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#1 2023-08-17 20:49:41

scatherinch
Member
Registered: 2023-02-24
Posts: 168

[SOLVED] Steam crashing on Arch????

steam.sh[72388]: Running Steam on arch rolling 64-bit
steam.sh[72388]: STEAM_RUNTIME is enabled automatically
setup.sh[72526]: Steam runtime environment up-to-date!
steam.sh[72388]: Steam client's requirements are satisfied
[2023-08-17 16:48:05] Startup - updater built Jul 28 2023 18:44:09
[2023-08-17 16:48:05] Startup - Steam Client launched with: '/home/user/.local/share/Steam/ubuntu12_32/steam'
08/17 16:48:05 Init: Installing breakpad exception handler for appid(steam)/version(1690583737)/tid(72675)
Looks like steam didn't shutdown cleanly, scheduling immediate update check
[2023-08-17 16:48:05] Loading cached metrics from disk (/home/user/.local/share/Steam/package/steam_client_metrics.bin)
[2023-08-17 16:48:05] Failed to load cached hosts file (File 'update_hosts_cached.vdf' not found), using defaults
[2023-08-17 16:48:05] Using the following download hosts for Public, Realm steamglobal
[2023-08-17 16:48:05] 1. https://cdn.steamstatic.com, /client/, Realm 'steamglobal', weight was 1, source = 'baked in'
[2023-08-17 16:48:05] Checking for update on startup
[2023-08-17 16:48:05] Checking for available updates...
[2023-08-17 16:48:05] Downloading manifest: https://cdn.steamstatic.com/client/steam_client_ubuntu12
[2023-08-17 16:48:05] Manifest download: send request
[2023-08-17 16:48:06] Manifest download: waiting for download to finish
[2023-08-17 16:48:06] Manifest download: finished
[2023-08-17 16:48:06] Download skipped: /client/steam_client_ubuntu12 version 1690583737, installed version 1690583737, existing pending version 0
[2023-08-17 16:48:06] Nothing to do
[2023-08-17 16:48:06] Verifying installation...
[2023-08-17 16:48:06] Performing checksum verification of executable files
[2023-08-17 16:48:06] Verification complete
XRRGetOutputInfo Workaround: initialized with override: 0 real: 0xe9d08db0
XRRGetCrtcInfo Workaround: initialized with override: 0 real: 0xe9d07500
GetWin32Stats: display was not open yet, good
GetWin32Stats: display was not open yet, good
steamwebhelper.sh[72725]: Runtime for steamwebhelper: defaulting to /home/user/.local/share/Steam/ubuntu12_64/steam-runtime-heavy
steamwebhelper.sh[72725]: glibc >= 2.34, partially disabling sandbox until CEF supports clone3()
CAppInfoCacheReadFromDiskThread took 0 milliseconds to initialize
Assertion 'device' failed at src/libsystemd/sd-device/device-private.c:103, function device_get_tags_generation(). Aborting.
crash_20230817164808_25.dmp[73038]: Uploading dump (out-of-process)
/tmp/dumps/crash_20230817164808_25.dmp
crash_20230817164808_25.dmp[73038]: Finished uploading minidump (out-of-process): success = yes
crash_20230817164808_25.dmp[73038]: response: CrashID=bp-16f44971-ea28-4e7b-a02e-c1f812230817
crash_20230817164808_25.dmp[73038]: file ''/tmp/dumps/crash_20230817164808_25.dmp'', upload yes: ''CrashID=bp-16f44971-ea28-4e7b-a02e-c1f812230817''
/home/user/.local/share/Steam/steam.sh: line 798: 72675 Aborted                 (core dumped) "$STEAMROOT/$STEAMEXEPATH" "$@"

What is going on here??? I don't understand ! How can I fix this??? It won't even open!!! This is a fresh install...

I have tried deleting the appropriate folders and running --reset as well

EDIT: Can confirm that it's also crashing on my test machine which I also built fresh for trying to diagnose problems like this. Anyone have any news on this? Did a component break?

Last edited by scatherinch (2023-08-18 01:52:23)

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#2 2023-08-17 21:09:38

piratebill
Member
From: Sol System
Registered: 2011-10-20
Posts: 143

Re: [SOLVED] Steam crashing on Arch????

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#3 2023-08-17 23:38:48

scatherinch
Member
Registered: 2023-02-24
Posts: 168

Re: [SOLVED] Steam crashing on Arch????

Yes, that solved it. I've never had to install lib32-libnm before though. Is there a reason as to why this is now the case?

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#4 2023-08-17 23:44:48

V1del
Forum Moderator
Registered: 2012-10-16
Posts: 25,285

Re: [SOLVED] Steam crashing on Arch????

The old libs from the standard steam runtime getting into conflict with newer libs from the system. You provide system level libs by installing lib32-libnm so those can be used instead of what's bundled directly in the runtime which will then also work properly with the system libraries.

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