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A Dune II and Command & Conquer inspired real-time strategy game using an extended OpenRA engine. The graphics are taken from an unreleased game Hard Vacuum that the pixel artist put under a CC license years later. The game features an in game IRC channel to find other players that is connected to both Matrix and Discord. Both single-player skirmish against an AI bot and internet as well as LAN multiplayer are supported. It has an e-Sports grade spectator mode, replays, a small intro campaign and a fully fledged map editor. Game rules are stored in a YAML dialect. Missions are scripted using sandboxed Lua. Both are supported with a VS Code extension each.
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