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#1 2024-08-30 14:18:42

Boyaroslav
Member
Registered: 2024-08-30
Posts: 1
Website

Penumbra Overture compilation

Hi, Im trying to compile https://github.com/FrictionalGames/PenumbraOverture. I use c++ std 11 for this. When the HPL1Engine/sources/graphics/Material_Fallback01_BaseLight.cpp compiles, I have error: ‘glBindFragmentShaderATI’ was not declared in this scope
  256 |                 glBindFragmentShaderATI(mlBind);
      | 

I ve searched for that function, but found nothing. Help me please, that to do?
my commands
cmake .
make

hierarchy:
PenumbraOverture/
     CMakeLists.txt
     Makefile
     sources
HPL1Engine/
     CMakeLists.txt
     Makefile
     sources
OALWrapper/
     CMakeLists.txt
     Makefile
     sources

help me please.

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#2 2024-08-31 14:12:37

Lone_Wolf
Administrator
From: Netherlands, Europe
Registered: 2005-10-04
Posts: 13,031

Re: Penumbra Overture compilation


Disliking systemd intensely, but not satisfied with alternatives so focusing on taming systemd.

clean chroot building not flexible enough ?
Try clean chroot manager by graysky

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