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Hi, Im trying to compile https://github.com/FrictionalGames/PenumbraOverture. I use c++ std 11 for this. When the HPL1Engine/sources/graphics/Material_Fallback01_BaseLight.cpp compiles, I have error: ‘glBindFragmentShaderATI’ was not declared in this scope
256 | glBindFragmentShaderATI(mlBind);
|
I ve searched for that function, but found nothing. Help me please, that to do?
my commands
cmake .
make
hierarchy:
PenumbraOverture/
CMakeLists.txt
Makefile
sources
HPL1Engine/
CMakeLists.txt
Makefile
sources
OALWrapper/
CMakeLists.txt
Makefile
sources
help me please.
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https://forum.frictionalgames.com/thread-56750.html may help.
You should also look at the forum it was posted on , https://forum.frictionalgames.com/forum-27.html
Disliking systemd intensely, but not satisfied with alternatives so focusing on taming systemd.
clean chroot building not flexible enough ?
Try clean chroot manager by graysky
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