satisfied with alternatives so focusing on taming systemd.
clean chroot building not flexible enough ?
Try clean chroot manager by graysky
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Ah, you are running aur mesa-git .
as far as I know amdvlk switching mechanism doesn't work well with 3 vulkan providers and there is a chance the lavapipe one was selected instead of radv .
I suggest you use
$ export DISABLE_LAYER_AMD_SWITCHABLE_GRAPHICS_1=1in an interactive shell and for testing use VK_ICD_FILENAMES instead (which doesn't care how many vulkan providers you have and allows choosing any of them).
See the link in #2 for more info.
Thanks indeed when using VK_ICD_FILENAMES I remove the second "GPU" identified when I use RADV and some artifacts observed when running some games seem to disappear. This might make AMDVLK completely redundant / unneeded. I will keep it around for a bit just in case though.
Thanks!
My AUR packages
Any package of mine is up for grabs. If you think you could mantain it better - just contact me!
Offline
for gaming i would suggest the vulkan-radeon myself... most games just run better with it and i get better stability/fps... outside of baldurs gate 3
iirc amdvlk has features that are not yet implemented in the radv drivers thoguht i cannot recall the wording of that source
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