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Native games like Terraria work fine, but any Proton game doesn't work at all. Steam outputs this if I attepmt to run Subnautica·:
fsync: up and running.
fsync: up and running.
wine: Using setpriority to control niceness in the [-10,10] range
[2023-12-22 16:42:06.051] [MANGOHUD] [info] [blacklist.cpp:68] process 'explorer.exe' is blacklisted in MangoHud
[2023-12-22 16:42:06.124] [MANGOHUD] [info] [blacklist.cpp:68] process 'explorer.exe' is blacklisted in MangoHud
[2023-12-22 16:42:06.167] [MANGOHUD] [info] [blacklist.cpp:68] process 'explorer.exe' is blacklisted in MangoHud
[2023-12-22 16:42:06.499] [MANGOHUD] [info] [blacklist.cpp:68] process 'tabtip.exe' is blacklisted in MangoHud
[2023-12-22 16:42:06.500] [MANGOHUD] [info] [blacklist.cpp:68] process 'steam.exe' is blacklisted in MangoHud
[2023-12-22 16:42:06.569] [MANGOHUD] [info] [blacklist.cpp:68] process 'tabtip.exe' is blacklisted in MangoHud
/bin/sh\0-c\0PROTON_LOG=1 /home/needlesslygrim/.local/share/Steam/ubuntu12_32/reaper SteamLaunch AppId=264710 -- /home/needlesslygrim/.local/share/Steam/ubuntu12_32/steam-launch-wrapper -- '/home/needlesslygrim/.local/share/Steam/steamapps/common/SteamLinuxRuntime_sniper'/_v2-entry-point --verb=waitforexitandrun -- '/home/needlesslygrim/.local/share/Steam/steamapps/common/Proton - Experimental'/proton waitforexitandrun '/home/needlesslygrim/.local/share/Steam/steamapps/common/Subnautica/Subnautica.exe' -silent-crashes -vrmode none\0
chdir "/home/needlesslygrim/.local/share/Steam/steamapps/common/Subnautica"
ERROR: ld.so: object '/home/needlesslygrim/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/needlesslygrim/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object '/home/needlesslygrim/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/needlesslygrim/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/needlesslygrim/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
Game 264710 created interface STEAMAPPLIST_INTERFACE_VERSION001 / AppList
Game 264710 created interface STEAMAPPS_INTERFACE_VERSION008 / Apps
Game 264710 created interface STEAMHTMLSURFACE_INTERFACE_VERSION_004 / HTMLSurface
Game 264710 created interface STEAMHTTP_INTERFACE_VERSION002 / HTTP
Game 264710 created interface STEAMINVENTORY_INTERFACE_V002 / Inventory
Game 264710 created interface STEAMMUSICREMOTE_INTERFACE_VERSION001 / MusicRemote
Game 264710 created interface STEAMMUSIC_INTERFACE_VERSION001 / Music
Game 264710 created interface STEAMPARENTALSETTINGS_INTERFACE_VERSION001 / ParentalSettings
Game 264710 created interface STEAMREMOTESTORAGE_INTERFACE_VERSION014 / RemoteStorage
Game 264710 created interface STEAMSCREENSHOTS_INTERFACE_VERSION003 / Screenshots
Game 264710 created interface STEAMUGC_INTERFACE_VERSION010 / UGC
Game 264710 created interface STEAMUSERSTATS_INTERFACE_VERSION011 / UserStats
Game 264710 created interface STEAMVIDEO_INTERFACE_V002 / Video
Game 264710 created interface SteamController006 / Controller
Game 264710 created interface SteamFriends015 / Friends
Game 264710 created interface SteamMatchMaking009 / Matchmaking
Game 264710 created interface SteamMatchMakingServers002 / MatchmakingServers
Game 264710 created interface SteamNetworking005 / Networking
Game 264710 created interface SteamUser019 / User
Game 264710 created interface SteamUtils009 / Utils
Game 264710 method call count for IClientAppManager::GetCurrentLanguage : 1
Game 264710 method call count for IClientAppManager::GetAvailableLanguages : 1
Game 264710 method call count for IClientAppManager::GetAppInstallDir : 2
Game 264710 method call count for IClientAppManager::GetAppInstallState : 2
Game 264710 method call count for IClientUtils::RecordSteamInterfaceCreation : 22
Game 264710 method call count for IClientUtils::GetSteamUILanguage : 1
Game 264710 method call count for IClientUtils::GetAppID : 24
Game 264710 method call count for IClientUser::GetSteamID : 1
Uploaded AppInterfaceStats to Steam
Or this for Teardown:
fsync: up and running.
fsync: up and running.
wine: Using setpriority to control niceness in the [-10,10] range
[2023-12-22 16:42:06.051] [MANGOHUD] [info] [blacklist.cpp:68] process 'explorer.exe' is blacklisted in MangoHud
[2023-12-22 16:42:06.124] [MANGOHUD] [info] [blacklist.cpp:68] process 'explorer.exe' is blacklisted in MangoHud
[2023-12-22 16:42:06.167] [MANGOHUD] [info] [blacklist.cpp:68] process 'explorer.exe' is blacklisted in MangoHud
[2023-12-22 16:42:06.499] [MANGOHUD] [info] [blacklist.cpp:68] process 'tabtip.exe' is blacklisted in MangoHud
[2023-12-22 16:42:06.500] [MANGOHUD] [info] [blacklist.cpp:68] process 'steam.exe' is blacklisted in MangoHud
[2023-12-22 16:42:06.569] [MANGOHUD] [info] [blacklist.cpp:68] process 'tabtip.exe' is blacklisted in MangoHud
/bin/sh\0-c\0PROTON_LOG=1 /home/needlesslygrim/.local/share/Steam/ubuntu12_32/reaper SteamLaunch AppId=264710 -- /home/needlesslygrim/.local/share/Steam/ubuntu12_32/steam-launch-wrapper -- '/home/needlesslygrim/.local/share/Steam/steamapps/common/SteamLinuxRuntime_sniper'/_v2-entry-point --verb=waitforexitandrun -- '/home/needlesslygrim/.local/share/Steam/steamapps/common/Proton - Experimental'/proton waitforexitandrun '/home/needlesslygrim/.local/share/Steam/steamapps/common/Subnautica/Subnautica.exe' -silent-crashes -vrmode none\0
chdir "/home/needlesslygrim/.local/share/Steam/steamapps/common/Subnautica"
ERROR: ld.so: object '/home/needlesslygrim/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/needlesslygrim/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object '/home/needlesslygrim/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/needlesslygrim/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/needlesslygrim/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
Game 264710 created interface STEAMAPPLIST_INTERFACE_VERSION001 / AppList
Game 264710 created interface STEAMAPPS_INTERFACE_VERSION008 / Apps
Game 264710 created interface STEAMHTMLSURFACE_INTERFACE_VERSION_004 / HTMLSurface
Game 264710 created interface STEAMHTTP_INTERFACE_VERSION002 / HTTP
Game 264710 created interface STEAMINVENTORY_INTERFACE_V002 / Inventory
Game 264710 created interface STEAMMUSICREMOTE_INTERFACE_VERSION001 / MusicRemote
Game 264710 created interface STEAMMUSIC_INTERFACE_VERSION001 / Music
Game 264710 created interface STEAMPARENTALSETTINGS_INTERFACE_VERSION001 / ParentalSettings
Game 264710 created interface STEAMREMOTESTORAGE_INTERFACE_VERSION014 / RemoteStorage
Game 264710 created interface STEAMSCREENSHOTS_INTERFACE_VERSION003 / Screenshots
Game 264710 created interface STEAMUGC_INTERFACE_VERSION010 / UGC
Game 264710 created interface STEAMUSERSTATS_INTERFACE_VERSION011 / UserStats
Game 264710 created interface STEAMVIDEO_INTERFACE_V002 / Video
Game 264710 created interface SteamController006 / Controller
Game 264710 created interface SteamFriends015 / Friends
Game 264710 created interface SteamMatchMaking009 / Matchmaking
Game 264710 created interface SteamMatchMakingServers002 / MatchmakingServers
Game 264710 created interface SteamNetworking005 / Networking
Game 264710 created interface SteamUser019 / User
Game 264710 created interface SteamUtils009 / Utils
Game 264710 method call count for IClientAppManager::GetCurrentLanguage : 1
Game 264710 method call count for IClientAppManager::GetAvailableLanguages : 1
Game 264710 method call count for IClientAppManager::GetAppInstallDir : 2
Game 264710 method call count for IClientAppManager::GetAppInstallState : 2
Game 264710 method call count for IClientUtils::RecordSteamInterfaceCreation : 22
Game 264710 method call count for IClientUtils::GetSteamUILanguage : 1
Game 264710 method call count for IClientUtils::GetAppID : 24
Game 264710 method call count for IClientUser::GetSteamID : 1
Uploaded AppInterfaceStats to Steam
Subnautica launches to a black screen, and then crashes, and Teardown doesn't show any output at all. If I run either of those commands myself, Proton complains about the compat data path being missing?
$ /home/needlesslygrim/.local/share/Steam/ubuntu12_32/reaper SteamLaunch AppId=1167630 -- /home/needlesslygrim/.local/share/Steam/ubuntu12_32/steam-launch-wrapper -- '/home/needlesslygrim/.local/share/Steam/steamapps/common/SteamLinuxRuntime_sniper'/_v2-entry-point --verb=waitforexitandrun -- '/home/needlesslygrim/.local/share/Steam/steamapps/common/Proton - Experimental'/proton waitforexitandrun '/home/needlesslygrim/.local/share/Steam/steamapps/common/Teardown/teardown.exe'
Proton: No compat data path?
I've tried completely resetting Steam by deleting `~/.steam` and `~/.local/share/Steam`, then running Steam with the `--reset` flag. However, whenever I then re-install the game I get the same issue. Is there something simply which I'm missing?
Last edited by needlesslygrim (2023-12-26 08:04:16)
Offline
Please use [code][/code] tags, not "quote" tags. Edit your post in this regard.
Sanity check:
glxinfo32 -B
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Oh, I hadn't realised there was a code tag as well, sorry about that.
$ glxinfo32 -B
name of display: :0
display: :0 screen: 0
direct rendering: Yes
Memory info (GL_NVX_gpu_memory_info):
Dedicated video memory: 8192 MB
Total available memory: 8192 MB
Currently available dedicated video memory: 7941 MB
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: NVIDIA GeForce RTX 3070 Laptop GPU/PCIe/SSE2
OpenGL core profile version string: 4.6.0 NVIDIA 545.29.06
OpenGL core profile shading language version string: 4.60 NVIDIA
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL version string: 4.6.0 NVIDIA 545.29.06
OpenGL shading language version string: 4.60 NVIDIA
OpenGL context flags: (none)
OpenGL profile mask: (none)
OpenGL ES profile version string: OpenGL ES 3.2 NVIDIA 545.29.06
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
Last edited by needlesslygrim (2023-12-26 08:05:04)
Offline
So your multilib GL is fine, "Proton: No compat data path" is about a missing environment, likely because of the direct invocation only (it's not in the steam output)
https://github.com/ValveSoftware/steam- … ssues/8103
Random guess #2:
vulkaninfo
There was an issue w/ https://archlinux.org/packages/extra/x8 … cd-loader/
pacman -Qs vulkan
Offline
$ pacman -Qs vulkan
local/lib32-nvidia-utils 545.29.06-1
NVIDIA drivers utilities (32-bit)
local/lib32-vkd3d 1.9-1
Direct3D 12 to Vulkan translation library By WineHQ
local/lib32-vulkan-icd-loader 1.3.274-1
Vulkan Installable Client Driver (ICD) Loader (32-bit)
local/lib32-vulkan-radeon 1:23.3.1-1
Radeon's Vulkan mesa driver (32-bit)
local/mangohud 0.7.0-2
A Vulkan overlay layer for monitoring FPS, temperatures, CPU/GPU load and more.
local/nvidia-utils 545.29.06-1
NVIDIA drivers utilities
local/qt6-shadertools 6.6.1-1 (qt6)
Provides functionality for the shader pipeline that allows Qt Quick to operate on Vulkan, Metal, and Direct3D, in addition to OpenGL
local/spirv-tools 2023.5-1 (vulkan-devel)
API and commands for processing SPIR-V modules
local/vkd3d 1.10-1
Direct3D 12 to Vulkan translation library By WineHQ
local/vkmark 20220318-1
Vulkan benchmark
local/vulkan-headers 1:1.3.274-1 (vulkan-devel)
Vulkan header files
local/vulkan-icd-loader 1.3.274-1
Vulkan Installable Client Driver (ICD) Loader
local/vulkan-radeon 1:23.3.1-1
Radeon's Vulkan mesa driver
local/vulkan-tools 1.3.269-1 (vulkan-devel)
Vulkan Utilities and Tools
local/vulkan-validation-layers 1.3.268.0-1 (vulkan-devel)
Vulkan Validation Layers
local/waifu2x-ncnn-vulkan 20220728-2
ncnn implementation of waifu2x converter
$ vulkaninfo
==========
VULKANINFO
==========
Vulkan Instance Version: 1.3.274
Instance Extensions: count = 23
===============================
VK_EXT_acquire_drm_display : extension revision 1
VK_EXT_acquire_xlib_display : extension revision 1
VK_EXT_debug_report : extension revision 10
VK_EXT_debug_utils : extension revision 2
VK_EXT_direct_mode_display : extension revision 1
VK_EXT_display_surface_counter : extension revision 1
VK_EXT_surface_maintenance1 : extension revision 1
VK_EXT_swapchain_colorspace : extension revision 4
VK_KHR_device_group_creation : extension revision 1
VK_KHR_display : extension revision 23
VK_KHR_external_fence_capabilities : extension revision 1
VK_KHR_external_memory_capabilities : extension revision 1
VK_KHR_external_semaphore_capabilities : extension revision 1
VK_KHR_get_display_properties2 : extension revision 1
VK_KHR_get_physical_device_properties2 : extension revision 2
VK_KHR_get_surface_capabilities2 : extension revision 1
VK_KHR_portability_enumeration : extension revision 1
VK_KHR_surface : extension revision 25
VK_KHR_surface_protected_capabilities : extension revision 1
VK_KHR_wayland_surface : extension revision 6
VK_KHR_xcb_surface : extension revision 6
VK_KHR_xlib_surface : extension revision 6
VK_LUNARG_direct_driver_loading : extension revision 1
Layers: count = 11
==================
VK_LAYER_FROG_gamescope_wsi_x86_64 (Gamescope WSI (XWayland Bypass) Layer (x86_64)) Vulkan version 1.3.221, layer version 1:
Layer Extensions: count = 0
Devices: count = 2
GPU id = 0 (NVIDIA GeForce RTX 3070 Laptop GPU)
Layer-Device Extensions: count = 0
GPU id = 1 (AMD Radeon Graphics (RADV RENOIR))
Layer-Device Extensions: count = 0
VK_LAYER_KHRONOS_validation (Khronos Validation Layer) Vulkan version 1.3.268, layer version 1:
Layer Extensions: count = 3
VK_EXT_debug_report : extension revision 9
VK_EXT_debug_utils : extension revision 1
VK_EXT_validation_features : extension revision 2
Devices: count = 2
GPU id = 0 (NVIDIA GeForce RTX 3070 Laptop GPU)
Layer-Device Extensions: count = 3
VK_EXT_debug_marker : extension revision 4
VK_EXT_tooling_info : extension revision 1
VK_EXT_validation_cache : extension revision 1
GPU id = 1 (AMD Radeon Graphics (RADV RENOIR))
Layer-Device Extensions: count = 3
VK_EXT_debug_marker : extension revision 4
VK_EXT_tooling_info : extension revision 1
VK_EXT_validation_cache : extension revision 1
VK_LAYER_MANGOAPP_overlay (Mangoapp Layer) Vulkan version 1.3.0, layer version 1:
Layer Extensions: count = 0
Devices: count = 2
GPU id = 0 (NVIDIA GeForce RTX 3070 Laptop GPU)
Layer-Device Extensions: count = 0
GPU id = 1 (AMD Radeon Graphics (RADV RENOIR))
Layer-Device Extensions: count = 0
VK_LAYER_MANGOAPP_overlay (Mangoapp Layer) Vulkan version 1.3.0, layer version 1:
Layer Extensions: count = 0
Devices: count = 2
GPU id = 0 (NVIDIA GeForce RTX 3070 Laptop GPU)
Layer-Device Extensions: count = 0
GPU id = 1 (AMD Radeon Graphics (RADV RENOIR))
Layer-Device Extensions: count = 0
VK_LAYER_MANGOHUD_overlay_x86 (Vulkan Hud Overlay) Vulkan version 1.3.0, layer version 1:
Layer Extensions: count = 0
Devices: count = 2
GPU id = 0 (NVIDIA GeForce RTX 3070 Laptop GPU)
Layer-Device Extensions: count = 0
GPU id = 1 (AMD Radeon Graphics (RADV RENOIR))
Layer-Device Extensions: count = 0
VK_LAYER_MANGOHUD_overlay_x86_64 (Vulkan Hud Overlay) Vulkan version 1.3.0, layer version 1:
Layer Extensions: count = 0
Devices: count = 2
GPU id = 0 (NVIDIA GeForce RTX 3070 Laptop GPU)
Layer-Device Extensions: count = 0
GPU id = 1 (AMD Radeon Graphics (RADV RENOIR))
Layer-Device Extensions: count = 0
VK_LAYER_NV_optimus (NVIDIA Optimus layer) Vulkan version 1.3.260, layer version 1:
Layer Extensions: count = 0
Devices: count = 2
GPU id = 0 (NVIDIA GeForce RTX 3070 Laptop GPU)
Layer-Device Extensions: count = 0
GPU id = 1 (AMD Radeon Graphics (RADV RENOIR))
Layer-Device Extensions: count = 0
VK_LAYER_VALVE_steam_fossilize_32 (Steam Pipeline Caching Layer) Vulkan version 1.3.207, layer version 1:
Layer Extensions: count = 0
Devices: count = 2
GPU id = 0 (NVIDIA GeForce RTX 3070 Laptop GPU)
Layer-Device Extensions: count = 0
GPU id = 1 (AMD Radeon Graphics (RADV RENOIR))
Layer-Device Extensions: count = 0
VK_LAYER_VALVE_steam_fossilize_64 (Steam Pipeline Caching Layer) Vulkan version 1.3.207, layer version 1:
Layer Extensions: count = 0
Devices: count = 2
GPU id = 0 (NVIDIA GeForce RTX 3070 Laptop GPU)
Layer-Device Extensions: count = 0
GPU id = 1 (AMD Radeon Graphics (RADV RENOIR))
Layer-Device Extensions: count = 0
VK_LAYER_VALVE_steam_overlay_32 (Steam Overlay Layer) Vulkan version 1.3.207, layer version 1:
Layer Extensions: count = 0
Devices: count = 2
GPU id = 0 (NVIDIA GeForce RTX 3070 Laptop GPU)
Layer-Device Extensions: count = 0
GPU id = 1 (AMD Radeon Graphics (RADV RENOIR))
Layer-Device Extensions: count = 0
VK_LAYER_VALVE_steam_overlay_64 (Steam Overlay Layer) Vulkan version 1.3.207, layer version 1:
Layer Extensions: count = 0
Devices: count = 2
GPU id = 0 (NVIDIA GeForce RTX 3070 Laptop GPU)
Layer-Device Extensions: count = 0
GPU id = 1 (AMD Radeon Graphics (RADV RENOIR))
Layer-Device Extensions: count = 0
Presentable Surfaces:
=====================
GPU id : 0 (NVIDIA GeForce RTX 3070 Laptop GPU):
Surface types: count = 2
VK_KHR_xcb_surface
VK_KHR_xlib_surface
Formats: count = 2
SurfaceFormat[0]:
format = FORMAT_B8G8R8A8_UNORM
colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
SurfaceFormat[1]:
format = FORMAT_B8G8R8A8_SRGB
colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
Present Modes: count = 2
PRESENT_MODE_FIFO_KHR
PRESENT_MODE_IMMEDIATE_KHR
VkSurfaceCapabilitiesKHR:
-------------------------
minImageCount = 2
maxImageCount = 8
currentExtent:
width = 256
height = 256
minImageExtent:
width = 256
height = 256
maxImageExtent:
width = 256
height = 256
maxImageArrayLayers = 1
supportedTransforms: count = 1
SURFACE_TRANSFORM_IDENTITY_BIT_KHR
currentTransform = SURFACE_TRANSFORM_IDENTITY_BIT_KHR
supportedCompositeAlpha: count = 1
COMPOSITE_ALPHA_OPAQUE_BIT_KHR
supportedUsageFlags: count = 6
IMAGE_USAGE_TRANSFER_SRC_BIT
IMAGE_USAGE_TRANSFER_DST_BIT
IMAGE_USAGE_SAMPLED_BIT
IMAGE_USAGE_STORAGE_BIT
IMAGE_USAGE_COLOR_ATTACHMENT_BIT
IMAGE_USAGE_INPUT_ATTACHMENT_BIT
VkSharedPresentSurfaceCapabilitiesKHR:
--------------------------------------
sharedPresentSupportedUsageFlags: count = 6
IMAGE_USAGE_TRANSFER_SRC_BIT
IMAGE_USAGE_TRANSFER_DST_BIT
IMAGE_USAGE_SAMPLED_BIT
IMAGE_USAGE_STORAGE_BIT
IMAGE_USAGE_COLOR_ATTACHMENT_BIT
IMAGE_USAGE_INPUT_ATTACHMENT_BIT
VkSurfaceProtectedCapabilitiesKHR:
----------------------------------
supportsProtected = false
VK_EXT_surface_maintenance_1:
-----------------------------
PRESENT_MODE_FIFO_KHR:
VkSurfacePresentScalingCapabilitiesEXT:
supportedPresentScaling: count = 3
PRESENT_SCALING_ONE_TO_ONE_BIT_EXT
PRESENT_SCALING_ASPECT_RATIO_STRETCH_BIT_EXT
PRESENT_SCALING_STRETCH_BIT_EXT
supportedPresentGravityX: count = 3
PRESENT_GRAVITY_MIN_BIT_EXT
PRESENT_GRAVITY_MAX_BIT_EXT
PRESENT_GRAVITY_CENTERED_BIT_EXT
supportedPresentGravityY: count = 3
PRESENT_GRAVITY_MIN_BIT_EXT
PRESENT_GRAVITY_MAX_BIT_EXT
PRESENT_GRAVITY_CENTERED_BIT_EXT
minScaledImageExtent:
width = 1
height = 1
maxScaledImageExtent:
width = 4294967294
height = 4294967294
VkSurfacePresentModeCompatibilityEXT:
presentModeCount = 3
pPresentModes: count = 3
PRESENT_MODE_FIFO_KHR
PRESENT_MODE_IMMEDIATE_KHR
PRESENT_MODE_FIFO_RELAXED_KHR
PRESENT_MODE_IMMEDIATE_KHR:
VkSurfacePresentScalingCapabilitiesEXT:
supportedPresentScaling: count = 3
PRESENT_SCALING_ONE_TO_ONE_BIT_EXT
PRESENT_SCALING_ASPECT_RATIO_STRETCH_BIT_EXT
PRESENT_SCALING_STRETCH_BIT_EXT
supportedPresentGravityX: count = 3
PRESENT_GRAVITY_MIN_BIT_EXT
PRESENT_GRAVITY_MAX_BIT_EXT
PRESENT_GRAVITY_CENTERED_BIT_EXT
supportedPresentGravityY: count = 3
PRESENT_GRAVITY_MIN_BIT_EXT
PRESENT_GRAVITY_MAX_BIT_EXT
PRESENT_GRAVITY_CENTERED_BIT_EXT
minScaledImageExtent:
width = 1
height = 1
maxScaledImageExtent:
width = 4294967294
height = 4294967294
VkSurfacePresentModeCompatibilityEXT:
presentModeCount = 3
pPresentModes: count = 3
PRESENT_MODE_IMMEDIATE_KHR
PRESENT_MODE_FIFO_KHR
PRESENT_MODE_FIFO_RELAXED_KHR
GPU id : 1 (AMD Radeon Graphics (RADV RENOIR)):
Surface types: count = 2
VK_KHR_xcb_surface
VK_KHR_xlib_surface
Formats: count = 2
SurfaceFormat[0]:
format = FORMAT_B8G8R8A8_SRGB
colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
