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Currently using a solution from this page: https://gist.github.com/sxiii/9d9b8435f … 8cbe86a69e
But every time I try to launch, I get this issue:
./Worms W.M.Dx64: /usr/lib/libcurl-gnutls.so.4: no version information available (required by ./Worms W.M.Dx64)
./Worms W.M.Dx64: /home/jinwk00/.steam/steam/ubuntu12_32/steam-runtime/amd64/lib/x86_64-linux-gnu/libdbus-1.so.3: no version information available (required by /usr/lib/libpulse.so.0)
./Worms W.M.Dx64: /home/jinwk00/.steam/steam/ubuntu12_32/steam-runtime/amd64/lib/x86_64-linux-gnu/libdbus-1.so.3: no version information available (required by /usr/lib/pulseaudio/libpulsecommon-16.1.so)
./Worms W.M.Dx64: symbol lookup error: /usr/lib/libsndfile.so.1: undefined symbol: lame_encode_buffer_interleaved_int
I already tried reinstalling `libsndfile` and `lame`, to no avail. Did the latest `libsndfile` update change some stuff? I was able to launch the game last week without any issues.
Last edited by jinwk00 (2023-01-07 17:21:07)
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Does it work if you use steam-native-runtime instead?
Para todos todo, para nosotros nada
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Does it work if you use steam-native-runtime instead?
That's what I have been using all the time, and it seems to not do so. I am able to see the symbol using `nm -gD`, but weirdly enough the game says it doesn't exist.
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So how about the vanilla steam package then?
Para todos todo, para nosotros nada
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So how about the vanilla steam package then?
Both (Run binary/Run using Run.sh) seems to not run at all, giving out same error as mentioned before.
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More details:
Proof that libsndfile has lame_encode_buffer_interleaved_int
jinwk00@jinwk00-Desktop:~/.steam/steam/steamapps/common/WormsWMD » nm -Dg /usr/lib/libsndfile.so.1 | grep lame_encode_buffer_interleaved_int 127 ↵
U lame_encode_buffer_interleaved_int
But the game reports the error from first post
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The error lines mention 3 archlinux provided system libraries, 1 steam provided library and 1 steam/game provided command .
I expect the issue is a conflict between the versions of those libraries or something in the command used to start Worms WMD .
The first is the likely culprit, but we shouldn't rule out the 2nd yet.
Please post
$ ls -l /path/to/worms-wmd/"Worms W.M.Dx64"
$ file /path/to/worms-wmd/"Worms W.M.Dx64"
$ ls -l /usr/lib/libdbus-1*
$ ls -l home/jinwk00/.steam/steam/ubuntu12_32/steam-runtime/amd64/lib/x86_64-linux-gnu/libdbus-1*
sidenote : the double quotes around Worms W.M.Dx64 are there to deal with the space in the command name
Last edited by Lone_Wolf (2023-01-09 11:51:22)
Disliking systemd intensely, but not satisfied with alternatives so focusing on taming systemd.
clean chroot building not flexible enough ?
Try clean chroot manager by graysky
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I'm using steam-runtime (instead of steam-native), with a different LD_PRELOAD:
_libraries=(
lib/libQt5*.so.5
"$STEAM_RUNTIME"/usr/lib/x86_64-linux-gnu/libcurl-gnutls.so.4
"$STEAM_RUNTIME"/usr/lib/x86_64-linux-gnu/libidn.so.11
"$STEAM_RUNTIME"/lib/x86_64-linux-gnu/libgcrypt.so.11
"$STEAM_RUNTIME"/usr/lib/x86_64-linux-gnu/librtmp.so.0
"$STEAM_RUNTIME"/usr/lib/x86_64-linux-gnu/libhogweed.so.4
"$STEAM_RUNTIME"/usr/lib/x86_64-linux-gnu/libnettle.so.6
)
This used to work some time ago, now I'm getting the same error as you.
Adding Steam's version of libsndfile.so.1 to LD_PRELOAD helped:
"$STEAM_RUNTIME"/usr/lib/x86_64-linux-gnu/libsndfile.so.1
"$STEAM_RUNTIME"/usr/lib/x86_64-linux-gnu/libFLAC.so.8
(I also had to add libFLAC.so.8 when starting from the terminal – it's not required when running the game from within Steam.)
With the above, the game launches and I get a splash screen; however the game then always crashes:
free(): double free detected in tcache 2
# or
corrupted size vs. prev_size in fastbins
# or
malloc_consolidate(): invalid chunk size
# ...
./Run.sh: line 6: 63018 Aborted (core dumped) ./Worms\ W.M.Dx64
According to crashdump trace, the crash is triggered by libfmodex64-4.44.61.so.
So, I grabbed a new fmodex: https://aur.archlinux.org/packages/fmodex
added libfmodex64-4.44.64.so to LD_PRELOAD, and now the game runs (seemingly) without issues.
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The error lines mention 3 archlinux provided system libraries, 1 steam provided library and 1 steam/game provided command .
