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#1 2024-03-16 00:38:57

gold-star
Member
Registered: 2023-07-29
Posts: 2

Connecting a Wiimote asks for a PIN, but bluez contains Wiimote module

According to the wiki page for XWiimote, if the bluetooth interface asks for a pin when connecting a Wiimote, it means Bluez was compiled without the wiimote module ; which shouldn't be the case since the module is included by default.

The same page lists steps to verify that Bluez was compiled with said modules. I did them, and I can confirm, my Bluez does contain the wiimote module.

I've even gone so far as to build Bluez myself with --enable-wiimote added in the PKGBUILD. Still, my wiimote asks for a PIN, even after reboot.

Can someone help ?

Last edited by gold-star (2024-03-16 00:39:22)

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#2 2024-03-27 19:27:16

mbsi
Member
Registered: 2022-03-23
Posts: 7

Re: Connecting a Wiimote asks for a PIN, but bluez contains Wiimote module

Seems to be a bug within blues.

I found  work around here https://github.com/bluez/bluez/issues/6 … 1854695143

Another options appears to be downgrading the driver.

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