SurfaceFormat[1]:
format = FORMAT_B8G8R8A8_UNORM
colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
Present Modes: count = 4
PRESENT_MODE_IMMEDIATE_KHR
PRESENT_MODE_MAILBOX_KHR
PRESENT_MODE_FIFO_KHR
PRESENT_MODE_FIFO_RELAXED_KHR
VkSurfaceCapabilitiesKHR:
-------------------------
minImageCount = 3
maxImageCount = 0
currentExtent:
width = 256
height = 256
minImageExtent:
width = 256
height = 256
maxImageExtent:
width = 256
height = 256
maxImageArrayLayers = 1
supportedTransforms: count = 1
SURFACE_TRANSFORM_IDENTITY_BIT_KHR
currentTransform = SURFACE_TRANSFORM_IDENTITY_BIT_KHR
supportedCompositeAlpha: count = 2
COMPOSITE_ALPHA_OPAQUE_BIT_KHR
COMPOSITE_ALPHA_INHERIT_BIT_KHR
supportedUsageFlags: count = 7
IMAGE_USAGE_TRANSFER_SRC_BIT
IMAGE_USAGE_TRANSFER_DST_BIT
IMAGE_USAGE_SAMPLED_BIT
IMAGE_USAGE_STORAGE_BIT
IMAGE_USAGE_COLOR_ATTACHMENT_BIT
IMAGE_USAGE_INPUT_ATTACHMENT_BIT
IMAGE_USAGE_ATTACHMENT_FEEDBACK_LOOP_BIT_EXT
VkSurfaceProtectedCapabilitiesKHR:
----------------------------------
supportsProtected = false
VK_EXT_surface_maintenance_1:
-----------------------------
PRESENT_MODE_IMMEDIATE_KHR:
VkSurfacePresentScalingCapabilitiesEXT:
supportedPresentScaling:
None
supportedPresentGravityX:
None
supportedPresentGravityY:
None
minScaledImageExtent:
width = 256
height = 256
maxScaledImageExtent:
width = 256
height = 256
VkSurfacePresentModeCompatibilityEXT:
presentModeCount = 1
pPresentModes: count = 1
PRESENT_MODE_IMMEDIATE_KHR
PRESENT_MODE_MAILBOX_KHR:
VkSurfacePresentScalingCapabilitiesEXT:
supportedPresentScaling:
None
supportedPresentGravityX:
None
supportedPresentGravityY:
None
minScaledImageExtent:
width = 256
height = 256
maxScaledImageExtent:
width = 256
height = 256
VkSurfacePresentModeCompatibilityEXT:
presentModeCount = 1
pPresentModes: count = 1
PRESENT_MODE_MAILBOX_KHR
PRESENT_MODE_FIFO_KHR:
VkSurfacePresentScalingCapabilitiesEXT:
supportedPresentScaling:
None
supportedPresentGravityX:
None
supportedPresentGravityY:
None
minScaledImageExtent:
width = 256
height = 256
maxScaledImageExtent:
width = 256
height = 256
VkSurfacePresentModeCompatibilityEXT:
presentModeCount = 1
pPresentModes: count = 1
PRESENT_MODE_FIFO_KHR
PRESENT_MODE_FIFO_RELAXED_KHR:
VkSurfacePresentScalingCapabilitiesEXT:
supportedPresentScaling:
None
supportedPresentGravityX:
None
supportedPresentGravityY:
None
minScaledImageExtent:
width = 256
height = 256
maxScaledImageExtent:
width = 256
height = 256
VkSurfacePresentModeCompatibilityEXT:
presentModeCount = 1
pPresentModes: count = 1
PRESENT_MODE_FIFO_RELAXED_KHR
GPU id : 0 (NVIDIA GeForce RTX 3070 Laptop GPU):
Surface type = VK_KHR_wayland_surface
Formats: count = 9
SurfaceFormat[0]:
format = FORMAT_R16G16B16A16_SFLOAT
colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
SurfaceFormat[1]:
format = FORMAT_A2R10G10B10_UNORM_PACK32
colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
SurfaceFormat[2]:
format = FORMAT_A2R10G10B10_SNORM_PACK32
colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
SurfaceFormat[3]:
format = FORMAT_A2B10G10R10_UNORM_PACK32
colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
SurfaceFormat[4]:
format = FORMAT_A2B10G10R10_SNORM_PACK32
colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
SurfaceFormat[5]:
format = FORMAT_B8G8R8A8_SRGB
colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
SurfaceFormat[6]:
format = FORMAT_B8G8R8A8_UNORM
colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
SurfaceFormat[7]:
format = FORMAT_R8G8B8A8_SRGB
colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
SurfaceFormat[8]:
format = FORMAT_R8G8B8A8_UNORM
colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
Present Modes: count = 2
PRESENT_MODE_MAILBOX_KHR
PRESENT_MODE_FIFO_KHR
VkSurfaceCapabilitiesKHR:
-------------------------
minImageCount = 2
maxImageCount = 8
currentExtent:
width = 4294967295
height = 4294967295
minImageExtent:
width = 1
height = 1
maxImageExtent:
width = 16384
height = 16384
maxImageArrayLayers = 1
supportedTransforms: count = 1
SURFACE_TRANSFORM_IDENTITY_BIT_KHR
currentTransform = SURFACE_TRANSFORM_IDENTITY_BIT_KHR
supportedCompositeAlpha: count = 2
COMPOSITE_ALPHA_OPAQUE_BIT_KHR
COMPOSITE_ALPHA_PRE_MULTIPLIED_BIT_KHR
supportedUsageFlags: count = 6
IMAGE_USAGE_TRANSFER_SRC_BIT
IMAGE_USAGE_TRANSFER_DST_BIT
IMAGE_USAGE_SAMPLED_BIT
IMAGE_USAGE_STORAGE_BIT
IMAGE_USAGE_COLOR_ATTACHMENT_BIT
IMAGE_USAGE_INPUT_ATTACHMENT_BIT
VkSharedPresentSurfaceCapabilitiesKHR:
--------------------------------------
sharedPresentSupportedUsageFlags: count = 6
IMAGE_USAGE_TRANSFER_SRC_BIT
IMAGE_USAGE_TRANSFER_DST_BIT
IMAGE_USAGE_SAMPLED_BIT
IMAGE_USAGE_STORAGE_BIT
IMAGE_USAGE_COLOR_ATTACHMENT_BIT
IMAGE_USAGE_INPUT_ATTACHMENT_BIT
VkSurfaceProtectedCapabilitiesKHR:
----------------------------------
supportsProtected = false
VK_EXT_surface_maintenance_1:
-----------------------------
PRESENT_MODE_MAILBOX_KHR:
VkSurfacePresentScalingCapabilitiesEXT:
supportedPresentScaling:
None
supportedPresentGravityX:
None
supportedPresentGravityY:
None
minScaledImageExtent:
width = 0
height = 0
maxScaledImageExtent:
width = 0
height = 0
VkSurfacePresentModeCompatibilityEXT:
presentModeCount = 2
pPresentModes: count = 2
PRESENT_MODE_IMMEDIATE_KHR
PRESENT_MODE_IMMEDIATE_KHR
PRESENT_MODE_FIFO_KHR:
VkSurfacePresentScalingCapabilitiesEXT:
supportedPresentScaling:
None
supportedPresentGravityX:
None
supportedPresentGravityY:
None
minScaledImageExtent:
width = 0
height = 0
maxScaledImageExtent:
width = 0
height = 0
VkSurfacePresentModeCompatibilityEXT:
presentModeCount = 2
pPresentModes: count = 2
PRESENT_MODE_IMMEDIATE_KHR
PRESENT_MODE_IMMEDIATE_KHR
GPU id : 1 (AMD Radeon Graphics (RADV RENOIR)):
Surface type = VK_KHR_wayland_surface
Formats: count = 9
SurfaceFormat[0]:
format = FORMAT_R16G16B16A16_SFLOAT
colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
SurfaceFormat[1]:
format = FORMAT_R16G16B16A16_UNORM
colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
SurfaceFormat[2]:
format = FORMAT_A2R10G10B10_UNORM_PACK32
colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
SurfaceFormat[3]:
format = FORMAT_A2B10G10R10_UNORM_PACK32
colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
SurfaceFormat[4]:
format = FORMAT_B8G8R8A8_SRGB
colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
SurfaceFormat[5]:
format = FORMAT_B8G8R8A8_UNORM
colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
SurfaceFormat[6]:
format = FORMAT_R8G8B8A8_SRGB
colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
SurfaceFormat[7]:
format = FORMAT_R8G8B8A8_UNORM
colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
SurfaceFormat[8]:
format = FORMAT_R5G6B5_UNORM_PACK16
colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
Present Modes: count = 3
PRESENT_MODE_MAILBOX_KHR
PRESENT_MODE_FIFO_KHR
PRESENT_MODE_IMMEDIATE_KHR
VkSurfaceCapabilitiesKHR:
-------------------------
minImageCount = 4
maxImageCount = 0
currentExtent:
width = 4294967295
height = 4294967295
minImageExtent:
width = 1
height = 1
maxImageExtent:
width = 16384
height = 16384
maxImageArrayLayers = 1
supportedTransforms: count = 1
SURFACE_TRANSFORM_IDENTITY_BIT_KHR
currentTransform = SURFACE_TRANSFORM_IDENTITY_BIT_KHR
supportedCompositeAlpha: count = 2
COMPOSITE_ALPHA_OPAQUE_BIT_KHR
COMPOSITE_ALPHA_PRE_MULTIPLIED_BIT_KHR
supportedUsageFlags: count = 7
IMAGE_USAGE_TRANSFER_SRC_BIT
IMAGE_USAGE_TRANSFER_DST_BIT
IMAGE_USAGE_SAMPLED_BIT
IMAGE_USAGE_STORAGE_BIT
IMAGE_USAGE_COLOR_ATTACHMENT_BIT
IMAGE_USAGE_INPUT_ATTACHMENT_BIT
IMAGE_USAGE_ATTACHMENT_FEEDBACK_LOOP_BIT_EXT
VkSurfaceProtectedCapabilitiesKHR:
----------------------------------
supportsProtected = false
VK_EXT_surface_maintenance_1:
-----------------------------
PRESENT_MODE_MAILBOX_KHR:
VkSurfacePresentScalingCapabilitiesEXT:
supportedPresentScaling:
None
supportedPresentGravityX:
None
supportedPresentGravityY:
None
minScaledImageExtent:
width = 1
height = 1
maxScaledImageExtent:
width = 16384
height = 16384
VkSurfacePresentModeCompatibilityEXT:
presentModeCount = 2
pPresentModes: count = 2
PRESENT_MODE_MAILBOX_KHR
PRESENT_MODE_FIFO_KHR
PRESENT_MODE_FIFO_KHR:
VkSurfacePresentScalingCapabilitiesEXT:
supportedPresentScaling:
None
supportedPresentGravityX:
None
supportedPresentGravityY:
None
minScaledImageExtent:
width = 1
height = 1
maxScaledImageExtent:
width = 16384
height = 16384
VkSurfacePresentModeCompatibilityEXT:
presentModeCount = 2
pPresentModes: count = 2
PRESENT_MODE_FIFO_KHR
PRESENT_MODE_MAILBOX_KHR
PRESENT_MODE_IMMEDIATE_KHR:
VkSurfacePresentScalingCapabilitiesEXT:
supportedPresentScaling:
None
supportedPresentGravityX:
None
supportedPresentGravityY:
None
minScaledImageExtent:
width = 1
height = 1
maxScaledImageExtent:
width = 16384
height = 16384
VkSurfacePresentModeCompatibilityEXT:
presentModeCount = 1
pPresentModes: count = 1
PRESENT_MODE_IMMEDIATE_KHR
Device Properties and Extensions:
=================================
GPU0:
VkPhysicalDeviceProperties:
---------------------------
apiVersion = 1.3.260 (4206852)
driverVersion = 545.29.6.0 (2286371200)
vendorID = 0x10de
deviceID = 0x249d
deviceType = PHYSICAL_DEVICE_TYPE_DISCRETE_GPU
deviceName = NVIDIA GeForce RTX 3070 Laptop GPU
pipelineCacheUUID = 44e3cf8f-3fbf-1c07-238d-8751348e200f
VkPhysicalDeviceLimits:
-----------------------
maxImageDimension1D = 32768
maxImageDimension2D = 32768
maxImageDimension3D = 16384
maxImageDimensionCube = 32768
maxImageArrayLayers = 2048
maxTexelBufferElements = 134217728
maxUniformBufferRange = 65536
maxStorageBufferRange = 4294967295
maxPushConstantsSize = 256
maxMemoryAllocationCount = 4294967295
maxSamplerAllocationCount = 4000
bufferImageGranularity = 0x00000400
sparseAddressSpaceSize = 0xffffffffff
maxBoundDescriptorSets = 32
maxPerStageDescriptorSamplers = 1048576
maxPerStageDescriptorUniformBuffers = 1048576
maxPerStageDescriptorStorageBuffers = 1048576
maxPerStageDescriptorSampledImages = 1048576
maxPerStageDescriptorStorageImages = 1048576
maxPerStageDescriptorInputAttachments = 1048576
maxPerStageResources = 4294967295
maxDescriptorSetSamplers = 1048576
maxDescriptorSetUniformBuffers = 1048576
maxDescriptorSetUniformBuffersDynamic = 15
maxDescriptorSetStorageBuffers = 1048576
maxDescriptorSetStorageBuffersDynamic = 16
maxDescriptorSetSampledImages = 1048576
maxDescriptorSetStorageImages = 1048576
maxDescriptorSetInputAttachments = 1048576
maxVertexInputAttributes = 32
maxVertexInputBindings = 32
maxVertexInputAttributeOffset = 2047
maxVertexInputBindingStride = 2048
maxVertexOutputComponents = 128
maxTessellationGenerationLevel = 64
maxTessellationPatchSize = 32
maxTessellationControlPerVertexInputComponents = 128
maxTessellationControlPerVertexOutputComponents = 128
maxTessellationControlPerPatchOutputComponents = 120
maxTessellationControlTotalOutputComponents = 4216
maxTessellationEvaluationInputComponents = 128
maxTessellationEvaluationOutputComponents = 128
maxGeometryShaderInvocations = 32
maxGeometryInputComponents = 128
maxGeometryOutputComponents = 128
maxGeometryOutputVertices = 1024
maxGeometryTotalOutputComponents = 1024
maxFragmentInputComponents = 128
maxFragmentOutputAttachments = 8
maxFragmentDualSrcAttachments = 1
maxFragmentCombinedOutputResources = 4294967295
maxComputeSharedMemorySize = 49152
maxComputeWorkGroupCount: count = 3
2147483647
65535
65535
maxComputeWorkGroupInvocations = 1024
maxComputeWorkGroupSize: count = 3
1024
1024
64
subPixelPrecisionBits = 8
subTexelPrecisionBits = 8
mipmapPrecisionBits = 8
maxDrawIndexedIndexValue = 4294967295
maxDrawIndirectCount = 4294967295
maxSamplerLodBias = 15
maxSamplerAnisotropy = 16
maxViewports = 16
maxViewportDimensions: count = 2
32768
32768
viewportBoundsRange: count = 2
-65536
65536
viewportSubPixelBits = 8
minMemoryMapAlignment = 64
minTexelBufferOffsetAlignment = 0x00000010
minUniformBufferOffsetAlignment = 0x00000040
minStorageBufferOffsetAlignment = 0x00000010
minTexelOffset = -8
maxTexelOffset = 7
minTexelGatherOffset = -32
maxTexelGatherOffset = 31
minInterpolationOffset = -0.5
maxInterpolationOffset = 0.4375
subPixelInterpolationOffsetBits = 4
maxFramebufferWidth = 32768
maxFramebufferHeight = 32768
maxFramebufferLayers = 2048
framebufferColorSampleCounts: count = 4
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
framebufferDepthSampleCounts: count = 4
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
framebufferStencilSampleCounts: count = 5
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
SAMPLE_COUNT_16_BIT
framebufferNoAttachmentsSampleCounts: count = 5
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
SAMPLE_COUNT_16_BIT
maxColorAttachments = 8
sampledImageColorSampleCounts: count = 4
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
sampledImageIntegerSampleCounts: count = 4
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
sampledImageDepthSampleCounts: count = 4
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
sampledImageStencilSampleCounts: count = 5
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
SAMPLE_COUNT_16_BIT
storageImageSampleCounts: count = 4
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
maxSampleMaskWords = 1
timestampComputeAndGraphics = true
timestampPeriod = 1
maxClipDistances = 8
maxCullDistances = 8
maxCombinedClipAndCullDistances = 8
discreteQueuePriorities = 2
pointSizeRange: count = 2
1
2047.94
lineWidthRange: count = 2
1
64
pointSizeGranularity = 0.0625
lineWidthGranularity = 0.0625
strictLines = true
standardSampleLocations = true
optimalBufferCopyOffsetAlignment = 0x00000001
optimalBufferCopyRowPitchAlignment = 0x00000001
nonCoherentAtomSize = 0x00000040
VkPhysicalDeviceSparseProperties:
---------------------------------
residencyStandard2DBlockShape = true
residencyStandard2DMultisampleBlockShape = true
residencyStandard3DBlockShape = true
residencyAlignedMipSize = false
residencyNonResidentStrict = true
VkPhysicalDeviceAccelerationStructurePropertiesKHR:
---------------------------------------------------
maxGeometryCount = 16777215
maxInstanceCount = 16777215
maxPrimitiveCount = 536870911
maxPerStageDescriptorAccelerationStructures = 1048576
maxPerStageDescriptorUpdateAfterBindAccelerationStructures = 1048576
maxDescriptorSetAccelerationStructures = 1048576
maxDescriptorSetUpdateAfterBindAccelerationStructures = 1048576
minAccelerationStructureScratchOffsetAlignment = 128
VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT:
----------------------------------------------------
advancedBlendMaxColorAttachments = 8
advancedBlendIndependentBlend = false
advancedBlendNonPremultipliedSrcColor = true
advancedBlendNonPremultipliedDstColor = true
advancedBlendCorrelatedOverlap = true
advancedBlendAllOperations = true
VkPhysicalDeviceConservativeRasterizationPropertiesEXT:
-------------------------------------------------------
primitiveOverestimationSize = 0.00195312
maxExtraPrimitiveOverestimationSize = 0.75
extraPrimitiveOverestimationSizeGranularity = 0.25
primitiveUnderestimation = true
conservativePointAndLineRasterization = true
degenerateTrianglesRasterized = true
degenerateLinesRasterized = true
fullyCoveredFragmentShaderInputVariable = true
conservativeRasterizationPostDepthCoverage = true
VkPhysicalDeviceCooperativeMatrixPropertiesKHR:
-----------------------------------------------
cooperativeMatrixSupportedStages: count = 1
SHADER_STAGE_COMPUTE_BIT
VkPhysicalDeviceCustomBorderColorPropertiesEXT:
-----------------------------------------------
maxCustomBorderColorSamplers = 4000
VkPhysicalDeviceDepthStencilResolveProperties:
----------------------------------------------
supportedDepthResolveModes: count = 4
RESOLVE_MODE_SAMPLE_ZERO_BIT
RESOLVE_MODE_AVERAGE_BIT
RESOLVE_MODE_MIN_BIT
RESOLVE_MODE_MAX_BIT
supportedStencilResolveModes: count = 3
RESOLVE_MODE_SAMPLE_ZERO_BIT
RESOLVE_MODE_MIN_BIT
RESOLVE_MODE_MAX_BIT
independentResolveNone = true
independentResolve = true
VkPhysicalDeviceDescriptorBufferDensityMapPropertiesEXT:
--------------------------------------------------------
combinedImageSamplerDensityMapDescriptorSize = 4
VkPhysicalDeviceDescriptorBufferPropertiesEXT:
----------------------------------------------
combinedImageSamplerDescriptorSingleArray = true
bufferlessPushDescriptors = true
allowSamplerImageViewPostSubmitCreation = false
descriptorBufferOffsetAlignment = 0x00000040
maxDescriptorBufferBindings = 32
maxResourceDescriptorBufferBindings = 32
maxSamplerDescriptorBufferBindings = 32
maxEmbeddedImmutableSamplerBindings = 1048576
maxEmbeddedImmutableSamplers = 4000
bufferCaptureReplayDescriptorDataSize = 1
imageCaptureReplayDescriptorDataSize = 1
imageViewCaptureReplayDescriptorDataSize = 12
samplerCaptureReplayDescriptorDataSize = 4
accelerationStructureCaptureReplayDescriptorDataSize = 1
samplerDescriptorSize = 4
combinedImageSamplerDescriptorSize = 4
sampledImageDescriptorSize = 4
storageImageDescriptorSize = 4
uniformTexelBufferDescriptorSize = 16
robustUniformTexelBufferDescriptorSize = 16
storageTexelBufferDescriptorSize = 16
robustStorageTexelBufferDescriptorSize = 16
uniformBufferDescriptorSize = 8
robustUniformBufferDescriptorSize = 8
storageBufferDescriptorSize = 16
robustStorageBufferDescriptorSize = 16
inputAttachmentDescriptorSize = 4
accelerationStructureDescriptorSize = 8
maxSamplerDescriptorBufferRange = 0xffffffffff
maxResourceDescriptorBufferRange = 0xffffffffff
samplerDescriptorBufferAddressSpaceSize = 0xffffffffff
resourceDescriptorBufferAddressSpaceSize = 0xffffffffff
descriptorBufferAddressSpaceSize = 0xffffffffff
VkPhysicalDeviceDescriptorIndexingProperties:
---------------------------------------------
maxUpdateAfterBindDescriptorsInAllPools = 4294967295
shaderUniformBufferArrayNonUniformIndexingNative = true
shaderSampledImageArrayNonUniformIndexingNative = true
shaderStorageBufferArrayNonUniformIndexingNative = true
shaderStorageImageArrayNonUniformIndexingNative = true
shaderInputAttachmentArrayNonUniformIndexingNative = true
robustBufferAccessUpdateAfterBind = true
quadDivergentImplicitLod = true
maxPerStageDescriptorUpdateAfterBindSamplers = 1048576
maxPerStageDescriptorUpdateAfterBindUniformBuffers = 1048576
maxPerStageDescriptorUpdateAfterBindStorageBuffers = 1048576
maxPerStageDescriptorUpdateAfterBindSampledImages = 1048576
maxPerStageDescriptorUpdateAfterBindStorageImages = 1048576
maxPerStageDescriptorUpdateAfterBindInputAttachments = 1048576
maxPerStageUpdateAfterBindResources = 4294967295
maxDescriptorSetUpdateAfterBindSamplers = 1048576
maxDescriptorSetUpdateAfterBindUniformBuffers = 1048576
maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 15
maxDescriptorSetUpdateAfterBindStorageBuffers = 1048576
maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 16
maxDescriptorSetUpdateAfterBindSampledImages = 1048576
maxDescriptorSetUpdateAfterBindStorageImages = 1048576
maxDescriptorSetUpdateAfterBindInputAttachments = 1048576
VkPhysicalDeviceDiscardRectanglePropertiesEXT:
----------------------------------------------
maxDiscardRectangles = 8
VkPhysicalDeviceDriverProperties:
---------------------------------
driverID = DRIVER_ID_NVIDIA_PROPRIETARY
driverName = NVIDIA
driverInfo = 545.29.06
conformanceVersion:
major = 1
minor = 3
subminor = 6
patch = 0
VkPhysicalDeviceDrmPropertiesEXT:
---------------------------------
hasPrimary = true
hasRender = true
primaryMajor = 226
primaryMinor = 0
renderMajor = 226
renderMinor = 128
VkPhysicalDeviceExtendedDynamicState3PropertiesEXT:
---------------------------------------------------
dynamicPrimitiveTopologyUnrestricted = true
VkPhysicalDeviceExternalMemoryHostPropertiesEXT:
------------------------------------------------
minImportedHostPointerAlignment = 0x00001000
VkPhysicalDeviceFloatControlsProperties:
----------------------------------------
denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
shaderSignedZeroInfNanPreserveFloat16 = true
shaderSignedZeroInfNanPreserveFloat32 = true
shaderSignedZeroInfNanPreserveFloat64 = true
shaderDenormPreserveFloat16 = true
shaderDenormPreserveFloat32 = false
shaderDenormPreserveFloat64 = false
