You are not logged in.

#1 2022-05-18 05:11:26

radumitrescu
Member
Registered: 2022-05-17
Posts: 56

Mangohud not working properly.

I just switched from Manjaro to Vanilla Arch and while Mangohud was running just fine a few days ago on Manjaro, I am now having issues with it on Arch.

Specifically talking about Albion Online, a native OpenGL game. Mangohud works fine with Goverlay and also with the Albion Online launcher, but as soon as I start the actual game, the hud disappears.

Running the proprietary drivers, with nvidia-prime enabled.

Any ideas?


Romanian street photographer with a passion for vintage lenses, beer and linux. Somewhat of a nerd.

Offline

#2 2022-05-18 05:29:55

seth
Member
Registered: 2012-09-03
Posts: 51,017

Re: Mangohud not working properly.

Looks like a lib32 game, do you have the multilib repo enabled and built mangohud w/ lib32 support (or installed lib32-mangohud-git, I guess)?

Offline

#3 2022-05-21 05:20:03

radumitrescu
Member
Registered: 2022-05-17
Posts: 56

Re: Mangohud not working properly.

seth wrote:

Looks like a lib32 game, do you have the multilib repo enabled and built mangohud w/ lib32 support (or installed lib32-mangohud-git, I guess)?


Yes, I tried all the mangohud-x11 packages, including lib32 and it only works for the launcher. I also tried installing the mangohud-opengl packages, again including lib32. I also tried various launch options in Steam ranging from the plain mangohud which used to work to MANGOHUD=1 to MANGOHUD_DLSYM=1 mangohud and nothing.

In some cases, like with the mangohud-opengl the HUD would not show up at all.


Romanian street photographer with a passion for vintage lenses, beer and linux. Somewhat of a nerd.

Offline

#4 2022-05-29 10:25:00

radumitrescu
Member
Registered: 2022-05-17
Posts: 56

Re: Mangohud not working properly.

bump, maybe?


Romanian street photographer with a passion for vintage lenses, beer and linux. Somewhat of a nerd.

Offline

Board footer

Powered by FluxBB