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#1 2023-02-09 08:15:50

salty9
Member
Registered: 2022-02-06
Posts: 8

[SOLVED] Steam segfaulting after the nvidia-390xx hack

After doing the hack proposed in https://bbs.archlinux.org/viewtopic.php?id=283327 I successfully launched X. So far all apps seem to work fine except Steam. It segfaults with:

steam.sh[2302]: Running Steam on arch rolling 64-bit
steam.sh[2302]: STEAM_RUNTIME is enabled automatically
setup.sh[2374]: Steam runtime environment up-to-date!
steam.sh[2302]: Can't find 'steam-runtime-check-requirements', continuing anyway
[2023-02-09 13:06:21] Startup - updater built Jun  7 2022 03:18:19
ILocalize::AddFile() failed to load file "public/steambootstrapper_english.txt".
Installing breakpad exception handler for appid(steam)/version(0)
~/.local/share/Steam/steam.sh: line 794:  2415 Segmentation fault      (core dumped) "$STEAMROOT/$STEAMEXEPATH" "$@"

Running

coredumpctl gdb steam

produces:

PID: 2415 (steam)
           UID: 1000 (username)
           GID: 1000 (username)
        Signal: 11 (SEGV)
     Timestamp: Thu 2023-02-09 13:06:21 +05 (1min 50s ago)
  Command Line: /home/username/.local/share/Steam/ubuntu12_32/steam
    Executable: /home/username/.local/share/Steam/ubuntu12_32/steam
 Control Group: /user.slice/user-1000.slice/session-1.scope
          Unit: session-1.scope
         Slice: user-1000.slice
       Session: 1
     Owner UID: 1000 (username)
       Boot ID: 4ed49da598c1428cbb12b6df37b6826a
    Machine ID: 40df73c540e5471184944e362c093ce3
      Hostname: hostname
       Storage: /var/lib/systemd/coredump/core.steam.1000.4ed49da598c1428cbb12b6df37b6826a.2415.1675929981000000.zst (present)
  Size on Disk: 9.7M
       Message: Process 2415 (steam) of user 1000 dumped core.

                Module libnvidia-glcore.so.390.157 without build-id.
                Module libnvidia-tls.so.390.157 without build-id.
                Module libGLX_nvidia.so.0 without build-id.
                Stack trace of thread 2415:
                #0  0x0000000000000000 n/a (n/a + 0x0)
                #1  0x00000000f79a65d6 n/a (~/.local/share/Steam/ubuntu12_32/crashhandler.so + 0x265d6)
                ELF object binary architecture: Intel 80386

I tried rebuilding all of the nvidia packages, including 32-bit ones and reinstalling steam, but no luck. It seems that, for some reason, it doesn't llike the replaced library.

Last edited by salty9 (2023-02-09 09:39:10)

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#2 2023-02-09 08:26:55

seth
Member
From: Won't reply 2 private help req
Registered: 2012-09-03
Posts: 77,125

Re: [SOLVED] Steam segfaulting after the nvidia-390xx hack

/usr/lib32/tls

Edit

I tried rebuilding all of the nvidia packages, including 32-bit ones

Did you add that LD path or replace that library for the 32bit code as well?

Last edited by seth (2023-02-09 08:28:40)

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#3 2023-02-09 09:12:11

salty9
Member
Registered: 2022-02-06
Posts: 8

Re: [SOLVED] Steam segfaulting after the nvidia-390xx hack

seth wrote:

/usr/lib32/tls

Did you add that LD path or replace that library for the 32bit code as well?

Yep! That worked. Thank you.

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