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#1 2023-10-24 14:57:03

lewinat0r
Member
Registered: 2020-08-05
Posts: 10

[SOLVED] Does openra need dotnet-sdk?

I see openra currently depends on  dotnet-sdk-6.0, which takes quite some space on disk after install. I am not a dev, but I know sdk (software development kit) is used mainly when building a package. As a proof, Alpine's package of the same version only requires the runtime. So, is that true for Arch's package as well? The sdk can then be a make dependency if needed during building.

Last edited by lewinat0r (2023-10-26 10:46:34)

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#2 2023-10-24 18:03:14

loqs
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Registered: 2014-03-06
Posts: 17,544

Re: [SOLVED] Does openra need dotnet-sdk?

Try rebuilding the package locally with that change?  Or as a test install openra along with dotnet-runtime-6.0 and use --assume-installed to satisfy the dotnet-sdk-6.0 dependency for that transaction.

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#3 2023-10-25 04:09:37

lewinat0r
Member
Registered: 2020-08-05
Posts: 10

Re: [SOLVED] Does openra need dotnet-sdk?

OK, I tried to only install the runtime package by

$ sudo pacman -S dotnet-runtime-6.0
$ sudo pacman -S --assume-installed dotnet-sdk-6.0 openra

Started the game. And then installed sdk+dependencies by

$ sudo pacman -S dotnet-sdk-6.0

And started the game again.

The result is, the game runs and behaves the same in both cases. So, the gameplay doesn't depend on the sdk package, it's only a make-dependency.

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#4 2023-10-25 04:28:15

Awebb
Member
Registered: 2010-05-06
Posts: 6,314

Re: [SOLVED] Does openra need dotnet-sdk?

If you're sure, then filing a bug report against the openra package would be appropriate.

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#5 2023-10-26 02:00:48

lewinat0r
Member
Registered: 2020-08-05
Posts: 10

Re: [SOLVED] Does openra need dotnet-sdk?

Thanks, I will try that.

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