shaderDenormFlushToZeroFloat16 = false
shaderDenormFlushToZeroFloat32 = false
shaderDenormFlushToZeroFloat64 = false
shaderRoundingModeRTEFloat16 = true
shaderRoundingModeRTEFloat32 = true
shaderRoundingModeRTEFloat64 = true
shaderRoundingModeRTZFloat16 = false
shaderRoundingModeRTZFloat32 = true
shaderRoundingModeRTZFloat64 = true
VkPhysicalDeviceFragmentShaderBarycentricPropertiesKHR:
-------------------------------------------------------
triStripVertexOrderIndependentOfProvokingVertex = false
VkPhysicalDeviceFragmentShadingRatePropertiesKHR:
-------------------------------------------------
minFragmentShadingRateAttachmentTexelSize:
width = 16
height = 16
maxFragmentShadingRateAttachmentTexelSize:
width = 16
height = 16
maxFragmentShadingRateAttachmentTexelSizeAspectRatio = 1
primitiveFragmentShadingRateWithMultipleViewports = true
layeredShadingRateAttachments = true
fragmentShadingRateNonTrivialCombinerOps = true
maxFragmentSize:
width = 4
height = 4
maxFragmentSizeAspectRatio = 2
maxFragmentShadingRateCoverageSamples = 16
maxFragmentShadingRateRasterizationSamples = SAMPLE_COUNT_16_BIT
fragmentShadingRateWithShaderDepthStencilWrites = true
fragmentShadingRateWithSampleMask = true
fragmentShadingRateWithShaderSampleMask = true
fragmentShadingRateWithConservativeRasterization = true
fragmentShadingRateWithFragmentShaderInterlock = true
fragmentShadingRateWithCustomSampleLocations = true
fragmentShadingRateStrictMultiplyCombiner = true
VkPhysicalDeviceGraphicsPipelineLibraryPropertiesEXT:
-----------------------------------------------------
graphicsPipelineLibraryFastLinking = true
graphicsPipelineLibraryIndependentInterpolationDecoration = true
VkPhysicalDeviceIDProperties:
-----------------------------
deviceUUID = 56609fbd-c465-4c95-1d0d-1f86ce28c0c8
driverUUID = 468717c2-5245-5d6d-9401-72b8a4ff98e5
deviceNodeMask = 1
deviceLUIDValid = false
VkPhysicalDeviceInlineUniformBlockProperties:
---------------------------------------------
maxInlineUniformBlockSize = 256
maxPerStageDescriptorInlineUniformBlocks = 32
maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 32
maxDescriptorSetInlineUniformBlocks = 32
maxDescriptorSetUpdateAfterBindInlineUniformBlocks = 32
VkPhysicalDeviceLineRasterizationPropertiesEXT:
-----------------------------------------------
lineSubPixelPrecisionBits = 8
VkPhysicalDeviceMaintenance3Properties:
---------------------------------------
maxPerSetDescriptors = 4294967295
maxMemoryAllocationSize = 0xffe00000
VkPhysicalDeviceMaintenance4Properties:
---------------------------------------
maxBufferSize = 0xffffff0000
VkPhysicalDeviceMaintenance5PropertiesKHR:
------------------------------------------
earlyFragmentMultisampleCoverageAfterSampleCounting = true
earlyFragmentSampleMaskTestBeforeSampleCounting = true
depthStencilSwizzleOneSupport = true
polygonModePointSize = true
nonStrictSinglePixelWideLinesUseParallelogram = false
nonStrictWideLinesUseParallelogram = false
VkPhysicalDeviceMeshShaderPropertiesEXT:
----------------------------------------
maxTaskWorkGroupTotalCount = 4194304
maxTaskWorkGroupCount: count = 3
4194304
65535
65535
maxTaskWorkGroupInvocations = 128
maxTaskWorkGroupSize: count = 3
128
128
128
maxTaskPayloadSize = 16384
maxTaskSharedMemorySize = 32768
maxTaskPayloadAndSharedMemorySize = 32768
maxMeshWorkGroupTotalCount = 4194304
maxMeshWorkGroupCount: count = 3
4194304
65535
65535
maxMeshWorkGroupInvocations = 128
maxMeshWorkGroupSize: count = 3
128
128
128
maxMeshSharedMemorySize = 28672
maxMeshPayloadAndSharedMemorySize = 28672
maxMeshOutputMemorySize = 32768
maxMeshPayloadAndOutputMemorySize = 48128
maxMeshOutputComponents = 128
maxMeshOutputVertices = 256
maxMeshOutputPrimitives = 256
maxMeshOutputLayers = 2048
maxMeshMultiviewViewCount = 4
meshOutputPerVertexGranularity = 32
meshOutputPerPrimitiveGranularity = 32
maxPreferredTaskWorkGroupInvocations = 32
maxPreferredMeshWorkGroupInvocations = 32
prefersLocalInvocationVertexOutput = false
prefersLocalInvocationPrimitiveOutput = false
prefersCompactVertexOutput = false
prefersCompactPrimitiveOutput = true
VkPhysicalDeviceMultiDrawPropertiesEXT:
---------------------------------------
maxMultiDrawCount = 4294967295
VkPhysicalDeviceMultiviewProperties:
------------------------------------
maxMultiviewViewCount = 32
maxMultiviewInstanceIndex = 134217727
VkPhysicalDeviceOpacityMicromapPropertiesEXT:
---------------------------------------------
maxOpacity2StateSubdivisionLevel = 12
maxOpacity4StateSubdivisionLevel = 12
VkPhysicalDevicePCIBusInfoPropertiesEXT:
----------------------------------------
pciDomain = 0
pciBus = 1
pciDevice = 0
pciFunction = 0
VkPhysicalDevicePipelineRobustnessPropertiesEXT:
------------------------------------------------
defaultRobustnessStorageBuffers = PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_DISABLED_EXT
defaultRobustnessUniformBuffers = PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_DISABLED_EXT
defaultRobustnessVertexInputs = PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT
defaultRobustnessImages = PIPELINE_ROBUSTNESS_IMAGE_BEHAVIOR_ROBUST_IMAGE_ACCESS_2_EXT
VkPhysicalDevicePointClippingProperties:
----------------------------------------
pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY
VkPhysicalDeviceProtectedMemoryProperties:
------------------------------------------
protectedNoFault = false
VkPhysicalDeviceProvokingVertexPropertiesEXT:
---------------------------------------------
provokingVertexModePerPipeline = true
transformFeedbackPreservesTriangleFanProvokingVertex = true
VkPhysicalDevicePushDescriptorPropertiesKHR:
--------------------------------------------
maxPushDescriptors = 32
VkPhysicalDeviceRayTracingPipelinePropertiesKHR:
------------------------------------------------
shaderGroupHandleSize = 32
maxRayRecursionDepth = 31
maxShaderGroupStride = 4096
shaderGroupBaseAlignment = 64
shaderGroupHandleCaptureReplaySize = 32
maxRayDispatchInvocationCount = 1073741824
shaderGroupHandleAlignment = 32
maxRayHitAttributeSize = 32
VkPhysicalDeviceRobustness2PropertiesEXT:
-----------------------------------------
robustStorageBufferAccessSizeAlignment = 0x00000001
robustUniformBufferAccessSizeAlignment = 0x00000010
VkPhysicalDeviceSampleLocationsPropertiesEXT:
---------------------------------------------
sampleLocationSampleCounts: count = 5
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
SAMPLE_COUNT_16_BIT
maxSampleLocationGridSize:
width = 1
height = 1
sampleLocationCoordinateRange: count = 2
0
0.9375
sampleLocationSubPixelBits = 4
variableSampleLocations = true
VkPhysicalDeviceSamplerFilterMinmaxProperties:
----------------------------------------------
filterMinmaxSingleComponentFormats = true
filterMinmaxImageComponentMapping = true
VkPhysicalDeviceShaderIntegerDotProductProperties:
--------------------------------------------------
integerDotProduct8BitUnsignedAccelerated = true
integerDotProduct8BitSignedAccelerated = true
integerDotProduct8BitMixedSignednessAccelerated = true
integerDotProduct4x8BitPackedUnsignedAccelerated = true
integerDotProduct4x8BitPackedSignedAccelerated = true
integerDotProduct4x8BitPackedMixedSignednessAccelerated = true
integerDotProduct16BitUnsignedAccelerated = false
integerDotProduct16BitSignedAccelerated = false
integerDotProduct16BitMixedSignednessAccelerated = false
integerDotProduct32BitUnsignedAccelerated = false
integerDotProduct32BitSignedAccelerated = false
integerDotProduct32BitMixedSignednessAccelerated = false
integerDotProduct64BitUnsignedAccelerated = false
integerDotProduct64BitSignedAccelerated = false
integerDotProduct64BitMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating8BitUnsignedAccelerated = true
integerDotProductAccumulatingSaturating8BitSignedAccelerated = true
integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated = true
integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated = true
integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated = true
integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated = true
integerDotProductAccumulatingSaturating16BitUnsignedAccelerated = true
integerDotProductAccumulatingSaturating16BitSignedAccelerated = true
integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated = true
integerDotProductAccumulatingSaturating32BitUnsignedAccelerated = true
integerDotProductAccumulatingSaturating32BitSignedAccelerated = true
integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated = true
integerDotProductAccumulatingSaturating64BitUnsignedAccelerated = true
integerDotProductAccumulatingSaturating64BitSignedAccelerated = true
integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated = true
VkPhysicalDeviceShaderModuleIdentifierPropertiesEXT:
----------------------------------------------------
shaderModuleIdentifierAlgorithmUUID = 1f4517a6-c1c4-11ec-9d64-0242ac120005
VkPhysicalDeviceShaderObjectPropertiesEXT:
------------------------------------------
shaderBinaryUUID = 44e3cf8f-3fbf-1c07-238d-8751348e200f
shaderBinaryVersion = 1
VkPhysicalDeviceSubgroupProperties:
-----------------------------------
subgroupSize = 32
supportedStages: count = 14
SHADER_STAGE_VERTEX_BIT
SHADER_STAGE_TESSELLATION_CONTROL_BIT
SHADER_STAGE_TESSELLATION_EVALUATION_BIT
SHADER_STAGE_GEOMETRY_BIT
SHADER_STAGE_FRAGMENT_BIT
SHADER_STAGE_COMPUTE_BIT
SHADER_STAGE_RAYGEN_BIT_KHR
SHADER_STAGE_ANY_HIT_BIT_KHR
SHADER_STAGE_CLOSEST_HIT_BIT_KHR
SHADER_STAGE_MISS_BIT_KHR
SHADER_STAGE_INTERSECTION_BIT_KHR
SHADER_STAGE_CALLABLE_BIT_KHR
SHADER_STAGE_TASK_BIT_EXT
SHADER_STAGE_MESH_BIT_EXT
supportedOperations: count = 9
SUBGROUP_FEATURE_BASIC_BIT
SUBGROUP_FEATURE_VOTE_BIT
SUBGROUP_FEATURE_ARITHMETIC_BIT
SUBGROUP_FEATURE_BALLOT_BIT
SUBGROUP_FEATURE_SHUFFLE_BIT
SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
SUBGROUP_FEATURE_CLUSTERED_BIT
SUBGROUP_FEATURE_QUAD_BIT
SUBGROUP_FEATURE_PARTITIONED_BIT_NV
quadOperationsInAllStages = true
VkPhysicalDeviceSubgroupSizeControlProperties:
----------------------------------------------
minSubgroupSize = 32
maxSubgroupSize = 32
maxComputeWorkgroupSubgroups = 2097152
requiredSubgroupSizeStages: count = 14
SHADER_STAGE_VERTEX_BIT
SHADER_STAGE_TESSELLATION_CONTROL_BIT
SHADER_STAGE_TESSELLATION_EVALUATION_BIT
SHADER_STAGE_GEOMETRY_BIT
SHADER_STAGE_FRAGMENT_BIT
SHADER_STAGE_COMPUTE_BIT
SHADER_STAGE_RAYGEN_BIT_KHR
SHADER_STAGE_ANY_HIT_BIT_KHR
SHADER_STAGE_CLOSEST_HIT_BIT_KHR
SHADER_STAGE_MISS_BIT_KHR
SHADER_STAGE_INTERSECTION_BIT_KHR
SHADER_STAGE_CALLABLE_BIT_KHR
SHADER_STAGE_TASK_BIT_EXT
SHADER_STAGE_MESH_BIT_EXT
VkPhysicalDeviceTexelBufferAlignmentProperties:
-----------------------------------------------
storageTexelBufferOffsetAlignmentBytes = 0x00000010
storageTexelBufferOffsetSingleTexelAlignment = true
uniformTexelBufferOffsetAlignmentBytes = 0x00000010
uniformTexelBufferOffsetSingleTexelAlignment = true
VkPhysicalDeviceTimelineSemaphoreProperties:
--------------------------------------------
maxTimelineSemaphoreValueDifference = 18446744073709551615
VkPhysicalDeviceTransformFeedbackPropertiesEXT:
-----------------------------------------------
maxTransformFeedbackStreams = 4
maxTransformFeedbackBuffers = 4
maxTransformFeedbackBufferSize = 0xffffffff
maxTransformFeedbackStreamDataSize = 2048
maxTransformFeedbackBufferDataSize = 512
maxTransformFeedbackBufferDataStride = 2048
transformFeedbackQueries = true
transformFeedbackStreamsLinesTriangles = false
transformFeedbackRasterizationStreamSelect = true
transformFeedbackDraw = true
VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT:
----------------------------------------------------
maxVertexAttribDivisor = 4294967295
VkPhysicalDeviceVulkan11Properties:
-----------------------------------
deviceUUID = 56609fbd-c465-4c95-1d0d-1f86ce28c0c8
driverUUID = 468717c2-5245-5d6d-9401-72b8a4ff98e5
deviceNodeMask = 1
deviceLUIDValid = false
subgroupSize = 32
subgroupSupportedStages: count = 14
SHADER_STAGE_VERTEX_BIT
SHADER_STAGE_TESSELLATION_CONTROL_BIT
SHADER_STAGE_TESSELLATION_EVALUATION_BIT
SHADER_STAGE_GEOMETRY_BIT
SHADER_STAGE_FRAGMENT_BIT
SHADER_STAGE_COMPUTE_BIT
SHADER_STAGE_RAYGEN_BIT_KHR
SHADER_STAGE_ANY_HIT_BIT_KHR
SHADER_STAGE_CLOSEST_HIT_BIT_KHR
SHADER_STAGE_MISS_BIT_KHR
SHADER_STAGE_INTERSECTION_BIT_KHR
SHADER_STAGE_CALLABLE_BIT_KHR
SHADER_STAGE_TASK_BIT_EXT
SHADER_STAGE_MESH_BIT_EXT
subgroupSupportedOperations: count = 9
SUBGROUP_FEATURE_BASIC_BIT
SUBGROUP_FEATURE_VOTE_BIT
SUBGROUP_FEATURE_ARITHMETIC_BIT
SUBGROUP_FEATURE_BALLOT_BIT
SUBGROUP_FEATURE_SHUFFLE_BIT
SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
SUBGROUP_FEATURE_CLUSTERED_BIT
SUBGROUP_FEATURE_QUAD_BIT
SUBGROUP_FEATURE_PARTITIONED_BIT_NV
subgroupQuadOperationsInAllStages = true
pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY
maxMultiviewViewCount = 32
maxMultiviewInstanceIndex = 134217727
protectedNoFault = false
maxPerSetDescriptors = 4294967295
maxMemoryAllocationSize = 0xffe00000
VkPhysicalDeviceVulkan12Properties:
-----------------------------------
driverID = DRIVER_ID_NVIDIA_PROPRIETARY
driverName = NVIDIA
driverInfo = 545.29.06
conformanceVersion:
major = 1
minor = 3
subminor = 6
patch = 0
denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
shaderSignedZeroInfNanPreserveFloat16 = true
shaderSignedZeroInfNanPreserveFloat32 = true
shaderSignedZeroInfNanPreserveFloat64 = true
shaderDenormPreserveFloat16 = true
shaderDenormPreserveFloat32 = false
shaderDenormPreserveFloat64 = false
shaderDenormFlushToZeroFloat16 = false
shaderDenormFlushToZeroFloat32 = false
shaderDenormFlushToZeroFloat64 = false
shaderRoundingModeRTEFloat16 = true
shaderRoundingModeRTEFloat32 = true
shaderRoundingModeRTEFloat64 = true
shaderRoundingModeRTZFloat16 = false
shaderRoundingModeRTZFloat32 = true
shaderRoundingModeRTZFloat64 = true
maxUpdateAfterBindDescriptorsInAllPools = 4294967295
shaderUniformBufferArrayNonUniformIndexingNative = true
shaderSampledImageArrayNonUniformIndexingNative = true
shaderStorageBufferArrayNonUniformIndexingNative = true
shaderStorageImageArrayNonUniformIndexingNative = true
shaderInputAttachmentArrayNonUniformIndexingNative = true
robustBufferAccessUpdateAfterBind = true
quadDivergentImplicitLod = true
maxPerStageDescriptorUpdateAfterBindSamplers = 1048576
maxPerStageDescriptorUpdateAfterBindUniformBuffers = 1048576
maxPerStageDescriptorUpdateAfterBindStorageBuffers = 1048576
maxPerStageDescriptorUpdateAfterBindSampledImages = 1048576
maxPerStageDescriptorUpdateAfterBindStorageImages = 1048576
maxPerStageDescriptorUpdateAfterBindInputAttachments = 1048576
maxPerStageUpdateAfterBindResources = 4294967295
maxDescriptorSetUpdateAfterBindSamplers = 1048576
maxDescriptorSetUpdateAfterBindUniformBuffers = 1048576
maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 15
maxDescriptorSetUpdateAfterBindStorageBuffers = 1048576
maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 16
maxDescriptorSetUpdateAfterBindSampledImages = 1048576
maxDescriptorSetUpdateAfterBindStorageImages = 1048576
maxDescriptorSetUpdateAfterBindInputAttachments = 1048576
supportedDepthResolveModes: count = 4
RESOLVE_MODE_SAMPLE_ZERO_BIT
RESOLVE_MODE_AVERAGE_BIT
RESOLVE_MODE_MIN_BIT
RESOLVE_MODE_MAX_BIT
supportedStencilResolveModes: count = 3
RESOLVE_MODE_SAMPLE_ZERO_BIT
RESOLVE_MODE_MIN_BIT
RESOLVE_MODE_MAX_BIT
independentResolveNone = true
independentResolve = true
filterMinmaxSingleComponentFormats = true
filterMinmaxImageComponentMapping = true
maxTimelineSemaphoreValueDifference = 18446744073709551615
framebufferIntegerColorSampleCounts: count = 4
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
VkPhysicalDeviceVulkan13Properties:
-----------------------------------
minSubgroupSize = 32
maxSubgroupSize = 32
maxComputeWorkgroupSubgroups = 2097152
requiredSubgroupSizeStages: count = 14
SHADER_STAGE_VERTEX_BIT
SHADER_STAGE_TESSELLATION_CONTROL_BIT
SHADER_STAGE_TESSELLATION_EVALUATION_BIT
SHADER_STAGE_GEOMETRY_BIT
SHADER_STAGE_FRAGMENT_BIT
SHADER_STAGE_COMPUTE_BIT
SHADER_STAGE_RAYGEN_BIT_KHR
SHADER_STAGE_ANY_HIT_BIT_KHR
SHADER_STAGE_CLOSEST_HIT_BIT_KHR
SHADER_STAGE_MISS_BIT_KHR
SHADER_STAGE_INTERSECTION_BIT_KHR
SHADER_STAGE_CALLABLE_BIT_KHR
SHADER_STAGE_TASK_BIT_EXT
SHADER_STAGE_MESH_BIT_EXT
maxInlineUniformBlockSize = 256
maxPerStageDescriptorInlineUniformBlocks = 32
maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 32
maxDescriptorSetInlineUniformBlocks = 32
maxDescriptorSetUpdateAfterBindInlineUniformBlocks = 32
maxInlineUniformTotalSize = 3584
integerDotProduct8BitUnsignedAccelerated = true
integerDotProduct8BitSignedAccelerated = true
integerDotProduct8BitMixedSignednessAccelerated = true
integerDotProduct4x8BitPackedUnsignedAccelerated = true
integerDotProduct4x8BitPackedSignedAccelerated = true
integerDotProduct4x8BitPackedMixedSignednessAccelerated = true
integerDotProduct16BitUnsignedAccelerated = false
integerDotProduct16BitSignedAccelerated = false
integerDotProduct16BitMixedSignednessAccelerated = false
integerDotProduct32BitUnsignedAccelerated = false
integerDotProduct32BitSignedAccelerated = false
integerDotProduct32BitMixedSignednessAccelerated = false
integerDotProduct64BitUnsignedAccelerated = false
integerDotProduct64BitSignedAccelerated = false
integerDotProduct64BitMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating8BitUnsignedAccelerated = true
integerDotProductAccumulatingSaturating8BitSignedAccelerated = true
integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated = true
integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated = true
integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated = true
integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated = true
integerDotProductAccumulatingSaturating16BitUnsignedAccelerated = true
integerDotProductAccumulatingSaturating16BitSignedAccelerated = true
integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated = true
integerDotProductAccumulatingSaturating32BitUnsignedAccelerated = true
integerDotProductAccumulatingSaturating32BitSignedAccelerated = true
integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated = true
integerDotProductAccumulatingSaturating64BitUnsignedAccelerated = true
integerDotProductAccumulatingSaturating64BitSignedAccelerated = true
integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated = true
storageTexelBufferOffsetAlignmentBytes = 0x00000010
storageTexelBufferOffsetSingleTexelAlignment = true
uniformTexelBufferOffsetAlignmentBytes = 0x00000010
uniformTexelBufferOffsetSingleTexelAlignment = true
maxBufferSize = 0xffffff0000
VkPhysicalDeviceHostImageCopyPropertiesEXT:
copySrcLayoutCount = 10
pCopySrcLayouts: count = 10
IMAGE_LAYOUT_GENERAL
IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL
IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL
IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL
IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL
IMAGE_LAYOUT_PREINITIALIZED
IMAGE_LAYOUT_READ_ONLY_OPTIMAL
IMAGE_LAYOUT_ATTACHMENT_OPTIMAL
IMAGE_LAYOUT_PRESENT_SRC_KHR
IMAGE_LAYOUT_SHARED_PRESENT_KHR
copyDstLayoutCount = 10
pCopyDstLayouts: count = 10
IMAGE_LAYOUT_GENERAL
IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL
IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL
IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL
IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL
IMAGE_LAYOUT_PREINITIALIZED
IMAGE_LAYOUT_READ_ONLY_OPTIMAL
IMAGE_LAYOUT_ATTACHMENT_OPTIMAL
IMAGE_LAYOUT_PRESENT_SRC_KHR
IMAGE_LAYOUT_SHARED_PRESENT_KHR
optimalTilingLayoutUUID = 44e3cf8f-3fbf-1c07-238d-8751348e200f
identicalMemoryTypeRequirements = false
Device Extensions: count = 200
VK_AMD_buffer_marker : extension revision 1
VK_EXT_4444_formats : extension revision 1
VK_EXT_attachment_feedback_loop_dynamic_state : extension revision 1
VK_EXT_attachment_feedback_loop_layout : extension revision 2
VK_EXT_blend_operation_advanced : extension revision 2
VK_EXT_border_color_swizzle : extension revision 1
VK_EXT_buffer_device_address : extension revision 2
