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In a modded GTA SA installation and Just Cause 2 via Proton , the games often get stuck at one point seemingly at shader compilation and get stuck forever , rendering my system useless and unresponsive.
Not sure bout the GTA , but for JC2 I was able to gather some logs which indicated DXVK failing to allocate memory.
I have already tried large address aware and constant changing of proton versions as well as changed from arch vanilla kernel to lts. All of these tries were in vain.
I am on a Intel Core i3 1005G1 with UHD G1 graphics .
Highlighted log for Just Cause 2:
err: DxvkMemoryAllocator: Mapping memory failed with VK_ERROR_MEMORY_MAP_FAILED
err: DxvkMemoryAllocator: Mapping memory failed with VK_ERROR_MEMORY_MAP_FAILED
err: DxvkMemoryAllocator: Mapping memory failed with VK_ERROR_MEMORY_MAP_FAILED
err: DxvkMemoryAllocator: Mapping memory failed with VK_ERROR_MEMORY_MAP_FAILED
err: DxvkMemoryAllocator: Mapping memory failed with VK_ERROR_MEMORY_MAP_FAILED
err: DxvkMemoryAllocator: Mapping memory failed with VK_ERROR_MEMORY_MAP_FAILED
err: DxvkMemoryAllocator: Mapping memory failed with VK_ERROR_MEMORY_MAP_FAILED
err: DxvkMemoryAllocator: Mapping memory failed with VK_ERROR_MEMORY_MAP_FAILED
err: DxvkMemoryAllocator: Mapping memory failed with VK_ERROR_MEMORY_MAP_FAILED
err: DxvkMemoryAllocator: Mapping memory failed with VK_ERROR_MEMORY_MAP_FAILED
err: DxvkMemoryAllocator: Mapping memory failed with VK_ERROR_MEMORY_MAP_FAILED
err: DxvkMemoryAllocator: Mapping memory failed with VK_ERROR_MEMORY_MAP_FAILED
err: DxvkMemoryAllocator: Mapping memory failed with VK_ERROR_MEMORY_MAP_FAILED
err: DxvkMemoryAllocator: Mapping memory failed with VK_ERROR_MEMORY_MAP_FAILED
err: DxvkMemoryAllocator: Mapping memory failed with VK_ERROR_MEMORY_MAP_FAILED
err: DxvkMemoryAllocator: Mapping memory failed with VK_ERROR_MEMORY_MAP_FAILED
err: DxvkMemoryAllocator: Mapping memory failed with VK_ERROR_MEMORY_MAP_FAILED
err: DxvkMemoryAllocator: Mapping memory failed with VK_ERROR_MEMORY_MAP_FAILED
err: DxvkMemoryAllocator: Mapping memory failed with VK_ERROR_MEMORY_MAP_FAILED
err: DxvkMemoryAllocator: Mapping memory failed with VK_ERROR_MEMORY_MAP_FAILED
err: DxvkMemoryAllocator: Mapping memory failed with VK_ERROR_MEMORY_MAP_FAILED
err: DxvkMemoryAllocator: Mapping memory failed with VK_ERROR_MEMORY_MAP_FAILED
err: DxvkMemoryAllocator: Mapping memory failed with VK_ERROR_MEMORY_MAP_FAILED
err: DxvkMemoryAllocator: Mapping memory failed with VK_ERROR_MEMORY_MAP_FAILED
err: DxvkMemoryAllocator: Mapping memory failed with VK_ERROR_MEMORY_MAP_FAILED
err: DxvkMemoryAllocator: Mapping memory failed with VK_ERROR_MEMORY_MAP_FAILED
err: DxvkMemoryAllocator: Mapping memory failed with VK_ERROR_MEMORY_MAP_FAILED
err: DxvkMemoryAllocator: Mapping memory failed with VK_ERROR_MEMORY_MAP_FAILED
err: DxvkMemoryAllocator: Mapping memory failed with VK_ERROR_MEMORY_MAP_FAILED
err: DxvkMemoryAllocator: Mapping memory failed with VK_ERROR_MEMORY_MAP_FAILED
err: DxvkMemoryAllocator: Mapping memory failed with VK_ERROR_MEMORY_MAP_FAILED
err: DxvkMemoryAllocator: Mapping memory failed with VK_ERROR_MEMORY_MAP_FAILED
err: DxvkMemoryAllocator: Mapping memory failed with VK_ERROR_MEMORY_MAP_FAILED
err: DxvkMemoryAllocator: Mapping memory failed with VK_ERROR_MEMORY_MAP_FAILED
err: DxvkMemoryAllocator: Mapping memory failed with VK_ERROR_MEMORY_MAP_FAILED
err: DxvkMemoryAllocator: Mapping memory failed with VK_ERROR_MEMORY_MAP_FAILED
err: DxvkMemoryAllocator: Mapping memory failed with VK_ERROR_MEMORY_MAP_FAILED
err: DxvkMemoryAllocator: Mapping memory failed with VK_ERROR_MEMORY_MAP_FAILED
err: DxvkMemoryAllocator: Mapping memory failed with VK_ERROR_MEMORY_MAP_FAILED
err: DxvkMemoryAllocator: Mapping memory failed with VK_ERROR_MEMORY_MAP_FAILED
err: DxvkMemoryAllocator: Mapping memory failed with VK_ERROR_MEMORY_MAP_FAILED
err: DxvkMemoryAllocator: Mapping memory failed with VK_ERROR_MEMORY_MAP_FAILED
err: DxvkMemoryAllocator: Mapping memory failed with VK_ERROR_MEMORY_MAP_FAILED
err: DxvkMemoryAllocator: Mapping memory failed with VK_ERROR_MEMORY_MAP_FAILED
err: DxvkMemoryAllocator: Mapping memory failed with VK_ERROR_MEMORY_MAP_FAILED
err: DxvkMemoryAllocator: Mapping memory failed with VK_ERROR_MEMORY_MAP_FAILED
err: DxvkMemoryAllocator: Mapping memory failed with VK_ERROR_MEMORY_MAP_FAILED
err: DxvkMemoryAllocator: Mapping memory failed with VK_ERROR_MEMORY_MAP_FAILED
err: DxvkMemoryAllocator: Memory allocation failed
err: Size: 320000
err: Alignment: 64
err: Mem types: 0,1,2
err: Heap Size (MiB) Allocated Used Reserved Budget
err: 0: 5786 1388 931 1036 1707
8104.105:0134:0138:trace:seh:raise (22)
8105.426:0134:0138:fixme:msvcrt:__clean_type_info_names_internal (0A33532C) stub
terminate called after throwing an instance of 'dxvk::DxvkError'
Error: SSL error -1
8119.642:00e8:01d0:warn:threadname:NtSetInformationThread Thread renamed to L"wine_threadpool_worker"
8121.035:0030:01d4:warn:threadname:NtSetInformationThread Thread renamed to L"wine_threadpool_worker"
8121.035:0030:01d8:warn:threadname:NtSetInformationThread Thread renamed to L"wine_threadpool_worker"
8121.035:0030:01dc:warn:threadname:NtSetInformationThread Thread renamed to L"wine_threadpool_worker"
8121.058:0030:01e0:warn:threadname:NtSetInformationThread Thread renamed to L"wine_threadpool_worker"
8121.058:0030:01e4:warn:threadname:NtSetInformationThread Thread renamed to L"wine_threadpool_worker"
pid 19133 != 19132, skipping destruction (fork without exec?)
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Changed Proton version to 7 . Allowed shaders to compile in steam on start . Seems fine rn . Putting this topic to a hold . Any suggestions are still welcome.
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