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Hi again,
I've been running some tests on certain Steam games for FPS workarounds. I found out that turning my compositor off dramatically increases performance in many titles and I just might use this trick more often. However, the only issue now with doing this trick is that there's tearing in games. It's minimal but it still looks pretty ugly.
Is there a way to keep the compositor off for performance and eliminate the tearing issue as well?
I'm on DX11 with Awesome WM using picom as my compositor.
Last edited by scatherinch (2023-10-02 00:20:30)
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The first and foremost most important question would be what your GPU/driver is.
Please post your Xorg log, https://wiki.archlinux.org/title/Xorg#General
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AMDGPU
I fixed it by adding a config into /etc/X11/xorg.conf.d
Section "Device"
Identifier "AMD Graphics"
Driver "amdgpu"
Option "TearFree" "true"
EndSectionI don't know why, but X doesn't have this enabled by default.
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