VK_EXT_calibrated_timestamps : extension revision 2
VK_EXT_color_write_enable : extension revision 1
VK_EXT_conditional_rendering : extension revision 2
VK_EXT_conservative_rasterization : extension revision 1
VK_EXT_custom_border_color : extension revision 12
VK_EXT_depth_bias_control : extension revision 1
VK_EXT_depth_clamp_zero_one : extension revision 1
VK_EXT_depth_clip_control : extension revision 1
VK_EXT_depth_clip_enable : extension revision 1
VK_EXT_depth_range_unrestricted : extension revision 1
VK_EXT_descriptor_buffer : extension revision 1
VK_EXT_descriptor_indexing : extension revision 2
VK_EXT_discard_rectangles : extension revision 2
VK_EXT_display_control : extension revision 1
VK_EXT_dynamic_rendering_unused_attachments : extension revision 1
VK_EXT_extended_dynamic_state : extension revision 1
VK_EXT_extended_dynamic_state2 : extension revision 1
VK_EXT_extended_dynamic_state3 : extension revision 2
VK_EXT_external_memory_dma_buf : extension revision 1
VK_EXT_external_memory_host : extension revision 1
VK_EXT_fragment_shader_interlock : extension revision 1
VK_EXT_global_priority : extension revision 2
VK_EXT_global_priority_query : extension revision 1
VK_EXT_graphics_pipeline_library : extension revision 1
VK_EXT_host_image_copy : extension revision 1
VK_EXT_host_query_reset : extension revision 1
VK_EXT_image_2d_view_of_3d : extension revision 1
VK_EXT_image_drm_format_modifier : extension revision 2
VK_EXT_image_robustness : extension revision 1
VK_EXT_image_sliced_view_of_3d : extension revision 1
VK_EXT_image_view_min_lod : extension revision 1
VK_EXT_index_type_uint8 : extension revision 1
VK_EXT_inline_uniform_block : extension revision 1
VK_EXT_line_rasterization : extension revision 1
VK_EXT_load_store_op_none : extension revision 1
VK_EXT_memory_budget : extension revision 1
VK_EXT_memory_priority : extension revision 1
VK_EXT_mesh_shader : extension revision 1
VK_EXT_multi_draw : extension revision 1
VK_EXT_mutable_descriptor_type : extension revision 1
VK_EXT_non_seamless_cube_map : extension revision 1
VK_EXT_opacity_micromap : extension revision 2
VK_EXT_pageable_device_local_memory : extension revision 1
VK_EXT_pci_bus_info : extension revision 2
VK_EXT_physical_device_drm : extension revision 1
VK_EXT_pipeline_creation_cache_control : extension revision 3
VK_EXT_pipeline_creation_feedback : extension revision 1
VK_EXT_pipeline_library_group_handles : extension revision 1
VK_EXT_pipeline_robustness : extension revision 1
VK_EXT_post_depth_coverage : extension revision 1
VK_EXT_primitive_topology_list_restart : extension revision 1
VK_EXT_primitives_generated_query : extension revision 1
VK_EXT_private_data : extension revision 1
VK_EXT_provoking_vertex : extension revision 1
VK_EXT_queue_family_foreign : extension revision 1
VK_EXT_robustness2 : extension revision 1
VK_EXT_sample_locations : extension revision 1
VK_EXT_sampler_filter_minmax : extension revision 2
VK_EXT_scalar_block_layout : extension revision 1
VK_EXT_separate_stencil_usage : extension revision 1
VK_EXT_shader_atomic_float : extension revision 1
VK_EXT_shader_demote_to_helper_invocation : extension revision 1
VK_EXT_shader_image_atomic_int64 : extension revision 1
VK_EXT_shader_module_identifier : extension revision 1
VK_EXT_shader_object : extension revision 1
VK_EXT_shader_subgroup_ballot : extension revision 1
VK_EXT_shader_subgroup_vote : extension revision 1
VK_EXT_shader_viewport_index_layer : extension revision 1
VK_EXT_subgroup_size_control : extension revision 2
VK_EXT_swapchain_maintenance1 : extension revision 1
VK_EXT_texel_buffer_alignment : extension revision 1
VK_EXT_tooling_info : extension revision 1
VK_EXT_transform_feedback : extension revision 1
VK_EXT_vertex_attribute_divisor : extension revision 3
VK_EXT_vertex_input_dynamic_state : extension revision 2
VK_EXT_ycbcr_2plane_444_formats : extension revision 1
VK_EXT_ycbcr_image_arrays : extension revision 1
VK_KHR_16bit_storage : extension revision 1
VK_KHR_8bit_storage : extension revision 1
VK_KHR_acceleration_structure : extension revision 13
VK_KHR_bind_memory2 : extension revision 1
VK_KHR_buffer_device_address : extension revision 1
VK_KHR_cooperative_matrix : extension revision 2
VK_KHR_copy_commands2 : extension revision 1
VK_KHR_create_renderpass2 : extension revision 1
VK_KHR_dedicated_allocation : extension revision 3
VK_KHR_deferred_host_operations : extension revision 4
VK_KHR_depth_stencil_resolve : extension revision 1
VK_KHR_descriptor_update_template : extension revision 1
VK_KHR_device_group : extension revision 4
VK_KHR_draw_indirect_count : extension revision 1
VK_KHR_driver_properties : extension revision 1
VK_KHR_dynamic_rendering : extension revision 1
VK_KHR_external_fence : extension revision 1
VK_KHR_external_fence_fd : extension revision 1
VK_KHR_external_memory : extension revision 1
VK_KHR_external_memory_fd : extension revision 1
VK_KHR_external_semaphore : extension revision 1
VK_KHR_external_semaphore_fd : extension revision 1
VK_KHR_format_feature_flags2 : extension revision 2
VK_KHR_fragment_shader_barycentric : extension revision 1
VK_KHR_fragment_shading_rate : extension revision 2
VK_KHR_get_memory_requirements2 : extension revision 1
VK_KHR_global_priority : extension revision 1
VK_KHR_image_format_list : extension revision 1
VK_KHR_imageless_framebuffer : extension revision 1
VK_KHR_maintenance1 : extension revision 2
VK_KHR_maintenance2 : extension revision 1
VK_KHR_maintenance3 : extension revision 1
VK_KHR_maintenance4 : extension revision 2
VK_KHR_maintenance5 : extension revision 1
VK_KHR_map_memory2 : extension revision 1
VK_KHR_multiview : extension revision 1
VK_KHR_pipeline_executable_properties : extension revision 1
VK_KHR_pipeline_library : extension revision 1
VK_KHR_present_id : extension revision 1
VK_KHR_present_wait : extension revision 1
VK_KHR_push_descriptor : extension revision 2
VK_KHR_ray_query : extension revision 1
VK_KHR_ray_tracing_maintenance1 : extension revision 1
VK_KHR_ray_tracing_pipeline : extension revision 1
VK_KHR_ray_tracing_position_fetch : extension revision 1
VK_KHR_relaxed_block_layout : extension revision 1
VK_KHR_sampler_mirror_clamp_to_edge : extension revision 3
VK_KHR_sampler_ycbcr_conversion : extension revision 14
VK_KHR_separate_depth_stencil_layouts : extension revision 1
VK_KHR_shader_atomic_int64 : extension revision 1
VK_KHR_shader_clock : extension revision 1
VK_KHR_shader_draw_parameters : extension revision 1
VK_KHR_shader_float16_int8 : extension revision 1
VK_KHR_shader_float_controls : extension revision 4
VK_KHR_shader_integer_dot_product : extension revision 1
VK_KHR_shader_non_semantic_info : extension revision 1
VK_KHR_shader_subgroup_extended_types : extension revision 1
VK_KHR_shader_subgroup_uniform_control_flow : extension revision 1
VK_KHR_shader_terminate_invocation : extension revision 1
VK_KHR_shared_presentable_image : extension revision 1
VK_KHR_spirv_1_4 : extension revision 1
VK_KHR_storage_buffer_storage_class : extension revision 1
VK_KHR_swapchain : extension revision 70
VK_KHR_swapchain_mutable_format : extension revision 1
VK_KHR_synchronization2 : extension revision 1
VK_KHR_timeline_semaphore : extension revision 2
VK_KHR_uniform_buffer_standard_layout : extension revision 1
VK_KHR_variable_pointers : extension revision 1
VK_KHR_video_decode_h264 : extension revision 8
VK_KHR_video_decode_h265 : extension revision 7
VK_KHR_video_decode_queue : extension revision 7
VK_KHR_video_queue : extension revision 8
VK_KHR_vulkan_memory_model : extension revision 3
VK_KHR_workgroup_memory_explicit_layout : extension revision 1
VK_KHR_zero_initialize_workgroup_memory : extension revision 1
VK_NVX_binary_import : extension revision 1
VK_NVX_image_view_handle : extension revision 2
VK_NVX_multiview_per_view_attributes : extension revision 1
VK_NV_clip_space_w_scaling : extension revision 1
VK_NV_compute_shader_derivatives : extension revision 1
VK_NV_cooperative_matrix : extension revision 1
VK_NV_copy_memory_indirect : extension revision 1
VK_NV_corner_sampled_image : extension revision 2
VK_NV_coverage_reduction_mode : extension revision 1
VK_NV_cuda_kernel_launch : extension revision 2
VK_NV_dedicated_allocation : extension revision 1
VK_NV_dedicated_allocation_image_aliasing : extension revision 1
VK_NV_device_diagnostic_checkpoints : extension revision 2
VK_NV_device_diagnostics_config : extension revision 2
VK_NV_device_generated_commands : extension revision 3
VK_NV_device_generated_commands_compute : extension revision 2
VK_NV_fill_rectangle : extension revision 1
VK_NV_fragment_coverage_to_color : extension revision 1
VK_NV_fragment_shader_barycentric : extension revision 1
VK_NV_fragment_shading_rate_enums : extension revision 1
VK_NV_framebuffer_mixed_samples : extension revision 1
VK_NV_geometry_shader_passthrough : extension revision 1
VK_NV_inherited_viewport_scissor : extension revision 1
VK_NV_linear_color_attachment : extension revision 1
VK_NV_low_latency : extension revision 1
VK_NV_low_latency2 : extension revision 1
VK_NV_memory_decompression : extension revision 1
VK_NV_mesh_shader : extension revision 1
VK_NV_optical_flow : extension revision 1
VK_NV_ray_tracing : extension revision 3
VK_NV_ray_tracing_invocation_reorder : extension revision 1
VK_NV_ray_tracing_motion_blur : extension revision 1
VK_NV_representative_fragment_test : extension revision 2
VK_NV_sample_mask_override_coverage : extension revision 1
VK_NV_scissor_exclusive : extension revision 2
VK_NV_shader_image_footprint : extension revision 2
VK_NV_shader_sm_builtins : extension revision 1
VK_NV_shader_subgroup_partitioned : extension revision 1
VK_NV_shading_rate_image : extension revision 3
VK_NV_viewport_array2 : extension revision 1
VK_NV_viewport_swizzle : extension revision 1
VkQueueFamilyProperties:
========================
queueProperties[0]:
-------------------
minImageTransferGranularity = (1,1,1)
queueCount = 16
queueFlags = QUEUE_GRAPHICS_BIT | QUEUE_COMPUTE_BIT | QUEUE_TRANSFER_BIT | QUEUE_SPARSE_BINDING_BIT
timestampValidBits = 64
present support = true
VkQueueFamilyGlobalPriorityPropertiesKHR:
-----------------------------------------
priorityCount = 1
priorities: count = 1
QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR
VkQueueFamilyQueryResultStatusPropertiesKHR:
--------------------------------------------
queryResultStatusSupport = false
VkQueueFamilyVideoPropertiesKHR:
--------------------------------
videoCodecOperations:
None
queueProperties[1]:
-------------------
minImageTransferGranularity = (1,1,1)
queueCount = 2
queueFlags = QUEUE_TRANSFER_BIT | QUEUE_SPARSE_BINDING_BIT
timestampValidBits = 64
present support = false
VkQueueFamilyGlobalPriorityPropertiesKHR:
-----------------------------------------
priorityCount = 1
priorities: count = 1
QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR
VkQueueFamilyQueryResultStatusPropertiesKHR:
--------------------------------------------
queryResultStatusSupport = false
VkQueueFamilyVideoPropertiesKHR:
--------------------------------
videoCodecOperations:
None
queueProperties[2]:
-------------------
minImageTransferGranularity = (1,1,1)
queueCount = 8
queueFlags = QUEUE_COMPUTE_BIT | QUEUE_TRANSFER_BIT | QUEUE_SPARSE_BINDING_BIT
timestampValidBits = 64
present support:
VK_KHR_xcb_surface = true
VK_KHR_xlib_surface = true
VK_KHR_wayland_surface = true
VkQueueFamilyGlobalPriorityPropertiesKHR:
-----------------------------------------
priorityCount = 1
priorities: count = 1
QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR
VkQueueFamilyQueryResultStatusPropertiesKHR:
--------------------------------------------
queryResultStatusSupport = false
VkQueueFamilyVideoPropertiesKHR:
--------------------------------
videoCodecOperations:
None
queueProperties[3]:
-------------------
minImageTransferGranularity = (1,1,1)
queueCount = 1
queueFlags = QUEUE_TRANSFER_BIT | QUEUE_SPARSE_BINDING_BIT | QUEUE_VIDEO_DECODE_BIT_KHR
timestampValidBits = 32
present support = false
VkQueueFamilyGlobalPriorityPropertiesKHR:
-----------------------------------------
priorityCount = 1
priorities: count = 1
QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR
VkQueueFamilyQueryResultStatusPropertiesKHR:
--------------------------------------------
queryResultStatusSupport = true
VkQueueFamilyVideoPropertiesKHR:
--------------------------------
videoCodecOperations: count = 2
VIDEO_CODEC_OPERATION_DECODE_H264_BIT_KHR
VIDEO_CODEC_OPERATION_DECODE_H265_BIT_KHR
queueProperties[4]:
-------------------
minImageTransferGranularity = (1,1,1)
queueCount = 1
queueFlags = QUEUE_TRANSFER_BIT | QUEUE_SPARSE_BINDING_BIT | QUEUE_OPTICAL_FLOW_BIT_NV
timestampValidBits = 64
present support = false
VkQueueFamilyGlobalPriorityPropertiesKHR:
-----------------------------------------
priorityCount = 1
priorities: count = 1
QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR
VkQueueFamilyQueryResultStatusPropertiesKHR:
--------------------------------------------
queryResultStatusSupport = false
VkQueueFamilyVideoPropertiesKHR:
--------------------------------
videoCodecOperations:
None
VkPhysicalDeviceMemoryProperties:
=================================
memoryHeaps: count = 2
memoryHeaps[0]:
size = 8589934592 (0x200000000) (8.00 GiB)
budget = 8095531008 (0x1e2880000) (7.54 GiB)
usage = 0 (0x00000000) (0.00 B)
flags: count = 1
MEMORY_HEAP_DEVICE_LOCAL_BIT
memoryHeaps[1]:
size = 12055839744 (0x2ce958400) (11.23 GiB)
budget = 12055839744 (0x2ce958400) (11.23 GiB)
usage = 0 (0x00000000) (0.00 B)
flags:
None
memoryTypes: count = 5
memoryTypes[0]:
heapIndex = 1
propertyFlags = 0x0000:
None
usable for:
IMAGE_TILING_OPTIMAL:
color images
FORMAT_D16_UNORM
FORMAT_X8_D24_UNORM_PACK32
FORMAT_D32_SFLOAT
FORMAT_S8_UINT
FORMAT_D24_UNORM_S8_UINT
FORMAT_D32_SFLOAT_S8_UINT
IMAGE_TILING_LINEAR:
color images
(non-sparse, non-transient)
memoryTypes[1]:
heapIndex = 0
propertyFlags = 0x0001: count = 1
MEMORY_PROPERTY_DEVICE_LOCAL_BIT
usable for:
IMAGE_TILING_OPTIMAL:
color images
FORMAT_D16_UNORM
FORMAT_X8_D24_UNORM_PACK32
FORMAT_D32_SFLOAT
FORMAT_S8_UINT
FORMAT_D24_UNORM_S8_UINT
FORMAT_D32_SFLOAT_S8_UINT
IMAGE_TILING_LINEAR:
color images
(non-sparse, non-transient)
memoryTypes[2]:
heapIndex = 1
propertyFlags = 0x0006: count = 2
MEMORY_PROPERTY_HOST_VISIBLE_BIT
MEMORY_PROPERTY_HOST_COHERENT_BIT
usable for:
IMAGE_TILING_OPTIMAL:
None
IMAGE_TILING_LINEAR:
color images
(non-sparse, non-transient)
memoryTypes[3]:
heapIndex = 1
propertyFlags = 0x000e: count = 3
MEMORY_PROPERTY_HOST_VISIBLE_BIT
MEMORY_PROPERTY_HOST_COHERENT_BIT
MEMORY_PROPERTY_HOST_CACHED_BIT
usable for:
IMAGE_TILING_OPTIMAL:
None
IMAGE_TILING_LINEAR:
color images
(non-sparse, non-transient)
memoryTypes[4]:
heapIndex = 0
propertyFlags = 0x0007: count = 3
MEMORY_PROPERTY_DEVICE_LOCAL_BIT
MEMORY_PROPERTY_HOST_VISIBLE_BIT
MEMORY_PROPERTY_HOST_COHERENT_BIT
usable for:
IMAGE_TILING_OPTIMAL:
None
IMAGE_TILING_LINEAR:
color images
(non-sparse, non-transient)
VkPhysicalDeviceFeatures:
=========================
robustBufferAccess = true
fullDrawIndexUint32 = true
imageCubeArray = true
independentBlend = true
geometryShader = true
tessellationShader = true
sampleRateShading = true
dualSrcBlend = true
logicOp = true
multiDrawIndirect = true
drawIndirectFirstInstance = true
depthClamp = true
depthBiasClamp = true
fillModeNonSolid = true
depthBounds = true
wideLines = true
largePoints = true
alphaToOne = true
multiViewport = true
samplerAnisotropy = true
textureCompressionETC2 = false
textureCompressionASTC_LDR = false
textureCompressionBC = true
occlusionQueryPrecise = true
pipelineStatisticsQuery = true
vertexPipelineStoresAndAtomics = true
fragmentStoresAndAtomics = true
shaderTessellationAndGeometryPointSize = true
shaderImageGatherExtended = true
shaderStorageImageExtendedFormats = true
shaderStorageImageMultisample = true
shaderStorageImageReadWithoutFormat = true
shaderStorageImageWriteWithoutFormat = true
shaderUniformBufferArrayDynamicIndexing = true
shaderSampledImageArrayDynamicIndexing = true
shaderStorageBufferArrayDynamicIndexing = true
shaderStorageImageArrayDynamicIndexing = true
shaderClipDistance = true
shaderCullDistance = true
shaderFloat64 = true
shaderInt64 = true
shaderInt16 = true
shaderResourceResidency = true
shaderResourceMinLod = true
sparseBinding = true
sparseResidencyBuffer = true
sparseResidencyImage2D = true
sparseResidencyImage3D = true
sparseResidency2Samples = true
sparseResidency4Samples = true
sparseResidency8Samples = true
sparseResidency16Samples = true
sparseResidencyAliased = true
variableMultisampleRate = true
inheritedQueries = true
VkPhysicalDevice16BitStorageFeatures:
-------------------------------------
storageBuffer16BitAccess = true
uniformAndStorageBuffer16BitAccess = true
storagePushConstant16 = true
storageInputOutput16 = false
VkPhysicalDevice4444FormatsFeaturesEXT:
---------------------------------------
formatA4R4G4B4 = true
formatA4B4G4R4 = true
VkPhysicalDevice8BitStorageFeatures:
------------------------------------
storageBuffer8BitAccess = true
uniformAndStorageBuffer8BitAccess = true
storagePushConstant8 = true
VkPhysicalDeviceAccelerationStructureFeaturesKHR:
-------------------------------------------------
accelerationStructure = true
accelerationStructureCaptureReplay = true
accelerationStructureIndirectBuild = false
accelerationStructureHostCommands = false
descriptorBindingAccelerationStructureUpdateAfterBind = true
VkPhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT:
--------------------------------------------------------------
attachmentFeedbackLoopDynamicState = true
VkPhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT:
--------------------------------------------------------
attachmentFeedbackLoopLayout = true
VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT:
--------------------------------------------------
advancedBlendCoherentOperations = true
VkPhysicalDeviceBorderColorSwizzleFeaturesEXT:
----------------------------------------------
borderColorSwizzle = true
borderColorSwizzleFromImage = false
VkPhysicalDeviceBufferDeviceAddressFeatures:
--------------------------------------------
bufferDeviceAddress = true
bufferDeviceAddressCaptureReplay = true
bufferDeviceAddressMultiDevice = true
VkPhysicalDeviceBufferDeviceAddressFeaturesEXT:
-----------------------------------------------
bufferDeviceAddress = true
bufferDeviceAddressCaptureReplay = true
bufferDeviceAddressMultiDevice = true
VkPhysicalDeviceColorWriteEnableFeaturesEXT:
--------------------------------------------
colorWriteEnable = true
VkPhysicalDeviceConditionalRenderingFeaturesEXT:
------------------------------------------------
conditionalRendering = true
inheritedConditionalRendering = true
VkPhysicalDeviceCooperativeMatrixFeaturesKHR:
---------------------------------------------
cooperativeMatrix = true
cooperativeMatrixRobustBufferAccess = false
VkPhysicalDeviceCustomBorderColorFeaturesEXT:
---------------------------------------------
customBorderColors = true
customBorderColorWithoutFormat = true
VkPhysicalDeviceDepthBiasControlFeaturesEXT:
--------------------------------------------
depthBiasControl = true
leastRepresentableValueForceUnormRepresentation = true
floatRepresentation = false
depthBiasExact = true
VkPhysicalDeviceDepthClampZeroOneFeaturesEXT:
---------------------------------------------
depthClampZeroOne = true
VkPhysicalDeviceDepthClipControlFeaturesEXT:
--------------------------------------------
depthClipControl = true
VkPhysicalDeviceDepthClipEnableFeaturesEXT:
-------------------------------------------
depthClipEnable = true
VkPhysicalDeviceDescriptorBufferFeaturesEXT:
--------------------------------------------
descriptorBuffer = true
descriptorBufferCaptureReplay = true
descriptorBufferImageLayoutIgnored = true
descriptorBufferPushDescriptors = true
VkPhysicalDeviceDescriptorIndexingFeatures:
-------------------------------------------
