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#1 2023-08-25 10:05:07

lumiscosity
Member
Registered: 2023-08-25
Posts: 1

Wine occasionally refuses to launch through the console

I have a workflow set up where I run RPG Maker 2003 through wine. This usually works fine - the program launches and works with no issues. However, on occasion, it will fail to launch. Restarting or logging in/out doesn't seem to affect this; the issue appears at random.
The bug makes itself apparent almost instantly after launching the application: if no wineserver process is running, the terminal outputs

0084:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005

four times, then an arbitrary amount of

00dc:fixme:bitmap:NtGdiCreateBitmap planes = 0

and then it stops. Attempting to ^C causes the program to pause for a few seconds, then to print

0130:err:sync:RtlpWaitForCriticalSection section 7BC693C0 "../wine/dlls/ntdll/loader.c: loader_section" wait timed out in thread 0130, blocked by 0024, retrying (60 sec)

while not actually exiting the program. If wineserver is already running, only the last part of this happens.

Attempting to use winedbg causes a different error:

014c:fixme:dbghelp:elf_search_auxv can't find symbol in module

is printed around 30 times, then:

0x0000007bc537e1 ntdll+0x537e1: ret

Running RPG Maker 2003 through Bottles or Steam never encounters this issue, but both share a bug where closing any of the windows opened by it focuses on the last selected application that wasn't RPG Maker 2003, and as the program relies heavily on these windows this disrupts the workflow enough that running the program through the terminal is a much preffered option.
Is there a way to ensure that wine always turns on correctly through the terminal?

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