I expect the issue is a conflict between the versions of those libraries or something in the command used to start Worms WMD .
The first is the likely culprit, but we shouldn't rule out the 2nd yet.Please post
$ ls -l /path/to/worms-wmd/"Worms W.M.Dx64" $ file /path/to/worms-wmd/"Worms W.M.Dx64" $ ls -l /usr/lib/libdbus-1* $ ls -l home/jinwk00/.steam/steam/ubuntu12_32/steam-runtime/amd64/lib/x86_64-linux-gnu/libdbus-1*
sidenote : the double quotes around Worms W.M.Dx64 are there to deal with the space in the command name
jinwk00@jinwk00-Desktop:~ » ls -l ~/.steam/steam/steamapps/common/WormsWMD/Worms\ W.M.Dx64
-rwxr-xr-x 1 jinwk00 jinwk00 262783624 Dec 30 17:48 '/home/jinwk00/.steam/steam/steamapps/common/WormsWMD/Worms W.M.Dx64'
jinwk00@jinwk00-Desktop:~ » file ~/.steam/steam/steamapps/common/WormsWMD/Worms\ W.M.Dx64
/home/jinwk00/.steam/steam/steamapps/common/WormsWMD/Worms W.M.Dx64: ELF 64-bit LSB executable, x86-64, version 1 (GNU/Linux), dynamically linked, interpreter /lib64/ld-linux-x86-64.so.2, for GNU/Linux 2.6.32, BuildID[sha1]=3090346f0e46f3c2a920cf54caea72dcca9380f7, with debug_info, not stripped
jinwk00@jinwk00-Desktop:~ » ls -l /usr/lib/libdbus-1*
lrwxrwxrwx 1 root root 19 Oct 7 13:28 /usr/lib/libdbus-1.so -> libdbus-1.so.3.32.1
lrwxrwxrwx 1 root root 19 Oct 7 13:28 /usr/lib/libdbus-1.so.3 -> libdbus-1.so.3.32.1
-rwxr-xr-x 1 root root 329832 Oct 7 13:28 /usr/lib/libdbus-1.so.3.32.1
jinwk00@jinwk00-Desktop:~ » ls -l ~/.steam/steam/ubuntu12_32/steam-runtime/amd64/lib/x86_64-linux-gnu/libdbus-1*
lrwxrwxrwx 1 jinwk00 jinwk00 18 May 18 2021 /home/jinwk00/.steam/steam/ubuntu12_32/steam-runtime/amd64/lib/x86_64-linux-gnu/libdbus-1.so.3 -> libdbus-1.so.3.5.8
-rw-r--r-- 1 jinwk00 jinwk00 280488 May 18 2021 /home/jinwk00/.steam/steam/ubuntu12_32/steam-runtime/amd64/lib/x86_64-linux-gnu/libdbus-1.so.3.5.8
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So "Worms W.M.Dx64" is an ELF executable, not a script . Not useful to investigate that further .
The other outputs show steam provides libdbus-1.so.3.5.8 , while archlinux uses libdbus-1.so.3.32.1 .
That's a huge difference in version.
You can follow 2 methods to try to get this to work :
A.
use steam-runtime and force steam to use as many (older) steam provided libraries as needed until the game works
(like stanczew has done)
B.
use steam-native and replace steam provided libraries that are to old for archlinux with the modern ones.
No idea which method will work better in the long run.
Incase you want to pursue B further, change /home/jinwk00/.steam/steam/ubuntu12_32/steam-runtime/amd64/lib/x86_64-linux-gnu/libdbus-1.so.3 so it points to /usr/lib/libdbus-1.so.3.32.1 and test.
Last edited by Lone_Wolf (2023-01-10 13:02:04)
Disliking systemd intensely, but not satisfied with alternatives so focusing on taming systemd.
clean chroot building not flexible enough ?
Try clean chroot manager by graysky
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So "Worms W.M.Dx64" is an ELF executable, not a script . Not useful to investigate that further .
The other outputs show steam provides libdbus-1.so.3.5.8 , while archlinux uses libdbus-1.so.3.32.1 .
That's a huge difference in version.You can follow 2 methods to try to get this to work :
A.
use steam-runtime and force steam to use as many (older) steam provided libraries as needed until the game works
(like stanczew has done)B.
use steam-native and replace steam provided libraries that are to old for archlinux with the modern ones.No idea which method will work better in the long run.
Incase you want to pursue B further, change /home/jinwk00/.steam/steam/ubuntu12_32/steam-runtime/amd64/lib/x86_64-linux-gnu/libdbus-1.so.3 so it points to /usr/lib/libdbus-1.so.3.32.1 and test.
Went for Method A + downgrade libsndfile to 1.0.28 manually, now works great.
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I had posted an updated full solution that worked for me (Garuda Linux) in the last comment to the thread here: https://gist.github.com/sxiii/9d9b8435f … nt-4505191
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