shaderInputAttachmentArrayDynamicIndexing = true
shaderUniformTexelBufferArrayDynamicIndexing = true
shaderStorageTexelBufferArrayDynamicIndexing = true
shaderUniformBufferArrayNonUniformIndexing = true
shaderSampledImageArrayNonUniformIndexing = true
shaderStorageBufferArrayNonUniformIndexing = true
shaderStorageImageArrayNonUniformIndexing = true
shaderInputAttachmentArrayNonUniformIndexing = true
shaderUniformTexelBufferArrayNonUniformIndexing = true
shaderStorageTexelBufferArrayNonUniformIndexing = true
descriptorBindingUniformBufferUpdateAfterBind = true
descriptorBindingSampledImageUpdateAfterBind = true
descriptorBindingStorageImageUpdateAfterBind = true
descriptorBindingStorageBufferUpdateAfterBind = true
descriptorBindingUniformTexelBufferUpdateAfterBind = true
descriptorBindingStorageTexelBufferUpdateAfterBind = true
descriptorBindingUpdateUnusedWhilePending = true
descriptorBindingPartiallyBound = true
descriptorBindingVariableDescriptorCount = true
runtimeDescriptorArray = true
VkPhysicalDeviceDynamicRenderingFeatures:
-----------------------------------------
dynamicRendering = true
VkPhysicalDeviceDynamicRenderingUnusedAttachmentsFeaturesEXT:
-------------------------------------------------------------
dynamicRenderingUnusedAttachments = true
VkPhysicalDeviceExtendedDynamicState2FeaturesEXT:
-------------------------------------------------
extendedDynamicState2 = true
extendedDynamicState2LogicOp = true
extendedDynamicState2PatchControlPoints = true
VkPhysicalDeviceExtendedDynamicState3FeaturesEXT:
-------------------------------------------------
extendedDynamicState3TessellationDomainOrigin = true
extendedDynamicState3DepthClampEnable = true
extendedDynamicState3PolygonMode = true
extendedDynamicState3RasterizationSamples = true
extendedDynamicState3SampleMask = true
extendedDynamicState3AlphaToCoverageEnable = true
extendedDynamicState3AlphaToOneEnable = true
extendedDynamicState3LogicOpEnable = true
extendedDynamicState3ColorBlendEnable = true
extendedDynamicState3ColorBlendEquation = true
extendedDynamicState3ColorWriteMask = true
extendedDynamicState3RasterizationStream = true
extendedDynamicState3ConservativeRasterizationMode = true
extendedDynamicState3ExtraPrimitiveOverestimationSize = true
extendedDynamicState3DepthClipEnable = true
extendedDynamicState3SampleLocationsEnable = true
extendedDynamicState3ColorBlendAdvanced = true
extendedDynamicState3ProvokingVertexMode = true
extendedDynamicState3LineRasterizationMode = true
extendedDynamicState3LineStippleEnable = true
extendedDynamicState3DepthClipNegativeOneToOne = true
extendedDynamicState3ViewportWScalingEnable = true
extendedDynamicState3ViewportSwizzle = true
extendedDynamicState3CoverageToColorEnable = true
extendedDynamicState3CoverageToColorLocation = true
extendedDynamicState3CoverageModulationMode = true
extendedDynamicState3CoverageModulationTableEnable = true
extendedDynamicState3CoverageModulationTable = true
extendedDynamicState3CoverageReductionMode = true
extendedDynamicState3RepresentativeFragmentTestEnable = true
extendedDynamicState3ShadingRateImageEnable = true
VkPhysicalDeviceExtendedDynamicStateFeaturesEXT:
------------------------------------------------
extendedDynamicState = true
VkPhysicalDeviceFragmentShaderBarycentricFeaturesKHR:
-----------------------------------------------------
fragmentShaderBarycentric = true
VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT:
---------------------------------------------------
fragmentShaderSampleInterlock = true
fragmentShaderPixelInterlock = true
fragmentShaderShadingRateInterlock = true
VkPhysicalDeviceFragmentShadingRateFeaturesKHR:
-----------------------------------------------
pipelineFragmentShadingRate = true
primitiveFragmentShadingRate = true
attachmentFragmentShadingRate = true
VkPhysicalDeviceGlobalPriorityQueryFeaturesKHR:
-----------------------------------------------
globalPriorityQuery = true
VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT:
---------------------------------------------------
graphicsPipelineLibrary = true
VkPhysicalDeviceHostImageCopyFeaturesEXT:
-----------------------------------------
hostImageCopy = true
VkPhysicalDeviceHostQueryResetFeatures:
---------------------------------------
hostQueryReset = true
VkPhysicalDeviceImage2DViewOf3DFeaturesEXT:
-------------------------------------------
image2DViewOf3D = true
sampler2DViewOf3D = true
VkPhysicalDeviceImageRobustnessFeatures:
----------------------------------------
robustImageAccess = true
VkPhysicalDeviceImageSlicedViewOf3DFeaturesEXT:
-----------------------------------------------
imageSlicedViewOf3D = true
VkPhysicalDeviceImageViewMinLodFeaturesEXT:
-------------------------------------------
minLod = true
VkPhysicalDeviceImagelessFramebufferFeatures:
---------------------------------------------
imagelessFramebuffer = true
VkPhysicalDeviceIndexTypeUint8FeaturesEXT:
------------------------------------------
indexTypeUint8 = true
VkPhysicalDeviceInlineUniformBlockFeatures:
-------------------------------------------
inlineUniformBlock = true
descriptorBindingInlineUniformBlockUpdateAfterBind = true
VkPhysicalDeviceLineRasterizationFeaturesEXT:
---------------------------------------------
rectangularLines = true
bresenhamLines = true
smoothLines = true
stippledRectangularLines = true
stippledBresenhamLines = true
stippledSmoothLines = true
VkPhysicalDeviceMaintenance4Features:
-------------------------------------
maintenance4 = true
VkPhysicalDeviceMaintenance5FeaturesKHR:
----------------------------------------
maintenance5 = true
VkPhysicalDeviceMemoryPriorityFeaturesEXT:
------------------------------------------
memoryPriority = true
VkPhysicalDeviceMeshShaderFeaturesEXT:
--------------------------------------
taskShader = true
meshShader = true
multiviewMeshShader = true
primitiveFragmentShadingRateMeshShader = true
meshShaderQueries = true
VkPhysicalDeviceMultiDrawFeaturesEXT:
-------------------------------------
multiDraw = true
VkPhysicalDeviceMultiviewFeatures:
----------------------------------
multiview = true
multiviewGeometryShader = true
multiviewTessellationShader = true
VkPhysicalDeviceMutableDescriptorTypeFeaturesEXT:
-------------------------------------------------
mutableDescriptorType = true
VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT:
----------------------------------------------
nonSeamlessCubeMap = true
VkPhysicalDeviceOpacityMicromapFeaturesEXT:
-------------------------------------------
micromap = true
micromapCaptureReplay = false
micromapHostCommands = false
VkPhysicalDevicePageableDeviceLocalMemoryFeaturesEXT:
-----------------------------------------------------
pageableDeviceLocalMemory = true
VkPhysicalDevicePipelineCreationCacheControlFeatures:
-----------------------------------------------------
pipelineCreationCacheControl = true
VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR:
--------------------------------------------------------
pipelineExecutableInfo = true
VkPhysicalDevicePipelineLibraryGroupHandlesFeaturesEXT:
-------------------------------------------------------
pipelineLibraryGroupHandles = true
VkPhysicalDevicePipelineRobustnessFeaturesEXT:
----------------------------------------------
pipelineRobustness = true
VkPhysicalDevicePresentIdFeaturesKHR:
-------------------------------------
presentId = true
VkPhysicalDevicePresentWaitFeaturesKHR:
---------------------------------------
presentWait = true
VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT:
--------------------------------------------------------
primitiveTopologyListRestart = true
primitiveTopologyPatchListRestart = true
VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT:
----------------------------------------------------
primitivesGeneratedQuery = true
primitivesGeneratedQueryWithRasterizerDiscard = true
primitivesGeneratedQueryWithNonZeroStreams = true
VkPhysicalDevicePrivateDataFeatures:
------------------------------------
privateData = true
VkPhysicalDeviceProtectedMemoryFeatures:
----------------------------------------
protectedMemory = false
VkPhysicalDeviceProvokingVertexFeaturesEXT:
-------------------------------------------
provokingVertexLast = true
transformFeedbackPreservesProvokingVertex = true
VkPhysicalDeviceRayQueryFeaturesKHR:
------------------------------------
rayQuery = true
VkPhysicalDeviceRayTracingMaintenance1FeaturesKHR:
--------------------------------------------------
rayTracingMaintenance1 = true
rayTracingPipelineTraceRaysIndirect2 = true
VkPhysicalDeviceRayTracingPipelineFeaturesKHR:
----------------------------------------------
rayTracingPipeline = true
rayTracingPipelineShaderGroupHandleCaptureReplay = false
rayTracingPipelineShaderGroupHandleCaptureReplayMixed = false
rayTracingPipelineTraceRaysIndirect = true
rayTraversalPrimitiveCulling = true
VkPhysicalDeviceRayTracingPositionFetchFeaturesKHR:
---------------------------------------------------
rayTracingPositionFetch = true
VkPhysicalDeviceRobustness2FeaturesEXT:
---------------------------------------
robustBufferAccess2 = true
robustImageAccess2 = true
nullDescriptor = true
VkPhysicalDeviceSamplerYcbcrConversionFeatures:
-----------------------------------------------
samplerYcbcrConversion = true
VkPhysicalDeviceScalarBlockLayoutFeatures:
------------------------------------------
scalarBlockLayout = true
VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures:
----------------------------------------------------
separateDepthStencilLayouts = true
VkPhysicalDeviceShaderAtomicFloatFeaturesEXT:
---------------------------------------------
shaderBufferFloat32Atomics = true
shaderBufferFloat32AtomicAdd = true
shaderBufferFloat64Atomics = true
shaderBufferFloat64AtomicAdd = true
shaderSharedFloat32Atomics = true
shaderSharedFloat32AtomicAdd = true
shaderSharedFloat64Atomics = true
shaderSharedFloat64AtomicAdd = true
shaderImageFloat32Atomics = true
shaderImageFloat32AtomicAdd = true
sparseImageFloat32Atomics = true
sparseImageFloat32AtomicAdd = true
VkPhysicalDeviceShaderAtomicInt64Features:
------------------------------------------
shaderBufferInt64Atomics = true
shaderSharedInt64Atomics = true
VkPhysicalDeviceShaderClockFeaturesKHR:
---------------------------------------
shaderSubgroupClock = true
shaderDeviceClock = true
VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures:
-------------------------------------------------------
shaderDemoteToHelperInvocation = true
VkPhysicalDeviceShaderDrawParametersFeatures:
---------------------------------------------
shaderDrawParameters = true
VkPhysicalDeviceShaderFloat16Int8Features:
------------------------------------------
shaderFloat16 = true
shaderInt8 = true
VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT:
--------------------------------------------------
shaderImageInt64Atomics = true
sparseImageInt64Atomics = true
VkPhysicalDeviceShaderIntegerDotProductFeatures:
------------------------------------------------
shaderIntegerDotProduct = true
VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT:
--------------------------------------------------
shaderModuleIdentifier = true
VkPhysicalDeviceShaderObjectFeaturesEXT:
----------------------------------------
shaderObject = true
VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures:
----------------------------------------------------
shaderSubgroupExtendedTypes = true
VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR:
------------------------------------------------------------
shaderSubgroupUniformControlFlow = true
VkPhysicalDeviceShaderTerminateInvocationFeatures:
--------------------------------------------------
shaderTerminateInvocation = true
VkPhysicalDeviceSubgroupSizeControlFeatures:
--------------------------------------------
subgroupSizeControl = true
computeFullSubgroups = true
VkPhysicalDeviceSwapchainMaintenance1FeaturesEXT:
-------------------------------------------------
swapchainMaintenance1 = true
VkPhysicalDeviceSynchronization2Features:
-----------------------------------------
synchronization2 = true
VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT:
------------------------------------------------
texelBufferAlignment = true
VkPhysicalDeviceTextureCompressionASTCHDRFeatures:
--------------------------------------------------
textureCompressionASTC_HDR = false
VkPhysicalDeviceTimelineSemaphoreFeatures:
------------------------------------------
timelineSemaphore = true
VkPhysicalDeviceTransformFeedbackFeaturesEXT:
---------------------------------------------
transformFeedback = true
geometryStreams = true
VkPhysicalDeviceUniformBufferStandardLayoutFeatures:
----------------------------------------------------
uniformBufferStandardLayout = true
VkPhysicalDeviceVariablePointersFeatures:
-----------------------------------------
variablePointersStorageBuffer = true
variablePointers = true
VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT:
--------------------------------------------------
vertexAttributeInstanceRateDivisor = true
vertexAttributeInstanceRateZeroDivisor = true
VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT:
---------------------------------------------------
vertexInputDynamicState = true
VkPhysicalDeviceVulkan11Features:
---------------------------------
storageBuffer16BitAccess = true
uniformAndStorageBuffer16BitAccess = true
storagePushConstant16 = true
storageInputOutput16 = false
multiview = true
multiviewGeometryShader = true
multiviewTessellationShader = true
variablePointersStorageBuffer = true
variablePointers = true
protectedMemory = false
samplerYcbcrConversion = true
shaderDrawParameters = true
VkPhysicalDeviceVulkan12Features:
---------------------------------
samplerMirrorClampToEdge = true
drawIndirectCount = true
storageBuffer8BitAccess = true
uniformAndStorageBuffer8BitAccess = true
storagePushConstant8 = true
shaderBufferInt64Atomics = true
shaderSharedInt64Atomics = true
shaderFloat16 = true
shaderInt8 = true
descriptorIndexing = true
shaderInputAttachmentArrayDynamicIndexing = true
shaderUniformTexelBufferArrayDynamicIndexing = true
shaderStorageTexelBufferArrayDynamicIndexing = true
shaderUniformBufferArrayNonUniformIndexing = true
shaderSampledImageArrayNonUniformIndexing = true
shaderStorageBufferArrayNonUniformIndexing = true
shaderStorageImageArrayNonUniformIndexing = true
shaderInputAttachmentArrayNonUniformIndexing = true
shaderUniformTexelBufferArrayNonUniformIndexing = true
shaderStorageTexelBufferArrayNonUniformIndexing = true
descriptorBindingUniformBufferUpdateAfterBind = true
descriptorBindingSampledImageUpdateAfterBind = true
descriptorBindingStorageImageUpdateAfterBind = true
descriptorBindingStorageBufferUpdateAfterBind = true
descriptorBindingUniformTexelBufferUpdateAfterBind = true
descriptorBindingStorageTexelBufferUpdateAfterBind = true
descriptorBindingUpdateUnusedWhilePending = true
descriptorBindingPartiallyBound = true
descriptorBindingVariableDescriptorCount = true
runtimeDescriptorArray = true
samplerFilterMinmax = true
scalarBlockLayout = true
imagelessFramebuffer = true
uniformBufferStandardLayout = true
shaderSubgroupExtendedTypes = true
separateDepthStencilLayouts = true
hostQueryReset = true
timelineSemaphore = true
bufferDeviceAddress = true
bufferDeviceAddressCaptureReplay = true
bufferDeviceAddressMultiDevice = true
vulkanMemoryModel = true
vulkanMemoryModelDeviceScope = true
vulkanMemoryModelAvailabilityVisibilityChains = true
shaderOutputViewportIndex = true
shaderOutputLayer = true
subgroupBroadcastDynamicId = true
VkPhysicalDeviceVulkan13Features:
---------------------------------
robustImageAccess = true
inlineUniformBlock = true
descriptorBindingInlineUniformBlockUpdateAfterBind = true
pipelineCreationCacheControl = true
privateData = true
shaderDemoteToHelperInvocation = true
shaderTerminateInvocation = true
subgroupSizeControl = true
computeFullSubgroups = true
synchronization2 = true
textureCompressionASTC_HDR = false
shaderZeroInitializeWorkgroupMemory = true
dynamicRendering = true
shaderIntegerDotProduct = true
maintenance4 = true
VkPhysicalDeviceVulkanMemoryModelFeatures:
------------------------------------------
vulkanMemoryModel = true
vulkanMemoryModelDeviceScope = true
vulkanMemoryModelAvailabilityVisibilityChains = true
VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR:
---------------------------------------------------------
workgroupMemoryExplicitLayout = true
workgroupMemoryExplicitLayoutScalarBlockLayout = true
workgroupMemoryExplicitLayout8BitAccess = true
workgroupMemoryExplicitLayout16BitAccess = true
VkPhysicalDeviceYcbcr2Plane444FormatsFeaturesEXT:
-------------------------------------------------
ycbcr2plane444Formats = true
VkPhysicalDeviceYcbcrImageArraysFeaturesEXT:
--------------------------------------------
ycbcrImageArrays = true
VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures:
------------------------------------------------------
shaderZeroInitializeWorkgroupMemory = true
GPU1:
VkPhysicalDeviceProperties:
---------------------------
apiVersion = 1.3.267 (4206859)
driverVersion = 23.3.1 (96481281)
vendorID = 0x1002
deviceID = 0x1638
deviceType = PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU
deviceName = AMD Radeon Graphics (RADV RENOIR)
pipelineCacheUUID = 5274907d-14c9-57b0-453c-a1e51ebe058a
VkPhysicalDeviceLimits:
-----------------------
maxImageDimension1D = 16384
maxImageDimension2D = 16384
maxImageDimension3D = 2048
maxImageDimensionCube = 16384
maxImageArrayLayers = 2048
maxTexelBufferElements = 4294967295
maxUniformBufferRange = 4294967295
maxStorageBufferRange = 4294967295
maxPushConstantsSize = 256
maxMemoryAllocationCount = 4294967295
maxSamplerAllocationCount = 65536
bufferImageGranularity = 0x00000001
sparseAddressSpaceSize = 0xfffffffc
maxBoundDescriptorSets = 32
maxPerStageDescriptorSamplers = 8388606
maxPerStageDescriptorUniformBuffers = 8388606
maxPerStageDescriptorStorageBuffers = 8388606
maxPerStageDescriptorSampledImages = 8388606
maxPerStageDescriptorStorageImages = 8388606
maxPerStageDescriptorInputAttachments = 8388606
maxPerStageResources = 8388606
maxDescriptorSetSamplers = 8388606
maxDescriptorSetUniformBuffers = 8388606
maxDescriptorSetUniformBuffersDynamic = 16
maxDescriptorSetStorageBuffers = 8388606
maxDescriptorSetStorageBuffersDynamic = 8
maxDescriptorSetSampledImages = 8388606
maxDescriptorSetStorageImages = 8388606
maxDescriptorSetInputAttachments = 8388606
maxVertexInputAttributes = 32
maxVertexInputBindings = 32
maxVertexInputAttributeOffset = 4294967295
maxVertexInputBindingStride = 2048
maxVertexOutputComponents = 128
maxTessellationGenerationLevel = 64
maxTessellationPatchSize = 32
maxTessellationControlPerVertexInputComponents = 128
maxTessellationControlPerVertexOutputComponents = 128
maxTessellationControlPerPatchOutputComponents = 120
maxTessellationControlTotalOutputComponents = 4096
maxTessellationEvaluationInputComponents = 128
maxTessellationEvaluationOutputComponents = 128
maxGeometryShaderInvocations = 127
maxGeometryInputComponents = 64
maxGeometryOutputComponents = 128
maxGeometryOutputVertices = 256
maxGeometryTotalOutputComponents = 1024
maxFragmentInputComponents = 128
maxFragmentOutputAttachments = 8
maxFragmentDualSrcAttachments = 1
maxFragmentCombinedOutputResources = 8388606
maxComputeSharedMemorySize = 65536
maxComputeWorkGroupCount: count = 3
65535
65535
65535
maxComputeWorkGroupInvocations = 1024
maxComputeWorkGroupSize: count = 3
1024
1024
1024
subPixelPrecisionBits = 8
subTexelPrecisionBits = 8
mipmapPrecisionBits = 8
maxDrawIndexedIndexValue = 4294967295
maxDrawIndirectCount = 4294967295
maxSamplerLodBias = 16
maxSamplerAnisotropy = 16
maxViewports = 16
maxViewportDimensions: count = 2
16384
16384
viewportBoundsRange: count = 2
-32768
32767
viewportSubPixelBits = 8
minMemoryMapAlignment = 4096
minTexelBufferOffsetAlignment = 0x00000004
minUniformBufferOffsetAlignment = 0x00000004
minStorageBufferOffsetAlignment = 0x00000004
