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#1 2006-10-17 01:52:38

Gullible Jones
Member
Registered: 2004-12-29
Posts: 4,863

Vulnerability in nVidia binary drivers

This is why proprietary stuff doesn't belong in kernel space:

http://kerneltrap.org/node/7228

Fixed in the beta drivers, at least.

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#2 2006-10-17 03:40:06

McQueen
Member
From: Arizona
Registered: 2006-03-20
Posts: 387

Re: Vulnerability in nVidia binary drivers

I think you meant, "Vulnerability _Fixed_  in nVidia binary drivers"

BTW, funny comment:

"I've weighed the options. I could either:

1) Use Nvidia's evil closed source drivers and take the chance that they'll crash my computer (hasn't happened since 2000) or give a nefarious hacker root (in the unlikely event that I start allowing random strangers to run stuff on my PC), so I can play Quake 4 at 60 FPS.

2) Buy a two-generations-old ATI card, and use the open-source drivers that may give me decent performance on 7-year-old games like Quake 3, but won't even run any modern 3D games, while patting myself on the back for supporting "freedom" and deluding myself about the inherent security and quality in open source drivers (my experiences with previous open source drivers for ATI hardware were less than thrilling in both performance and stability).

I've chosen #1 for now. When somebody releases a high performance, open spec GPU with high-quality open source drivers, I'll be all over it. But until then, I'm just going to have to live with the black spots on my soul left by Nvidia's evil blobs."


/path/to/Truth

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#3 2006-10-17 09:35:57

chrismortimore
Member
From: Edinburgh, UK
Registered: 2006-07-15
Posts: 655

Re: Vulnerability in nVidia binary drivers

I had the same thought process as that comment in McQueen's post.


Desktop: AMD Athlon64 3800+ Venice Core, 2GB PC3200, 2x160GB Maxtor DiamondMax 10, 2x320GB WD Caviar RE, Nvidia 6600GT 256MB
Laptop: Intel Pentium M, 512MB PC2700, 60GB IBM TravelStar, Nvidia 5200Go 64MB

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#4 2006-10-17 09:36:13

iphitus
Forum Fellow
From: Melbourne, Australia
Registered: 2004-10-09
Posts: 4,927

Re: Vulnerability in nVidia binary drivers

some comment mentioned by McQueen wrote:

"I've weighed the options. I could either:

1) Use Nvidia's evil closed source drivers and take the chance that they'll crash my computer (hasn't happened since 2000) or give a nefarious hacker root (in the unlikely event that I start allowing random strangers to run stuff on my PC), so I can play Quake 4 at 60 FPS.

2) Buy a two-generations-old ATI card, and use the open-source drivers that may give me decent performance on 7-year-old games like Quake 3, but won't even run any modern 3D games, while patting myself on the back for supporting "freedom" and deluding myself about the inherent security and quality in open source drivers (my experiences with previous open source drivers for ATI hardware were less than thrilling in both performance and stability).

I've chosen #1 for now. When somebody releases a high performance, open spec GPU with high-quality open source drivers, I'll be all over it. But until then, I'm just going to have to live with the black spots on my soul left by Nvidia's evil blobs."

nobody ever said not to use them, Gullible just showed some dislike in the implementation, which is understandable, it's a pretty shoddy way of going about things. but yeah, as long as there's no reasonable alternative, we're obliged to use it, no matter how pathetically designed they are.

James

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#5 2006-10-17 18:48:32

shadowhand
Member
From: MN, USA
Registered: 2004-02-19
Posts: 1,142
Website

Re: Vulnerability in nVidia binary drivers

Vulnerability aside, NV drivers are superior to ATI drivers.... so which binary blob do you want?

I <3 playing Q4, UT2004, TrueCombat, etc at a constant 60fps.


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