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#1 2022-12-02 15:26:14

pmatos
Member
Registered: 2017-09-03
Posts: 50

Cities Skylines failing to start on Steam under Sway WM

Running Sway WM here and steam starts just fine but Cities Skylines fails to start.

I had no problems starting it in i3 before switching to sway. Under sway (running optimus setup here with intel + nvidia gfx cards), I just get:

GameAction [AppID 255710, ActionID 2] : LaunchApp changed task to ProcessingInstallScript with ""
GameAction [AppID 255710, ActionID 2] : LaunchApp changed task to SynchronizingCloud with ""
GameAction [AppID 255710, ActionID 2] : LaunchApp changed task to SiteLicenseSeatCheckout with ""
GameAction [AppID 255710, ActionID 2] : LaunchApp changed task to CreatingProcess with ""
GameAction [AppID 255710, ActionID 2] : LaunchApp waiting for user response to CreatingProcess ""
GameAction [AppID 255710, ActionID 2] : LaunchApp continues with user response "CreatingProcess"
/bin/sh\0-c\0/home/pmatos/.local/share/Steam/ubuntu12_32/reaper SteamLaunch AppId=255710 -- /home/pmatos/.local/share/Steam/ubuntu12_32/steam-launch-wrapper -- '/home/pmatos/.local/share/Steam/steamapps/common/Cities_Skylines/dowser'\0
Game process added : AppID 255710 "/home/pmatos/.local/share/Steam/ubuntu12_32/reaper SteamLaunch AppId=255710 -- /home/pmatos/.local/share/Steam/ubuntu12_32/steam-launch-wrapper -- '/home/pmatos/.local/share/Steam/steamapps/common/Cities_Skylines/dowser'", ProcID 20196, IP 0.0.0.0:0
chdir /home/pmatos/.local/share/Steam/steamapps/common/Cities_Skylines
ERROR: ld.so: object '/home/pmatos/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/pmatos/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object '/home/pmatos/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/pmatos/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
GameAction [AppID 255710, ActionID 2] : LaunchApp changed task to WaitingGameWindow with ""
GameAction [AppID 255710, ActionID 2] : LaunchApp changed task to Completed with ""
Game process removed: AppID 255710 "/home/pmatos/.local/share/Steam/ubuntu12_32/reaper SteamLaunch AppId=255710 -- /home/pmatos/.local/share/Steam/ubuntu12_32/steam-launch-wrapper -- '/home/pmatos/.local/share/Steam/steamapps/common/Cities_Skylines/dowser'", ProcID 20196
ThreadGetProcessExitCode: no such process 20221
ThreadGetProcessExitCode: no such process 20220
ThreadGetProcessExitCode: no such process 20218
ThreadGetProcessExitCode: no such process 20217
ThreadGetProcessExitCode: no such process 20211
ThreadGetProcessExitCode: no such process 20209
ThreadGetProcessExitCode: no such process 20210
ThreadGetProcessExitCode: no such process 20203
ThreadGetProcessExitCode: no such process 20197
Uploaded AppInterfaceStats to Steam

To me it seems the problem might be with preloading both 32 and 64 versions of gameoverlayrenderer.so but I have read elsewhere this can be a red herring.
Nothing looks relevant or points to the fact that i am in wayland. Running the game with or without `prime-run` does not help.

Any ideas of what the problem might be or how to get some verbose output from the game launcher?

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