minTexelOffset = -32
maxTexelOffset = 31
minTexelGatherOffset = -32
maxTexelGatherOffset = 31
minInterpolationOffset = -2
maxInterpolationOffset = 2
subPixelInterpolationOffsetBits = 8
maxFramebufferWidth = 16384
maxFramebufferHeight = 16384
maxFramebufferLayers = 1024
framebufferColorSampleCounts: count = 4
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
framebufferDepthSampleCounts: count = 4
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
framebufferStencilSampleCounts: count = 4
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
framebufferNoAttachmentsSampleCounts: count = 4
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
maxColorAttachments = 8
sampledImageColorSampleCounts: count = 4
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
sampledImageIntegerSampleCounts: count = 4
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
sampledImageDepthSampleCounts: count = 4
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
sampledImageStencilSampleCounts: count = 4
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
storageImageSampleCounts: count = 4
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
maxSampleMaskWords = 1
timestampComputeAndGraphics = true
timestampPeriod = 10
maxClipDistances = 8
maxCullDistances = 8
maxCombinedClipAndCullDistances = 8
discreteQueuePriorities = 2
pointSizeRange: count = 2
0
8191.88
lineWidthRange: count = 2
0
8
pointSizeGranularity = 0.125
lineWidthGranularity = 0.125
strictLines = false
standardSampleLocations = true
optimalBufferCopyOffsetAlignment = 0x00000001
optimalBufferCopyRowPitchAlignment = 0x00000001
nonCoherentAtomSize = 0x00000040
VkPhysicalDeviceSparseProperties:
---------------------------------
residencyStandard2DBlockShape = true
residencyStandard2DMultisampleBlockShape = false
residencyStandard3DBlockShape = true
residencyAlignedMipSize = false
residencyNonResidentStrict = true
VkPhysicalDeviceConservativeRasterizationPropertiesEXT:
-------------------------------------------------------
primitiveOverestimationSize = 0
maxExtraPrimitiveOverestimationSize = 0
extraPrimitiveOverestimationSizeGranularity = 0
primitiveUnderestimation = true
conservativePointAndLineRasterization = false
degenerateTrianglesRasterized = true
degenerateLinesRasterized = false
fullyCoveredFragmentShaderInputVariable = true
conservativeRasterizationPostDepthCoverage = false
VkPhysicalDeviceCustomBorderColorPropertiesEXT:
-----------------------------------------------
maxCustomBorderColorSamplers = 4096
VkPhysicalDeviceDepthStencilResolveProperties:
----------------------------------------------
supportedDepthResolveModes: count = 4
RESOLVE_MODE_SAMPLE_ZERO_BIT
RESOLVE_MODE_AVERAGE_BIT
RESOLVE_MODE_MIN_BIT
RESOLVE_MODE_MAX_BIT
supportedStencilResolveModes: count = 3
RESOLVE_MODE_SAMPLE_ZERO_BIT
RESOLVE_MODE_MIN_BIT
RESOLVE_MODE_MAX_BIT
independentResolveNone = true
independentResolve = true
VkPhysicalDeviceDescriptorBufferDensityMapPropertiesEXT:
--------------------------------------------------------
combinedImageSamplerDensityMapDescriptorSize = 0
VkPhysicalDeviceDescriptorBufferPropertiesEXT:
----------------------------------------------
combinedImageSamplerDescriptorSingleArray = true
bufferlessPushDescriptors = true
allowSamplerImageViewPostSubmitCreation = false
descriptorBufferOffsetAlignment = 0x00000004
maxDescriptorBufferBindings = 32
maxResourceDescriptorBufferBindings = 32
maxSamplerDescriptorBufferBindings = 32
maxEmbeddedImmutableSamplerBindings = 32
maxEmbeddedImmutableSamplers = 8388606
bufferCaptureReplayDescriptorDataSize = 0
imageCaptureReplayDescriptorDataSize = 0
imageViewCaptureReplayDescriptorDataSize = 0
samplerCaptureReplayDescriptorDataSize = 0
accelerationStructureCaptureReplayDescriptorDataSize = 0
samplerDescriptorSize = 16
combinedImageSamplerDescriptorSize = 96
sampledImageDescriptorSize = 64
storageImageDescriptorSize = 32
uniformTexelBufferDescriptorSize = 16
robustUniformTexelBufferDescriptorSize = 16
storageTexelBufferDescriptorSize = 16
robustStorageTexelBufferDescriptorSize = 16
uniformBufferDescriptorSize = 16
robustUniformBufferDescriptorSize = 16
storageBufferDescriptorSize = 16
robustStorageBufferDescriptorSize = 16
inputAttachmentDescriptorSize = 64
accelerationStructureDescriptorSize = 16
maxSamplerDescriptorBufferRange = 0xffffffff
maxResourceDescriptorBufferRange = 0xffffffff
samplerDescriptorBufferAddressSpaceSize = 0xfffffffc
resourceDescriptorBufferAddressSpaceSize = 0xfffffffc
descriptorBufferAddressSpaceSize = 0xfffffffc
VkPhysicalDeviceDescriptorIndexingProperties:
---------------------------------------------
maxUpdateAfterBindDescriptorsInAllPools = 67108863
shaderUniformBufferArrayNonUniformIndexingNative = false
shaderSampledImageArrayNonUniformIndexingNative = false
shaderStorageBufferArrayNonUniformIndexingNative = false
shaderStorageImageArrayNonUniformIndexingNative = false
shaderInputAttachmentArrayNonUniformIndexingNative = false
robustBufferAccessUpdateAfterBind = true
quadDivergentImplicitLod = false
maxPerStageDescriptorUpdateAfterBindSamplers = 8388606
maxPerStageDescriptorUpdateAfterBindUniformBuffers = 8388606
maxPerStageDescriptorUpdateAfterBindStorageBuffers = 8388606
maxPerStageDescriptorUpdateAfterBindSampledImages = 8388606
maxPerStageDescriptorUpdateAfterBindStorageImages = 8388606
maxPerStageDescriptorUpdateAfterBindInputAttachments = 8388606
maxPerStageUpdateAfterBindResources = 8388606
maxDescriptorSetUpdateAfterBindSamplers = 8388606
maxDescriptorSetUpdateAfterBindUniformBuffers = 8388606
maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 16
maxDescriptorSetUpdateAfterBindStorageBuffers = 8388606
maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 8
maxDescriptorSetUpdateAfterBindSampledImages = 8388606
maxDescriptorSetUpdateAfterBindStorageImages = 8388606
maxDescriptorSetUpdateAfterBindInputAttachments = 8388606
VkPhysicalDeviceDiscardRectanglePropertiesEXT:
----------------------------------------------
maxDiscardRectangles = 4
VkPhysicalDeviceDriverProperties:
---------------------------------
driverID = DRIVER_ID_MESA_RADV
driverName = radv
driverInfo = Mesa 23.3.1-arch1.1
conformanceVersion:
major = 1
minor = 2
subminor = 7
patch = 1
VkPhysicalDeviceDrmPropertiesEXT:
---------------------------------
hasPrimary = true
hasRender = true
primaryMajor = 226
primaryMinor = 1
renderMajor = 226
renderMinor = 129
VkPhysicalDeviceExtendedDynamicState3PropertiesEXT:
---------------------------------------------------
dynamicPrimitiveTopologyUnrestricted = false
VkPhysicalDeviceExternalMemoryHostPropertiesEXT:
------------------------------------------------
minImportedHostPointerAlignment = 0x00001000
VkPhysicalDeviceFloatControlsProperties:
----------------------------------------
denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY
roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY
shaderSignedZeroInfNanPreserveFloat16 = true
shaderSignedZeroInfNanPreserveFloat32 = true
shaderSignedZeroInfNanPreserveFloat64 = true
shaderDenormPreserveFloat16 = true
shaderDenormPreserveFloat32 = true
shaderDenormPreserveFloat64 = true
shaderDenormFlushToZeroFloat16 = true
shaderDenormFlushToZeroFloat32 = true
shaderDenormFlushToZeroFloat64 = true
shaderRoundingModeRTEFloat16 = true
shaderRoundingModeRTEFloat32 = true
shaderRoundingModeRTEFloat64 = true
shaderRoundingModeRTZFloat16 = true
shaderRoundingModeRTZFloat32 = true
shaderRoundingModeRTZFloat64 = true
VkPhysicalDeviceGraphicsPipelineLibraryPropertiesEXT:
-----------------------------------------------------
graphicsPipelineLibraryFastLinking = true
graphicsPipelineLibraryIndependentInterpolationDecoration = true
VkPhysicalDeviceIDProperties:
-----------------------------
deviceUUID = 00000000-0600-0000-0000-000000000000
driverUUID = 414d442d-4d45-5341-2d44-525600000000
deviceNodeMask = 0
deviceLUIDValid = false
VkPhysicalDeviceInlineUniformBlockProperties:
---------------------------------------------
maxInlineUniformBlockSize = 4194304
maxPerStageDescriptorInlineUniformBlocks = 134217728
maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 134217728
maxDescriptorSetInlineUniformBlocks = 64
maxDescriptorSetUpdateAfterBindInlineUniformBlocks = 64
VkPhysicalDeviceLineRasterizationPropertiesEXT:
-----------------------------------------------
lineSubPixelPrecisionBits = 4
VkPhysicalDeviceMaintenance3Properties:
---------------------------------------
maxPerSetDescriptors = 22369621
maxMemoryAllocationSize = 0xfffffffc
VkPhysicalDeviceMaintenance4Properties:
---------------------------------------
maxBufferSize = 0xfffffffc
VkPhysicalDeviceMaintenance5PropertiesKHR:
------------------------------------------
earlyFragmentMultisampleCoverageAfterSampleCounting = false
earlyFragmentSampleMaskTestBeforeSampleCounting = false
depthStencilSwizzleOneSupport = false
polygonModePointSize = true
nonStrictSinglePixelWideLinesUseParallelogram = false
nonStrictWideLinesUseParallelogram = false
VkPhysicalDeviceMultiDrawPropertiesEXT:
---------------------------------------
maxMultiDrawCount = 2048
VkPhysicalDeviceMultiviewProperties:
------------------------------------
maxMultiviewViewCount = 8
maxMultiviewInstanceIndex = 2147483647
VkPhysicalDevicePCIBusInfoPropertiesEXT:
----------------------------------------
pciDomain = 0
pciBus = 6
pciDevice = 0
pciFunction = 0
VkPhysicalDevicePipelineRobustnessPropertiesEXT:
------------------------------------------------
defaultRobustnessStorageBuffers = PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_EXT
defaultRobustnessUniformBuffers = PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_EXT
defaultRobustnessVertexInputs = PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_DISABLED_EXT
defaultRobustnessImages = PIPELINE_ROBUSTNESS_IMAGE_BEHAVIOR_ROBUST_IMAGE_ACCESS_2_EXT
VkPhysicalDevicePointClippingProperties:
----------------------------------------
pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES
VkPhysicalDeviceProtectedMemoryProperties:
------------------------------------------
protectedNoFault = false
VkPhysicalDeviceProvokingVertexPropertiesEXT:
---------------------------------------------
provokingVertexModePerPipeline = true
transformFeedbackPreservesTriangleFanProvokingVertex = true
VkPhysicalDevicePushDescriptorPropertiesKHR:
--------------------------------------------
maxPushDescriptors = 32
VkPhysicalDeviceRobustness2PropertiesEXT:
-----------------------------------------
robustStorageBufferAccessSizeAlignment = 0x00000004
robustUniformBufferAccessSizeAlignment = 0x00000004
VkPhysicalDeviceSampleLocationsPropertiesEXT:
---------------------------------------------
sampleLocationSampleCounts: count = 3
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
maxSampleLocationGridSize:
width = 2
height = 2
sampleLocationCoordinateRange: count = 2
0
0.9375
sampleLocationSubPixelBits = 4
variableSampleLocations = false
VkPhysicalDeviceSamplerFilterMinmaxProperties:
----------------------------------------------
filterMinmaxSingleComponentFormats = true
filterMinmaxImageComponentMapping = true
VkPhysicalDeviceShaderIntegerDotProductProperties:
--------------------------------------------------
integerDotProduct8BitUnsignedAccelerated = false
integerDotProduct8BitSignedAccelerated = false
integerDotProduct8BitMixedSignednessAccelerated = false
integerDotProduct4x8BitPackedUnsignedAccelerated = false
integerDotProduct4x8BitPackedSignedAccelerated = false
integerDotProduct4x8BitPackedMixedSignednessAccelerated = false
integerDotProduct16BitUnsignedAccelerated = false
integerDotProduct16BitSignedAccelerated = false
integerDotProduct16BitMixedSignednessAccelerated = false
integerDotProduct32BitUnsignedAccelerated = false
integerDotProduct32BitSignedAccelerated = false
integerDotProduct32BitMixedSignednessAccelerated = false
integerDotProduct64BitUnsignedAccelerated = false
integerDotProduct64BitSignedAccelerated = false
integerDotProduct64BitMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating8BitUnsignedAccelerated = false
integerDotProductAccumulatingSaturating8BitSignedAccelerated = false
integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated = false
integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated = false
integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating16BitUnsignedAccelerated = false
integerDotProductAccumulatingSaturating16BitSignedAccelerated = false
integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating32BitUnsignedAccelerated = false
integerDotProductAccumulatingSaturating32BitSignedAccelerated = false
integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating64BitUnsignedAccelerated = false
integerDotProductAccumulatingSaturating64BitSignedAccelerated = false
integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated = false
VkPhysicalDeviceShaderModuleIdentifierPropertiesEXT:
----------------------------------------------------
shaderModuleIdentifierAlgorithmUUID = 4d455341-2d42-4c41-4b45-330000000000
VkPhysicalDeviceSubgroupProperties:
-----------------------------------
subgroupSize = 64
supportedStages: count = 6
SHADER_STAGE_VERTEX_BIT
SHADER_STAGE_TESSELLATION_CONTROL_BIT
SHADER_STAGE_TESSELLATION_EVALUATION_BIT
SHADER_STAGE_GEOMETRY_BIT
SHADER_STAGE_FRAGMENT_BIT
SHADER_STAGE_COMPUTE_BIT
supportedOperations: count = 8
SUBGROUP_FEATURE_BASIC_BIT
SUBGROUP_FEATURE_VOTE_BIT
SUBGROUP_FEATURE_ARITHMETIC_BIT
SUBGROUP_FEATURE_BALLOT_BIT
SUBGROUP_FEATURE_SHUFFLE_BIT
SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
SUBGROUP_FEATURE_CLUSTERED_BIT
SUBGROUP_FEATURE_QUAD_BIT
quadOperationsInAllStages = true
VkPhysicalDeviceSubgroupSizeControlProperties:
----------------------------------------------
minSubgroupSize = 64
maxSubgroupSize = 64
maxComputeWorkgroupSubgroups = 4294967295
requiredSubgroupSizeStages:
None
VkPhysicalDeviceTexelBufferAlignmentProperties:
-----------------------------------------------
storageTexelBufferOffsetAlignmentBytes = 0x00000004
storageTexelBufferOffsetSingleTexelAlignment = true
uniformTexelBufferOffsetAlignmentBytes = 0x00000004
uniformTexelBufferOffsetSingleTexelAlignment = true
VkPhysicalDeviceTimelineSemaphoreProperties:
--------------------------------------------
maxTimelineSemaphoreValueDifference = 18446744073709551615
VkPhysicalDeviceTransformFeedbackPropertiesEXT:
-----------------------------------------------
maxTransformFeedbackStreams = 4
maxTransformFeedbackBuffers = 4
maxTransformFeedbackBufferSize = 0xffffffff
maxTransformFeedbackStreamDataSize = 512
maxTransformFeedbackBufferDataSize = 512
maxTransformFeedbackBufferDataStride = 512
transformFeedbackQueries = true
transformFeedbackStreamsLinesTriangles = true
transformFeedbackRasterizationStreamSelect = false
transformFeedbackDraw = true
VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT:
----------------------------------------------------
maxVertexAttribDivisor = 4294967295
VkPhysicalDeviceVulkan11Properties:
-----------------------------------
deviceUUID = 00000000-0600-0000-0000-000000000000
driverUUID = 414d442d-4d45-5341-2d44-525600000000
deviceNodeMask = 0
deviceLUIDValid = false
subgroupSize = 64
subgroupSupportedStages: count = 6
SHADER_STAGE_VERTEX_BIT
SHADER_STAGE_TESSELLATION_CONTROL_BIT
SHADER_STAGE_TESSELLATION_EVALUATION_BIT
SHADER_STAGE_GEOMETRY_BIT
SHADER_STAGE_FRAGMENT_BIT
SHADER_STAGE_COMPUTE_BIT
subgroupSupportedOperations: count = 8
SUBGROUP_FEATURE_BASIC_BIT
SUBGROUP_FEATURE_VOTE_BIT
SUBGROUP_FEATURE_ARITHMETIC_BIT
SUBGROUP_FEATURE_BALLOT_BIT
SUBGROUP_FEATURE_SHUFFLE_BIT
SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
SUBGROUP_FEATURE_CLUSTERED_BIT
SUBGROUP_FEATURE_QUAD_BIT
subgroupQuadOperationsInAllStages = true
pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES
maxMultiviewViewCount = 8
maxMultiviewInstanceIndex = 2147483647
protectedNoFault = false
maxPerSetDescriptors = 22369621
maxMemoryAllocationSize = 0xfffffffc
VkPhysicalDeviceVulkan12Properties:
-----------------------------------
driverID = DRIVER_ID_MESA_RADV
driverName = radv
driverInfo = Mesa 23.3.1-arch1.1
conformanceVersion:
major = 1
minor = 2
subminor = 7
patch = 1
denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY
roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY
shaderSignedZeroInfNanPreserveFloat16 = true
shaderSignedZeroInfNanPreserveFloat32 = true
shaderSignedZeroInfNanPreserveFloat64 = true
shaderDenormPreserveFloat16 = true
shaderDenormPreserveFloat32 = true
shaderDenormPreserveFloat64 = true
shaderDenormFlushToZeroFloat16 = true
shaderDenormFlushToZeroFloat32 = true
shaderDenormFlushToZeroFloat64 = true
shaderRoundingModeRTEFloat16 = true
shaderRoundingModeRTEFloat32 = true
shaderRoundingModeRTEFloat64 = true
shaderRoundingModeRTZFloat16 = true
shaderRoundingModeRTZFloat32 = true
shaderRoundingModeRTZFloat64 = true
maxUpdateAfterBindDescriptorsInAllPools = 67108863
shaderUniformBufferArrayNonUniformIndexingNative = false
shaderSampledImageArrayNonUniformIndexingNative = false
shaderStorageBufferArrayNonUniformIndexingNative = false
shaderStorageImageArrayNonUniformIndexingNative = false
shaderInputAttachmentArrayNonUniformIndexingNative = false
robustBufferAccessUpdateAfterBind = true
quadDivergentImplicitLod = false
maxPerStageDescriptorUpdateAfterBindSamplers = 8388606
maxPerStageDescriptorUpdateAfterBindUniformBuffers = 8388606
maxPerStageDescriptorUpdateAfterBindStorageBuffers = 8388606
maxPerStageDescriptorUpdateAfterBindSampledImages = 8388606
maxPerStageDescriptorUpdateAfterBindStorageImages = 8388606
maxPerStageDescriptorUpdateAfterBindInputAttachments = 8388606
maxPerStageUpdateAfterBindResources = 8388606
maxDescriptorSetUpdateAfterBindSamplers = 8388606
maxDescriptorSetUpdateAfterBindUniformBuffers = 8388606
maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 16
maxDescriptorSetUpdateAfterBindStorageBuffers = 8388606
maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 8
maxDescriptorSetUpdateAfterBindSampledImages = 8388606
maxDescriptorSetUpdateAfterBindStorageImages = 8388606
maxDescriptorSetUpdateAfterBindInputAttachments = 8388606
supportedDepthResolveModes: count = 4
RESOLVE_MODE_SAMPLE_ZERO_BIT
RESOLVE_MODE_AVERAGE_BIT
RESOLVE_MODE_MIN_BIT
RESOLVE_MODE_MAX_BIT
supportedStencilResolveModes: count = 3
RESOLVE_MODE_SAMPLE_ZERO_BIT
RESOLVE_MODE_MIN_BIT
RESOLVE_MODE_MAX_BIT
independentResolveNone = true
independentResolve = true
filterMinmaxSingleComponentFormats = true
filterMinmaxImageComponentMapping = true
maxTimelineSemaphoreValueDifference = 18446744073709551615
framebufferIntegerColorSampleCounts: count = 1
SAMPLE_COUNT_1_BIT
VkPhysicalDeviceVulkan13Properties:
-----------------------------------
minSubgroupSize = 64
maxSubgroupSize = 64
maxComputeWorkgroupSubgroups = 4294967295
requiredSubgroupSizeStages:
None
maxInlineUniformBlockSize = 4194304
maxPerStageDescriptorInlineUniformBlocks = 134217728
maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 134217728
maxDescriptorSetInlineUniformBlocks = 64
maxDescriptorSetUpdateAfterBindInlineUniformBlocks = 64
maxInlineUniformTotalSize = 65535
integerDotProduct8BitUnsignedAccelerated = false
integerDotProduct8BitSignedAccelerated = false
integerDotProduct8BitMixedSignednessAccelerated = false
integerDotProduct4x8BitPackedUnsignedAccelerated = false
integerDotProduct4x8BitPackedSignedAccelerated = false
integerDotProduct4x8BitPackedMixedSignednessAccelerated = false
integerDotProduct16BitUnsignedAccelerated = false
integerDotProduct16BitSignedAccelerated = false
integerDotProduct16BitMixedSignednessAccelerated = false
integerDotProduct32BitUnsignedAccelerated = false
integerDotProduct32BitSignedAccelerated = false
integerDotProduct32BitMixedSignednessAccelerated = false
integerDotProduct64BitUnsignedAccelerated = false
integerDotProduct64BitSignedAccelerated = false
integerDotProduct64BitMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating8BitUnsignedAccelerated = false
integerDotProductAccumulatingSaturating8BitSignedAccelerated = false
integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated = false
integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated = false
integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating16BitUnsignedAccelerated = false
integerDotProductAccumulatingSaturating16BitSignedAccelerated = false
integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating32BitUnsignedAccelerated = false
integerDotProductAccumulatingSaturating32BitSignedAccelerated = false
integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating64BitUnsignedAccelerated = false
integerDotProductAccumulatingSaturating64BitSignedAccelerated = false
integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated = false
storageTexelBufferOffsetAlignmentBytes = 0x00000004
storageTexelBufferOffsetSingleTexelAlignment = true
uniformTexelBufferOffsetAlignmentBytes = 0x00000004
uniformTexelBufferOffsetSingleTexelAlignment = true
maxBufferSize = 0xfffffffc
VkPhysicalDeviceHostImageCopyPropertiesEXT:
copySrcLayoutCount = 0
pCopySrcLayouts:
copyDstLayoutCount = 0
pCopyDstLayouts:
optimalTilingLayoutUUID = 00000000-0000-0000-0000-000000000000
identicalMemoryTypeRequirements = false
Device Extensions: count = 158
VK_AMD_buffer_marker : extension revision 1
VK_AMD_device_coherent_memory : extension revision 1
VK_AMD_draw_indirect_count : extension revision 2
VK_AMD_gcn_shader : extension revision 1
VK_AMD_gpu_shader_half_float : extension revision 2
VK_AMD_gpu_shader_int16 : extension revision 2
VK_AMD_memory_overallocation_behavior : extension revision 1
VK_AMD_mixed_attachment_samples : extension revision 1
VK_AMD_shader_ballot : extension revision 1
VK_AMD_shader_core_properties : extension revision 2
VK_AMD_shader_core_properties2 : extension revision 1
VK_AMD_shader_early_and_late_fragment_tests : extension revision 1
VK_AMD_shader_explicit_vertex_parameter : extension revision 1
VK_AMD_shader_fragment_mask : extension revision 1
VK_AMD_shader_image_load_store_lod : extension revision 1
VK_AMD_shader_trinary_minmax : extension revision 1
VK_AMD_texture_gather_bias_lod : extension revision 1
VK_EXT_4444_formats : extension revision 1
VK_EXT_attachment_feedback_loop_dynamic_state : extension revision 1
VK_EXT_attachment_feedback_loop_layout : extension revision 2
VK_EXT_buffer_device_address : extension revision 2
VK_EXT_calibrated_timestamps : extension revision 2
VK_EXT_color_write_enable : extension revision 1
VK_EXT_conditional_rendering : extension revision 2
VK_EXT_conservative_rasterization : extension revision 1
VK_EXT_custom_border_color : extension revision 12
VK_EXT_depth_bias_control : extension revision 1
VK_EXT_depth_clip_control : extension revision 1
VK_EXT_depth_clip_enable : extension revision 1
VK_EXT_depth_range_unrestricted : extension revision 1
VK_EXT_descriptor_buffer : extension revision 1
VK_EXT_descriptor_indexing : extension revision 2
VK_EXT_discard_rectangles : extension revision 2
VK_EXT_display_control : extension revision 1
VK_EXT_dynamic_rendering_unused_attachments : extension revision 1
VK_EXT_extended_dynamic_state : extension revision 1
VK_EXT_extended_dynamic_state2 : extension revision 1
VK_EXT_extended_dynamic_state3 : extension revision 2
VK_EXT_external_memory_acquire_unmodified : extension revision 1
VK_EXT_external_memory_dma_buf : extension revision 1
VK_EXT_external_memory_host : extension revision 1
VK_EXT_fragment_shader_interlock : extension revision 1
VK_EXT_global_priority : extension revision 2
VK_EXT_global_priority_query : extension revision 1
VK_EXT_graphics_pipeline_library : extension revision 1
VK_EXT_host_query_reset : extension revision 1
VK_EXT_image_2d_view_of_3d : extension revision 1
VK_EXT_image_drm_format_modifier : extension revision 2
VK_EXT_image_robustness : extension revision 1
VK_EXT_image_view_min_lod : extension revision 1
VK_EXT_index_type_uint8 : extension revision 1
VK_EXT_inline_uniform_block : extension revision 1
VK_EXT_line_rasterization : extension revision 1
VK_EXT_load_store_op_none : extension revision 1
VK_EXT_memory_budget : extension revision 1
VK_EXT_memory_priority : extension revision 1
VK_EXT_multi_draw : extension revision 1
VK_EXT_mutable_descriptor_type : extension revision 1
VK_EXT_non_seamless_cube_map : extension revision 1
VK_EXT_pci_bus_info : extension revision 2
VK_EXT_physical_device_drm : extension revision 1
VK_EXT_pipeline_creation_cache_control : extension revision 3
VK_EXT_pipeline_creation_feedback : extension revision 1
VK_EXT_pipeline_robustness : extension revision 1
VK_EXT_primitive_topology_list_restart : extension revision 1
VK_EXT_primitives_generated_query : extension revision 1
VK_EXT_private_data : extension revision 1
VK_EXT_provoking_vertex : extension revision 1
VK_EXT_queue_family_foreign : extension revision 1
VK_EXT_robustness2 : extension revision 1
VK_EXT_sample_locations : extension revision 1
VK_EXT_sampler_filter_minmax : extension revision 2
VK_EXT_scalar_block_layout : extension revision 1
VK_EXT_separate_stencil_usage : extension revision 1
VK_EXT_shader_atomic_float : extension revision 1
VK_EXT_shader_atomic_float2 : extension revision 1
VK_EXT_shader_demote_to_helper_invocation : extension revision 1
VK_EXT_shader_image_atomic_int64 : extension revision 1
VK_EXT_shader_module_identifier : extension revision 1
VK_EXT_shader_stencil_export : extension revision 1
VK_EXT_shader_subgroup_ballot : extension revision 1
VK_EXT_shader_subgroup_vote : extension revision 1
VK_EXT_shader_viewport_index_layer : extension revision 1
VK_EXT_subgroup_size_control : extension revision 2
VK_EXT_swapchain_maintenance1 : extension revision 1
VK_EXT_texel_buffer_alignment : extension revision 1
VK_EXT_tooling_info : extension revision 1
VK_EXT_transform_feedback : extension revision 1
VK_EXT_vertex_attribute_divisor : extension revision 3
VK_EXT_vertex_input_dynamic_state : extension revision 2
VK_EXT_ycbcr_image_arrays : extension revision 1
VK_GOOGLE_decorate_string : extension revision 1
VK_GOOGLE_hlsl_functionality1 : extension revision 1
VK_GOOGLE_user_type : extension revision 1
VK_INTEL_shader_integer_functions2 : extension revision 1
VK_KHR_16bit_storage : extension revision 1
VK_KHR_8bit_storage : extension revision 1
VK_KHR_bind_memory2 : extension revision 1
VK_KHR_buffer_device_address : extension revision 1
VK_KHR_copy_commands2 : extension revision 1
VK_KHR_create_renderpass2 : extension revision 1
VK_KHR_dedicated_allocation : extension revision 3
VK_KHR_deferred_host_operations : extension revision 4
VK_KHR_depth_stencil_resolve : extension revision 1
VK_KHR_descriptor_update_template : extension revision 1
VK_KHR_device_group : extension revision 4
VK_KHR_draw_indirect_count : extension revision 1
VK_KHR_driver_properties : extension revision 1
VK_KHR_dynamic_rendering : extension revision 1
VK_KHR_external_fence : extension revision 1
VK_KHR_external_fence_fd : extension revision 1
VK_KHR_external_memory : extension revision 1
VK_KHR_external_memory_fd : extension revision 1
VK_KHR_external_semaphore : extension revision 1
VK_KHR_external_semaphore_fd : extension revision 1
VK_KHR_format_feature_flags2 : extension revision 2
VK_KHR_get_memory_requirements2 : extension revision 1
VK_KHR_global_priority : extension revision 1
VK_KHR_image_format_list : extension revision 1
VK_KHR_imageless_framebuffer : extension revision 1
VK_KHR_incremental_present : extension revision 2
VK_KHR_maintenance1 : extension revision 2
VK_KHR_maintenance2 : extension revision 1
VK_KHR_maintenance3 : extension revision 1
VK_KHR_maintenance4 : extension revision 2
VK_KHR_maintenance5 : extension revision 1
VK_KHR_map_memory2 : extension revision 1
VK_KHR_multiview : extension revision 1
VK_KHR_pipeline_executable_properties : extension revision 1
VK_KHR_pipeline_library : extension revision 1
VK_KHR_push_descriptor : extension revision 2
VK_KHR_relaxed_block_layout : extension revision 1
VK_KHR_sampler_mirror_clamp_to_edge : extension revision 3
VK_KHR_sampler_ycbcr_conversion : extension revision 14
VK_KHR_separate_depth_stencil_layouts : extension revision 1
VK_KHR_shader_atomic_int64 : extension revision 1
VK_KHR_shader_clock : extension revision 1
VK_KHR_shader_draw_parameters : extension revision 1
VK_KHR_shader_float16_int8 : extension revision 1
VK_KHR_shader_float_controls : extension revision 4
VK_KHR_shader_integer_dot_product : extension revision 1
VK_KHR_shader_non_semantic_info : extension revision 1
VK_KHR_shader_subgroup_extended_types : extension revision 1
VK_KHR_shader_subgroup_uniform_control_flow : extension revision 1
VK_KHR_shader_terminate_invocation : extension revision 1
VK_KHR_spirv_1_4 : extension revision 1
VK_KHR_storage_buffer_storage_class : extension revision 1
VK_KHR_swapchain : extension revision 70
VK_KHR_swapchain_mutable_format : extension revision 1
VK_KHR_synchronization2 : extension revision 1
VK_KHR_timeline_semaphore : extension revision 2
VK_KHR_uniform_buffer_standard_layout : extension revision 1
VK_KHR_variable_pointers : extension revision 1
VK_KHR_vulkan_memory_model : extension revision 3
VK_KHR_workgroup_memory_explicit_layout : extension revision 1
VK_KHR_zero_initialize_workgroup_memory : extension revision 1
VK_NV_compute_shader_derivatives : extension revision 1
VK_VALVE_mutable_descriptor_type : extension revision 1
VkQueueFamilyProperties:
========================
queueProperties[0]:
-------------------
minImageTransferGranularity = (1,1,1)
queueCount = 1
queueFlags = QUEUE_GRAPHICS_BIT | QUEUE_COMPUTE_BIT | QUEUE_TRANSFER_BIT | QUEUE_SPARSE_BINDING_BIT
timestampValidBits = 64
present support = true
VkQueueFamilyGlobalPriorityPropertiesKHR:
-----------------------------------------
priorityCount = 4
priorities: count = 4
QUEUE_GLOBAL_PRIORITY_LOW_KHR
QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR
QUEUE_GLOBAL_PRIORITY_HIGH_KHR
QUEUE_GLOBAL_PRIORITY_REALTIME_KHR
queueProperties[1]:
-------------------
minImageTransferGranularity = (1,1,1)
queueCount = 4
queueFlags = QUEUE_COMPUTE_BIT | QUEUE_TRANSFER_BIT | QUEUE_SPARSE_BINDING_BIT
timestampValidBits = 64
present support = true
VkQueueFamilyGlobalPriorityPropertiesKHR:
-----------------------------------------
priorityCount = 4
priorities: count = 4
QUEUE_GLOBAL_PRIORITY_LOW_KHR
QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR
QUEUE_GLOBAL_PRIORITY_HIGH_KHR
QUEUE_GLOBAL_PRIORITY_REALTIME_KHR
VkPhysicalDeviceMemoryProperties:
=================================
memoryHeaps: count = 2
memoryHeaps[0]:
size = 2858029056 (0xaa5a1000) (2.66 GiB)
budget = 2477928448 (0x93b23000) (2.31 GiB)
usage = 0 (0x00000000) (0.00 B)
flags:
None
memoryHeaps[1]:
size = 5716066304 (0x154b44000) (5.32 GiB)
budget = 4955856896 (0x127646000) (4.62 GiB)
usage = 0 (0x00000000) (0.00 B)
flags: count = 1
MEMORY_HEAP_DEVICE_LOCAL_BIT
memoryTypes: count = 11
memoryTypes[0]:
heapIndex = 1
propertyFlags = 0x0001: count = 1
MEMORY_PROPERTY_DEVICE_LOCAL_BIT
usable for:
IMAGE_TILING_OPTIMAL:
color images
FORMAT_D16_UNORM
FORMAT_D32_SFLOAT
FORMAT_S8_UINT
FORMAT_D16_UNORM_S8_UINT
FORMAT_D32_SFLOAT_S8_UINT
IMAGE_TILING_LINEAR:
color images
memoryTypes[1]:
heapIndex = 1
propertyFlags = 0x0001: count = 1
MEMORY_PROPERTY_DEVICE_LOCAL_BIT
usable for:
IMAGE_TILING_OPTIMAL:
None
IMAGE_TILING_LINEAR:
None
memoryTypes[2]:
heapIndex = 0
propertyFlags = 0x0006: count = 2
MEMORY_PROPERTY_HOST_VISIBLE_BIT
MEMORY_PROPERTY_HOST_COHERENT_BIT
usable for:
IMAGE_TILING_OPTIMAL:
color images
FORMAT_D16_UNORM
FORMAT_D32_SFLOAT
FORMAT_S8_UINT
FORMAT_D16_UNORM_S8_UINT
FORMAT_D32_SFLOAT_S8_UINT
IMAGE_TILING_LINEAR:
color images
memoryTypes[3]:
heapIndex = 1
propertyFlags = 0x0007: count = 3
MEMORY_PROPERTY_DEVICE_LOCAL_BIT
MEMORY_PROPERTY_HOST_VISIBLE_BIT
MEMORY_PROPERTY_HOST_COHERENT_BIT
usable for:
IMAGE_TILING_OPTIMAL:
color images
FORMAT_D16_UNORM
FORMAT_D32_SFLOAT
FORMAT_S8_UINT
FORMAT_D16_UNORM_S8_UINT
FORMAT_D32_SFLOAT_S8_UINT
IMAGE_TILING_LINEAR:
color images
memoryTypes[4]:
heapIndex = 1
propertyFlags = 0x0007: count = 3
MEMORY_PROPERTY_DEVICE_LOCAL_BIT
MEMORY_PROPERTY_HOST_VISIBLE_BIT
MEMORY_PROPERTY_HOST_COHERENT_BIT
usable for:
IMAGE_TILING_OPTIMAL:
None
IMAGE_TILING_LINEAR:
None
memoryTypes[5]:
heapIndex = 0
propertyFlags = 0x000e: count = 3
MEMORY_PROPERTY_HOST_VISIBLE_BIT
MEMORY_PROPERTY_HOST_COHERENT_BIT
MEMORY_PROPERTY_HOST_CACHED_BIT
usable for:
IMAGE_TILING_OPTIMAL:
color images
FORMAT_D16_UNORM
FORMAT_D32_SFLOAT
FORMAT_S8_UINT
FORMAT_D16_UNORM_S8_UINT
FORMAT_D32_SFLOAT_S8_UINT
IMAGE_TILING_LINEAR:
color images
memoryTypes[6]:
heapIndex = 0
propertyFlags = 0x000e: count = 3
MEMORY_PROPERTY_HOST_VISIBLE_BIT
MEMORY_PROPERTY_HOST_COHERENT_BIT
MEMORY_PROPERTY_HOST_CACHED_BIT
usable for:
IMAGE_TILING_OPTIMAL:
None
IMAGE_TILING_LINEAR:
None
memoryTypes[7]:
heapIndex = 1
propertyFlags = 0x00c1: count = 3
MEMORY_PROPERTY_DEVICE_LOCAL_BIT
MEMORY_PROPERTY_DEVICE_COHERENT_BIT_AMD
MEMORY_PROPERTY_DEVICE_UNCACHED_BIT_AMD
usable for:
IMAGE_TILING_OPTIMAL:
color images
FORMAT_D16_UNORM
FORMAT_D32_SFLOAT
FORMAT_S8_UINT
FORMAT_D16_UNORM_S8_UINT
FORMAT_D32_SFLOAT_S8_UINT
IMAGE_TILING_LINEAR:
color images
memoryTypes[8]:
heapIndex = 0
propertyFlags = 0x00c6: count = 4
MEMORY_PROPERTY_HOST_VISIBLE_BIT
MEMORY_PROPERTY_HOST_COHERENT_BIT
MEMORY_PROPERTY_DEVICE_COHERENT_BIT_AMD
MEMORY_PROPERTY_DEVICE_UNCACHED_BIT_AMD
usable for:
IMAGE_TILING_OPTIMAL:
color images
FORMAT_D16_UNORM
FORMAT_D32_SFLOAT
FORMAT_S8_UINT
FORMAT_D16_UNORM_S8_UINT
FORMAT_D32_SFLOAT_S8_UINT
IMAGE_TILING_LINEAR:
color images
memoryTypes[9]:
heapIndex = 1
propertyFlags = 0x00c7: count = 5
MEMORY_PROPERTY_DEVICE_LOCAL_BIT
MEMORY_PROPERTY_HOST_VISIBLE_BIT
MEMORY_PROPERTY_HOST_COHERENT_BIT
MEMORY_PROPERTY_DEVICE_COHERENT_BIT_AMD
MEMORY_PROPERTY_DEVICE_UNCACHED_BIT_AMD
usable for:
IMAGE_TILING_OPTIMAL:
color images
FORMAT_D16_UNORM
FORMAT_D32_SFLOAT
FORMAT_S8_UINT
FORMAT_D16_UNORM_S8_UINT
FORMAT_D32_SFLOAT_S8_UINT
IMAGE_TILING_LINEAR:
color images
memoryTypes[10]:
heapIndex = 0
propertyFlags = 0x00ce: count = 5
MEMORY_PROPERTY_HOST_VISIBLE_BIT
MEMORY_PROPERTY_HOST_COHERENT_BIT
MEMORY_PROPERTY_HOST_CACHED_BIT
MEMORY_PROPERTY_DEVICE_COHERENT_BIT_AMD
MEMORY_PROPERTY_DEVICE_UNCACHED_BIT_AMD
usable for:
IMAGE_TILING_OPTIMAL:
color images
FORMAT_D16_UNORM
FORMAT_D32_SFLOAT
FORMAT_S8_UINT
FORMAT_D16_UNORM_S8_UINT
FORMAT_D32_SFLOAT_S8_UINT
IMAGE_TILING_LINEAR:
color images
VkPhysicalDeviceFeatures:
=========================
robustBufferAccess = true
fullDrawIndexUint32 = true
imageCubeArray = true
independentBlend = true
geometryShader = true
tessellationShader = true
sampleRateShading = true
dualSrcBlend = true
logicOp = true
multiDrawIndirect = true
drawIndirectFirstInstance = true
depthClamp = true
depthBiasClamp = true
fillModeNonSolid = true
depthBounds = true
wideLines = true
largePoints = true
alphaToOne = false
multiViewport = true
samplerAnisotropy = true
textureCompressionETC2 = false
textureCompressionASTC_LDR = false
textureCompressionBC = true
occlusionQueryPrecise = true
pipelineStatisticsQuery = true
vertexPipelineStoresAndAtomics = true
fragmentStoresAndAtomics = true
shaderTessellationAndGeometryPointSize = true
shaderImageGatherExtended = true
shaderStorageImageExtendedFormats = true
shaderStorageImageMultisample = true
shaderStorageImageReadWithoutFormat = true
shaderStorageImageWriteWithoutFormat = true
shaderUniformBufferArrayDynamicIndexing = true
shaderSampledImageArrayDynamicIndexing = true
shaderStorageBufferArrayDynamicIndexing = true
shaderStorageImageArrayDynamicIndexing = true
shaderClipDistance = true
shaderCullDistance = true
shaderFloat64 = true
shaderInt64 = true
shaderInt16 = true
shaderResourceResidency = true
shaderResourceMinLod = true
sparseBinding = true
sparseResidencyBuffer = true
sparseResidencyImage2D = true
sparseResidencyImage3D = true
sparseResidency2Samples = false
sparseResidency4Samples = false
sparseResidency8Samples = false
sparseResidency16Samples = false
sparseResidencyAliased = true
variableMultisampleRate = true
inheritedQueries = true
VkPhysicalDevice16BitStorageFeatures:
-------------------------------------
storageBuffer16BitAccess = true
uniformAndStorageBuffer16BitAccess = true
storagePushConstant16 = true
storageInputOutput16 = true
VkPhysicalDevice4444FormatsFeaturesEXT:
---------------------------------------
formatA4R4G4B4 = true
formatA4B4G4R4 = true
VkPhysicalDevice8BitStorageFeatures:
------------------------------------
storageBuffer8BitAccess = true
uniformAndStorageBuffer8BitAccess = true
storagePushConstant8 = true
VkPhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT:
--------------------------------------------------------------
attachmentFeedbackLoopDynamicState = true
VkPhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT:
--------------------------------------------------------
attachmentFeedbackLoopLayout = true
VkPhysicalDeviceBufferDeviceAddressFeatures:
--------------------------------------------
bufferDeviceAddress = true
bufferDeviceAddressCaptureReplay = true
bufferDeviceAddressMultiDevice = false
VkPhysicalDeviceBufferDeviceAddressFeaturesEXT:
-----------------------------------------------
bufferDeviceAddress = true
bufferDeviceAddressCaptureReplay = true
bufferDeviceAddressMultiDevice = false
VkPhysicalDeviceColorWriteEnableFeaturesEXT:
--------------------------------------------
colorWriteEnable = true
VkPhysicalDeviceConditionalRenderingFeaturesEXT:
------------------------------------------------
conditionalRendering = true
inheritedConditionalRendering = false
VkPhysicalDeviceCustomBorderColorFeaturesEXT:
---------------------------------------------
customBorderColors = true
customBorderColorWithoutFormat = true
VkPhysicalDeviceDepthBiasControlFeaturesEXT:
--------------------------------------------
depthBiasControl = true
leastRepresentableValueForceUnormRepresentation = true
floatRepresentation = true
depthBiasExact = true
VkPhysicalDeviceDepthClipControlFeaturesEXT:
--------------------------------------------
depthClipControl = true
VkPhysicalDeviceDepthClipEnableFeaturesEXT:
-------------------------------------------
depthClipEnable = true
VkPhysicalDeviceDescriptorBufferFeaturesEXT:
--------------------------------------------
descriptorBuffer = true
descriptorBufferCaptureReplay = false
descriptorBufferImageLayoutIgnored = true
descriptorBufferPushDescriptors = true
VkPhysicalDeviceDescriptorIndexingFeatures:
-------------------------------------------
shaderInputAttachmentArrayDynamicIndexing = true
shaderUniformTexelBufferArrayDynamicIndexing = true
shaderStorageTexelBufferArrayDynamicIndexing = true
shaderUniformBufferArrayNonUniformIndexing = true
shaderSampledImageArrayNonUniformIndexing = true
shaderStorageBufferArrayNonUniformIndexing = true
shaderStorageImageArrayNonUniformIndexing = true
shaderInputAttachmentArrayNonUniformIndexing = true
shaderUniformTexelBufferArrayNonUniformIndexing = true
shaderStorageTexelBufferArrayNonUniformIndexing = true
descriptorBindingUniformBufferUpdateAfterBind = true
descriptorBindingSampledImageUpdateAfterBind = true
descriptorBindingStorageImageUpdateAfterBind = true
descriptorBindingStorageBufferUpdateAfterBind = true
descriptorBindingUniformTexelBufferUpdateAfterBind = true
descriptorBindingStorageTexelBufferUpdateAfterBind = true
descriptorBindingUpdateUnusedWhilePending = true
descriptorBindingPartiallyBound = true
descriptorBindingVariableDescriptorCount = true
runtimeDescriptorArray = true
VkPhysicalDeviceDynamicRenderingFeatures:
-----------------------------------------
dynamicRendering = true
VkPhysicalDeviceDynamicRenderingUnusedAttachmentsFeaturesEXT:
-------------------------------------------------------------
dynamicRenderingUnusedAttachments = true
VkPhysicalDeviceExtendedDynamicState2FeaturesEXT:
-------------------------------------------------
extendedDynamicState2 = true
extendedDynamicState2LogicOp = true
extendedDynamicState2PatchControlPoints = true
