You are not logged in.
Dear Forum
I recently swapped an old NVidia card for a new AMD card. Things are going great after the switch except for one game.
Game: Circuit Superstars (Unity game via Steam)
The game runs flawlessly until it crashes me back to the desktop without any warning. Sometimes after seconds, sometimes after hours. It never crashed with my old NVidia card since 2021.
I tried various Proton versions and switched back to X.org to make sure it has nothing to do with Wayland which I started using concurrently with the AMD card. Nothing changes the behaviour. Other games run just fine, including more graphically taxing titles.
What could be the reason, what outputs could be helpful to find the problem?
I'm new to that and appreciate any help!
Thank you! :)
[Update]
The log file when the game breaks:
15835.955:0130:0134:fixme:system:QueryDisplayConfig (00000002 000000000010F258 0000000066114590 000000000010F25C 0000000072A4C640 0000000000000000): semi-stub
15835.956:0130:01c0:trace:seh:handle_syscall_fault code=c0000005 flags=0 addr=0x7fa782143482 ip=7fa782143482 tid=01c0
15835.956:0130:01c0:trace:seh:handle_syscall_fault info[0]=0000000000000001
15835.956:0130:01c0:trace:seh:handle_syscall_fault info[1]=00007fa63ffff030
15835.956:0130:01c0:trace:seh:handle_syscall_fault rax=0000000000000000 rbx=00007fa748056fc0 rcx=00007fa78215c350 rdx=0000000000000000
15835.956:0130:01c0:trace:seh:handle_syscall_fault rsi=0000000000000000 rdi=00007fa63ffff030 rbp=0000000000038400 rsp=00000000665bc7b8
15835.956:0130:01c0:trace:seh:handle_syscall_fault r8=0000000000000159 r9=0000000000000000 r10=0000000000000001 r11=000000000000006b
15835.956:0130:01c0:trace:seh:handle_syscall_fault r12=00000000002a3000 r13=0000000000000a90 r14=00007fa63ffff030 r15=0000000000000168
15835.956:0130:01c0:warn:seh:handle_syscall_fault backtrace: --- Exception 0xc0000005 at 0x7fa782143482: /tmp/pressure-vessel-libs-4ZOOB2/x86_64/gameoverlayrenderer.so + 0x37482.
15835.956:0130:01c0:trace:unwind:dwarf_virtual_unwind function 7fa782143482 base 0x7fa782143480 cie 0x7fa782112c38 len 14 id 0 version 1 aug 'zR' code_align 1 data_align -8 retaddr>
15835.956:0130:01c0:warn:seh:dwarf_virtual_unwind backtrace: 0x7fa782143482: /tmp/pressure-vessel-libs-4ZOOB2/x86_64/gameoverlayrenderer.so + 0x37482.
15835.956:0130:01c0:trace:unwind:execute_cfa_instructions 7fa782143480: DW_CFA_def_cfa %rsp, 8
15835.956:0130:01c0:trace:unwind:execute_cfa_instructions 7fa782143480: DW_CFA_offset %rip, -8
15835.956:0130:01c0:trace:unwind:dwarf_virtual_unwind fde 0x7fa782117c80 len 10 personality (nil) lsda (nil) code 7fa782143480-7fa782143489
15835.956:0130:01c0:trace:unwind:dwarf_virtual_unwind next function rip=00007fa782142555
15835.956:0130:01c0:trace:unwind:dwarf_virtual_unwind rax=0000000000000000 rbx=00007fa748056fc0 rcx=00007fa78215c350 rdx=0000000000000000
15835.956:0130:01c0:trace:unwind:dwarf_virtual_unwind rsi=0000000000000000 rdi=00007fa63ffff030 rbp=0000000000038400 rsp=00000000665bc7c0
15835.956:0130:01c0:trace:unwind:dwarf_virtual_unwind r8=0000000000000159 r9=0000000000000000 r10=0000000000000001 r11=000000000000006b
15835.956:0130:01c0:trace:unwind:dwarf_virtual_unwind r12=00000000002a3000 r13=0000000000000a90 r14=00007fa63ffff030 r15=0000000000000168
15835.956:0130:01c0:trace:unwind:dwarf_virtual_unwind function 7fa782142555 base 0x7fa7821424f0 cie 0x7fa782112c38 len 14 id 0 version 1 aug 'zR' code_align 1 data_align -8 retaddr>
15835.956:0130:01c0:warn:seh:dwarf_virtual_unwind backtrace: 0x7fa782142555: /tmp/pressure-vessel-libs-4ZOOB2/x86_64/gameoverlayrenderer.so + 0x36555.
15835.956:0130:01c0:trace:unwind:execute_cfa_instructions 7fa7821424f0: DW_CFA_def_cfa %rsp, 8
15835.956:0130:01c0:trace:unwind:execute_cfa_instructions 7fa7821424f0: DW_CFA_offset %rip, -8
15835.956:0130:01c0:trace:unwind:dwarf_virtual_unwind fde 0x7fa782117844 len 88 personality (nil) lsda (nil) code 7fa7821424f0-7fa782142776
Last edited by floriafa (2023-09-23 19:15:14)
Offline
It was the Steam overlay:
https://github.com/ValveSoftware/Proton/issues/6870
How do I set this thread to [SOLVED]?
Last edited by floriafa (2023-09-23 22:43:33)
Offline
It was the Steam overlay:
https://github.com/ValveSoftware/Proton/issues/6870
How do I set this thread to [SOLVED]?
Just edit your titled to include [SOLVED]
Offline