You are not logged in.
I see openra currently depends on dotnet-sdk-6.0, which takes quite some space on disk after install. I am not a dev, but I know sdk (software development kit) is used mainly when building a package. As a proof, Alpine's package of the same version only requires the runtime. So, is that true for Arch's package as well? The sdk can then be a make dependency if needed during building.
Last edited by lewinat0r (2023-10-26 10:46:34)
Offline
Try rebuilding the package locally with that change? Or as a test install openra along with dotnet-runtime-6.0 and use --assume-installed to satisfy the dotnet-sdk-6.0 dependency for that transaction.
Offline
OK, I tried to only install the runtime package by
$ sudo pacman -S dotnet-runtime-6.0
$ sudo pacman -S --assume-installed dotnet-sdk-6.0 openra
Started the game. And then installed sdk+dependencies by
$ sudo pacman -S dotnet-sdk-6.0
And started the game again.
The result is, the game runs and behaves the same in both cases. So, the gameplay doesn't depend on the sdk package, it's only a make-dependency.
Offline
If you're sure, then filing a bug report against the openra package would be appropriate.
Offline
Thanks, I will try that.
Offline