VkPhysicalDeviceExtendedDynamicState3FeaturesEXT:
-------------------------------------------------
extendedDynamicState3TessellationDomainOrigin = true
extendedDynamicState3DepthClampEnable = true
extendedDynamicState3PolygonMode = true
extendedDynamicState3RasterizationSamples = true
extendedDynamicState3SampleMask = true
extendedDynamicState3AlphaToCoverageEnable = true
extendedDynamicState3AlphaToOneEnable = false
extendedDynamicState3LogicOpEnable = true
extendedDynamicState3ColorBlendEnable = true
extendedDynamicState3ColorBlendEquation = true
extendedDynamicState3ColorWriteMask = true
extendedDynamicState3RasterizationStream = false
extendedDynamicState3ConservativeRasterizationMode = true
extendedDynamicState3ExtraPrimitiveOverestimationSize = false
extendedDynamicState3DepthClipEnable = true
extendedDynamicState3SampleLocationsEnable = true
extendedDynamicState3ColorBlendAdvanced = false
extendedDynamicState3ProvokingVertexMode = true
extendedDynamicState3LineRasterizationMode = true
extendedDynamicState3LineStippleEnable = true
extendedDynamicState3DepthClipNegativeOneToOne = true
extendedDynamicState3ViewportWScalingEnable = false
extendedDynamicState3ViewportSwizzle = false
extendedDynamicState3CoverageToColorEnable = false
extendedDynamicState3CoverageToColorLocation = false
extendedDynamicState3CoverageModulationMode = false
extendedDynamicState3CoverageModulationTableEnable = false
extendedDynamicState3CoverageModulationTable = false
extendedDynamicState3CoverageReductionMode = false
extendedDynamicState3RepresentativeFragmentTestEnable = false
extendedDynamicState3ShadingRateImageEnable = false
VkPhysicalDeviceExtendedDynamicStateFeaturesEXT:
------------------------------------------------
extendedDynamicState = true
VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT:
---------------------------------------------------
fragmentShaderSampleInterlock = true
fragmentShaderPixelInterlock = true
fragmentShaderShadingRateInterlock = false
VkPhysicalDeviceGlobalPriorityQueryFeaturesKHR:
-----------------------------------------------
globalPriorityQuery = true
VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT:
---------------------------------------------------
graphicsPipelineLibrary = true
VkPhysicalDeviceHostQueryResetFeatures:
---------------------------------------
hostQueryReset = true
VkPhysicalDeviceImage2DViewOf3DFeaturesEXT:
-------------------------------------------
image2DViewOf3D = true
sampler2DViewOf3D = false
VkPhysicalDeviceImageRobustnessFeatures:
----------------------------------------
robustImageAccess = true
VkPhysicalDeviceImageViewMinLodFeaturesEXT:
-------------------------------------------
minLod = true
VkPhysicalDeviceImagelessFramebufferFeatures:
---------------------------------------------
imagelessFramebuffer = true
VkPhysicalDeviceIndexTypeUint8FeaturesEXT:
------------------------------------------
indexTypeUint8 = true
VkPhysicalDeviceInlineUniformBlockFeatures:
-------------------------------------------
inlineUniformBlock = true
descriptorBindingInlineUniformBlockUpdateAfterBind = true
VkPhysicalDeviceLineRasterizationFeaturesEXT:
---------------------------------------------
rectangularLines = true
bresenhamLines = true
smoothLines = true
stippledRectangularLines = false
stippledBresenhamLines = false
stippledSmoothLines = false
VkPhysicalDeviceMaintenance4Features:
-------------------------------------
maintenance4 = true
VkPhysicalDeviceMaintenance5FeaturesKHR:
----------------------------------------
maintenance5 = true
VkPhysicalDeviceMemoryPriorityFeaturesEXT:
------------------------------------------
memoryPriority = true
VkPhysicalDeviceMultiDrawFeaturesEXT:
-------------------------------------
multiDraw = true
VkPhysicalDeviceMultiviewFeatures:
----------------------------------
multiview = true
multiviewGeometryShader = true
multiviewTessellationShader = true
VkPhysicalDeviceMutableDescriptorTypeFeaturesEXT:
-------------------------------------------------
mutableDescriptorType = true
VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT:
----------------------------------------------
nonSeamlessCubeMap = true
VkPhysicalDevicePipelineCreationCacheControlFeatures:
-----------------------------------------------------
pipelineCreationCacheControl = true
VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR:
--------------------------------------------------------
pipelineExecutableInfo = true
VkPhysicalDevicePipelineRobustnessFeaturesEXT:
----------------------------------------------
pipelineRobustness = true
VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT:
--------------------------------------------------------
primitiveTopologyListRestart = true
primitiveTopologyPatchListRestart = false
VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT:
----------------------------------------------------
primitivesGeneratedQuery = true
primitivesGeneratedQueryWithRasterizerDiscard = true
primitivesGeneratedQueryWithNonZeroStreams = true
VkPhysicalDevicePrivateDataFeatures:
------------------------------------
privateData = true
VkPhysicalDeviceProtectedMemoryFeatures:
----------------------------------------
protectedMemory = false
VkPhysicalDeviceProvokingVertexFeaturesEXT:
-------------------------------------------
provokingVertexLast = true
transformFeedbackPreservesProvokingVertex = true
VkPhysicalDeviceRobustness2FeaturesEXT:
---------------------------------------
robustBufferAccess2 = true
robustImageAccess2 = true
nullDescriptor = true
VkPhysicalDeviceSamplerYcbcrConversionFeatures:
-----------------------------------------------
samplerYcbcrConversion = true
VkPhysicalDeviceScalarBlockLayoutFeatures:
------------------------------------------
scalarBlockLayout = true
VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures:
----------------------------------------------------
separateDepthStencilLayouts = true
VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT:
----------------------------------------------
shaderBufferFloat16Atomics = false
shaderBufferFloat16AtomicAdd = false
shaderBufferFloat16AtomicMinMax = false
shaderBufferFloat32AtomicMinMax = false
shaderBufferFloat64AtomicMinMax = false
shaderSharedFloat16Atomics = false
shaderSharedFloat16AtomicAdd = false
shaderSharedFloat16AtomicMinMax = false
shaderSharedFloat32AtomicMinMax = true
shaderSharedFloat64AtomicMinMax = true
shaderImageFloat32AtomicMinMax = false
sparseImageFloat32AtomicMinMax = false
VkPhysicalDeviceShaderAtomicFloatFeaturesEXT:
---------------------------------------------
shaderBufferFloat32Atomics = true
shaderBufferFloat32AtomicAdd = false
shaderBufferFloat64Atomics = true
shaderBufferFloat64AtomicAdd = false
shaderSharedFloat32Atomics = true
shaderSharedFloat32AtomicAdd = true
shaderSharedFloat64Atomics = true
shaderSharedFloat64AtomicAdd = false
shaderImageFloat32Atomics = true
shaderImageFloat32AtomicAdd = false
sparseImageFloat32Atomics = true
sparseImageFloat32AtomicAdd = false
VkPhysicalDeviceShaderAtomicInt64Features:
------------------------------------------
shaderBufferInt64Atomics = true
shaderSharedInt64Atomics = true
VkPhysicalDeviceShaderClockFeaturesKHR:
---------------------------------------
shaderSubgroupClock = true
shaderDeviceClock = true
VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures:
-------------------------------------------------------
shaderDemoteToHelperInvocation = true
VkPhysicalDeviceShaderDrawParametersFeatures:
---------------------------------------------
shaderDrawParameters = true
VkPhysicalDeviceShaderFloat16Int8Features:
------------------------------------------
shaderFloat16 = true
shaderInt8 = true
VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT:
--------------------------------------------------
shaderImageInt64Atomics = true
sparseImageInt64Atomics = true
VkPhysicalDeviceShaderIntegerDotProductFeatures:
------------------------------------------------
shaderIntegerDotProduct = true
VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT:
--------------------------------------------------
shaderModuleIdentifier = true
VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures:
----------------------------------------------------
shaderSubgroupExtendedTypes = true
VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR:
------------------------------------------------------------
shaderSubgroupUniformControlFlow = true
VkPhysicalDeviceShaderTerminateInvocationFeatures:
--------------------------------------------------
shaderTerminateInvocation = true
VkPhysicalDeviceSubgroupSizeControlFeatures:
--------------------------------------------
subgroupSizeControl = true
computeFullSubgroups = true
VkPhysicalDeviceSwapchainMaintenance1FeaturesEXT:
-------------------------------------------------
swapchainMaintenance1 = true
VkPhysicalDeviceSynchronization2Features:
-----------------------------------------
synchronization2 = true
VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT:
------------------------------------------------
texelBufferAlignment = true
VkPhysicalDeviceTextureCompressionASTCHDRFeatures:
--------------------------------------------------
textureCompressionASTC_HDR = false
VkPhysicalDeviceTimelineSemaphoreFeatures:
------------------------------------------
timelineSemaphore = true
VkPhysicalDeviceTransformFeedbackFeaturesEXT:
---------------------------------------------
transformFeedback = true
geometryStreams = true
VkPhysicalDeviceUniformBufferStandardLayoutFeatures:
----------------------------------------------------
uniformBufferStandardLayout = true
VkPhysicalDeviceVariablePointersFeatures:
-----------------------------------------
variablePointersStorageBuffer = true
variablePointers = true
VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT:
--------------------------------------------------
vertexAttributeInstanceRateDivisor = true
vertexAttributeInstanceRateZeroDivisor = true
VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT:
---------------------------------------------------
vertexInputDynamicState = true
VkPhysicalDeviceVulkan11Features:
---------------------------------
storageBuffer16BitAccess = true
uniformAndStorageBuffer16BitAccess = true
storagePushConstant16 = true
storageInputOutput16 = true
multiview = true
multiviewGeometryShader = true
multiviewTessellationShader = true
variablePointersStorageBuffer = true
variablePointers = true
protectedMemory = false
samplerYcbcrConversion = true
shaderDrawParameters = true
VkPhysicalDeviceVulkan12Features:
---------------------------------
samplerMirrorClampToEdge = true
drawIndirectCount = true
storageBuffer8BitAccess = true
uniformAndStorageBuffer8BitAccess = true
storagePushConstant8 = true
shaderBufferInt64Atomics = true
shaderSharedInt64Atomics = true
shaderFloat16 = true
shaderInt8 = true
descriptorIndexing = true
shaderInputAttachmentArrayDynamicIndexing = true
shaderUniformTexelBufferArrayDynamicIndexing = true
shaderStorageTexelBufferArrayDynamicIndexing = true
shaderUniformBufferArrayNonUniformIndexing = true
shaderSampledImageArrayNonUniformIndexing = true
shaderStorageBufferArrayNonUniformIndexing = true
shaderStorageImageArrayNonUniformIndexing = true
shaderInputAttachmentArrayNonUniformIndexing = true
shaderUniformTexelBufferArrayNonUniformIndexing = true
shaderStorageTexelBufferArrayNonUniformIndexing = true
descriptorBindingUniformBufferUpdateAfterBind = true
descriptorBindingSampledImageUpdateAfterBind = true
descriptorBindingStorageImageUpdateAfterBind = true
descriptorBindingStorageBufferUpdateAfterBind = true
descriptorBindingUniformTexelBufferUpdateAfterBind = true
descriptorBindingStorageTexelBufferUpdateAfterBind = true
descriptorBindingUpdateUnusedWhilePending = true
descriptorBindingPartiallyBound = true
descriptorBindingVariableDescriptorCount = true
runtimeDescriptorArray = true
samplerFilterMinmax = true
scalarBlockLayout = true
imagelessFramebuffer = true
uniformBufferStandardLayout = true
shaderSubgroupExtendedTypes = true
separateDepthStencilLayouts = true
hostQueryReset = true
timelineSemaphore = true
bufferDeviceAddress = true
bufferDeviceAddressCaptureReplay = true
bufferDeviceAddressMultiDevice = false
vulkanMemoryModel = true
vulkanMemoryModelDeviceScope = true
vulkanMemoryModelAvailabilityVisibilityChains = false
shaderOutputViewportIndex = true
shaderOutputLayer = true
subgroupBroadcastDynamicId = true
VkPhysicalDeviceVulkan13Features:
---------------------------------
robustImageAccess = true
inlineUniformBlock = true
descriptorBindingInlineUniformBlockUpdateAfterBind = true
pipelineCreationCacheControl = true
privateData = true
shaderDemoteToHelperInvocation = true
shaderTerminateInvocation = true
subgroupSizeControl = true
computeFullSubgroups = true
synchronization2 = true
textureCompressionASTC_HDR = false
shaderZeroInitializeWorkgroupMemory = true
dynamicRendering = true
shaderIntegerDotProduct = true
maintenance4 = true
VkPhysicalDeviceVulkanMemoryModelFeatures:
------------------------------------------
vulkanMemoryModel = true
vulkanMemoryModelDeviceScope = true
vulkanMemoryModelAvailabilityVisibilityChains = false
VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR:
---------------------------------------------------------
workgroupMemoryExplicitLayout = true
workgroupMemoryExplicitLayoutScalarBlockLayout = true
workgroupMemoryExplicitLayout8BitAccess = true
workgroupMemoryExplicitLayout16BitAccess = true
VkPhysicalDeviceYcbcrImageArraysFeaturesEXT:
--------------------------------------------
ycbcrImageArrays = true
VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures:
------------------------------------------------------
shaderZeroInitializeWorkgroupMemory = true
Offline
Is this
1. a wayland session?
2. actually a hybrid system (looks like)?
3. does steam work on X11?
4. Why are you defaulting to the nvidia GPU?
Did you try to specify the vkd?
Offline
1. Yes, I'm running Hyprland.
2. Yes, it's a laptop with a Ryzen CPU (with integrated graphics) and an NVIDIA GPU
3. I think so, I'll double check
4. The Ryzen CPU is not high performance
What do you mean by specifying the VKD?
Last edited by needlesslygrim (2023-12-27 14:42:32)
Offline
Offline
Ah, I see. That doesn't seem to work. I'll try Plasma X11.
Offline
Well...Plasma X11 seems to be broken. It boots to a black screen with the cursor showing, as well as the titlebars of any windows I try to open. Plasma Wayland works fine. Gnome X11 doesn't launch at all, and Gnome Wayland freezes on a grey screen upon login. Should I re-install Optimus Manager to try Plasma X11?
Offline
Should I re-install Optimus Manager to try Plasma X11?
No.
Please post your Xorg log, https://wiki.archlinux.org/title/Xorg#General
Please post your complete system journal for the boot:
sudo journalctl -b | curl -F 'file=@-' 0x0.st
Sanity check: you've xorg-xwayland installed?
(Because I don't think steam runs on wayland natively)
Offline
Yeah, I have `xorg-xwayland` installed, and Steam launches fine (if with poor performance and occasional wayland-related crashing). I'll try X11 again to get those logs.
Offline
The server is running on the amd GPU but kwin_x11 suggests it's running on nvidia
There's an output attached to either card (laptop panel on AMD, Ancor Communications Inc VE228 to nvidia)
Part of the confusion might stem from the fact that nvidia is in the initramfs, but amdgpu isn't.
Also
printenv
If you want to run the X11 server on the nvidia GPU, follow the pattern of https://wiki.archlinux.org/title/PRIME# … rimary_GPU
Also get rid of all xf86-video-* packages (nouveau, vesa and fbdev seem installed at least, amdgpu however isn't)
Offline
$ printenv
PWD=/home/needlesslygrim
WLR_NO_HARDWARE_CURSORS=1
QT_WAYLAND_DISABLE_WINDOWDECORATION=1
GPG_TTY=/dev/pts/0
HOME=/home/needlesslygrim
CLUTTER_BACKEND=wayland
MEMORY_PRESSURE_WRITE=c29tZSAyMDAwMDAgMjAwMDAwMAA=
LC_MONETARY=en_GB.UTF-8
XDG_SESSION_DESKTOP=Hyprland
LIBVA_DRIVER_NAME=nvidia
LOGNAME=needlesslygrim
XDG_SESSION_TYPE=wayland
XDG_BACKEND=wayland
MOTD_SHOWN=pam
_JAVA_AWT_WM_NONREPARENTING=1
XDG_CURRENT_DESKTOP=Hyprland
PATH=/usr/local/sbin:/usr/local/bin:/usr/bin:/home/needlesslygrim/.local/bin:/usr/bin/site_perl:/usr/bin/vendor_perl:/usr/bin/core_perl:/home/needlesslygrim/Github/osxcross/target/bin:/home/needlesslygrim/Github/osxcross/target/bin
USER=needlesslygrim
DBUS_SESSION_BUS_ADDRESS=unix:path=/run/user/1002/bus
KITTY_INSTALLATION_DIR=/usr/lib/kitty
MAIL=/var/spool/mail/needlesslygrim
XDG_SESSION_CLASS=user
INVOCATION_ID=57ac59c487de45ecbcd524d9371b3d4c
COLORTERM=truecolor
DEBUGINFOD_URLS=https://debuginfod.archlinux.org
XDG_DATA_DIRS=/home/needlesslygrim/.local/share/flatpak/exports/share:/var/lib/flatpak/exports/share:/usr/local/share/:/usr/share/
PAM_KWALLET5_LOGIN=/run/user/1002/kwallet5.socket
TERMINFO=/usr/lib/kitty/terminfo
XDG_SESSION_ID=5
MOZ_ENABLE_WAYLAND=1
XDG_VTNR=3
DISPLAY=:0
LC_TIME=en_GB.UTF-8
SDL_VIDEODRIVER=wayland
MANGOHUD=1
LANG=en_GB.UTF-8
CREDENTIALS_DIRECTORY=/run/credentials/getty@tty3.service
MEMORY_PRESSURE_WATCH=/sys/fs/cgroup/system.slice/system-getty.slice/getty@tty3.service/memory.pressure
QT_QPA_PLATFORM=wayland;xcb
GDK_BACKEND=wayland,x11
LC_NUMERIC=en_GB.UTF-8
HYPRLAND_INSTANCE_SIGNATURE=483302a2cdc3cc8f4854aecb9cb0ed841babe30c_1703856753
HYPRLAND_CMD=Hyprland
SYSTEMD_EXEC_PID=2155
SHLVL=2
KITTY_PUBLIC_KEY=1:kcbVXD6-9<L?M>jw(_XrLo7LZX<MmtO~>xjY4VI!
XCURSOR_SIZE=12
XDG_SEAT=seat0
WAYLAND_DISPLAY=wayland-1
TERM=xterm-kitty
LC_PAPER=en_GB.UTF-8
KITTY_PID=9195
XDG_RUNTIME_DIR=/run/user/1002
QT_QPA_PLATFORMTHEME=qt5ct
KITTY_WINDOW_ID=1
SHELL=/usr/bin/fish
LC_MEASUREMENT=en_GB.UTF-8
__GLX_VENDOR_LIBRARY_NAME=nvidia
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Where do you export
LIBVA_DRIVER_NAME=nvidia
__GLX_VENDOR_LIBRARY_NAME=nvidia
?
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Uninstalling the `xf86-video*` packages doesn't seemed to have worked.
If you want to run the X11 server on the nvidia GPU, follow the pattern of https://wiki.archlinux.org/title/PRIME# … rimary_GPU
I don't nessecarily want to, it's fine either way from my perspective. What I think is strangest is that Proton games don't work while any native graphics program runs fine on the Nvidia GPU?
I'll try Optimus-Manager to see if that fixes Plasma X11.
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I'll try Optimus-Manager to see if that fixes Plasma X11.
Don't!
It won't fix the environment and you'll rather screw things.
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Whoops. I didn't see yyour reply before trying. It didn't change anything, and I was seeing the exact same behaviour as without it. I've uninstalled it and also no difference. I used to at least be able to drive my laptop's screen without Optimus-Manager on X11 in the past, so I don't know what's changed...
Where do you export [trim]
I'm not sure, let me check...
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wrt OM, it might have left a residual xorg.conf, get rid of that.
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I ran `optimus-manager --cleanup`, but I'll check. Still trying to find where those environment flags are set
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~/.config $ rg LIBVA_DRIVER_NAME=nvidia --hidden
~/.config $
Well, I don't seem to be setting it anywhere
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/etc ~/.*
Is it set when you log into a console (no GUI)?
Is it set if you login as different user?
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Oh, it's in my Hyprland config...
# Nvidia configuratin
env = LIBVA_DRIVER_NAME,nvidia
env = XDG_SESSION_TYPE,wayland
# env = GBM_BACKEND,nvidia-drm
env = __GLX_VENDOR_LIBRARY_NAME,nvidia
env = WLR_NO_HARDWARE_CURSORS,1
# env = WLR_DRM_DEVICES,/dev/dri/card1:/dev/dri/card0
That means that when I'm trying to launch Plasma those variables won't be set, so it can't be that.
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