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After a recent update I noticed SF6 was running at about half speed while playing against a CPU controlled character. After much googling I discovered that split lock mitigation was the culprit. I have multiple options for disabling it during play so that's not the problem. After reading about what a split lock even is I have a question. Looks like a split lock happens when a thread has misaligned memory access. That thread sleeps for 10 milliseconds and gets synced with other split-locked threads slowing everything down. I think I more or less kinda get that. The thing is, if you're playing live against another human this isn't a problem. Why?
Last edited by tdtooke (2024-09-17 22:47:11)
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Likely network roundtrips/increased latency giving just enough leeway for the locks to not hit each other... but FWIW I can't say I've noticed any of the sort, but my last update is a few days old.
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That's logical. I don't know if it's from a system update or a steam update. I hadn't played it in a while and just started back.
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split lock issues should be kernel space in relation to games actively using split locks, but FWIW I can't recall SF6 ever being problematic. If you get delayed due to split locks you should see a message for those in dmesg, do you? Which kernel are you using?
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had to look up what's meant by SF6 - as google just gave me sulfur-hexafluoride as a fire suppresion gas in electrical stuff
and as the stuff Adam Savage inhaled as "anti-Helium": as Helium is about 1/6 as dense as air and causes a higher pitched voice - SF6 is about 6x as dense as air and causes a lower pitched voice - or as he said it: "because it's science"
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@V1del: It never did have problems in the past. I'll have to get back with you when I get home for the kernel. Unless it updated within the last few days it'll be the current one. Based on what I read at protondb I'm going to guess this happened about 2 months ago. Hard to tell since everybody keeps saying 'gamemoderun %command' and if you use the example ini from github for gamemode it'll disable split lock mitigation anyway so you'd never know you had that issue.
@cryptearth: I'm going to have to try that just to sing bass.
Edit:
My kernel is 6.10.10 and SF6 is definitely split-locking
[ 1269.495944] x86/split lock detection: #AC: StreetFighter6./22762 took a split_lock trap at address: 0x157f334aa
[ 1269.558528] umip_printk: 25 callbacks suppressed
[ 1269.558531] umip: StreetFighter6.[22762] ip:166cdbd30 sp:417190: SGDT instruction cannot be used by applications.
[ 1269.558533] umip: StreetFighter6.[22762] ip:166cdbd30 sp:417190: For now, expensive software emulation returns the result.
[ 1269.628068] umip: StreetFighter6.[22762] ip:1640ecadc sp:41f928: SGDT instruction cannot be used by applications.
[ 1269.628073] umip: StreetFighter6.[22762] ip:1640ecadc sp:41f928: For now, expensive software emulation returns the result.
[ 1270.341963] umip: StreetFighter6.[22762] ip:15a024b2c sp:410880: SGDT instruction cannot be used by applications.
[ 1272.982604] x86/split lock detection: #AC: StreetFighter6./22806 took a split_lock trap at address: 0x162acc4f9
[ 1273.146460] x86/split lock detection: #AC: StreetFighter6./22910 took a split_lock trap at address: 0x15a953dfe
[ 1273.278695] x86/split lock detection: #AC: StreetFighter6./22892 took a split_lock trap at address: 0x158a4f138
[ 1273.502597] x86/split lock detection: #AC: StreetFighter6./22900 took a split_lock trap at address: 0x162acc4f9
[ 1273.541881] x86/split lock detection: #AC: StreetFighter6./22899 took a split_lock trap at address: 0x162acc4f9
[ 1273.588189] x86/split lock detection: #AC: StreetFighter6./22895 took a split_lock trap at address: 0x15995f51b
[ 1273.609065] x86/split lock detection: #AC: StreetFighter6./22894 took a split_lock trap at address: 0x16649c91d
[ 1273.630557] x86/split lock detection: #AC: StreetFighter6./22896 took a split_lock trap at address: 0x162acc4f9
[ 1273.663038] x86/split lock detection: #AC: StreetFighter6./22893 took a split_lock trap at address: 0x15995f51b
[ 1276.351784] split_lock_warn: 2 callbacks suppressed
[ 1276.351787] x86/split lock detection: #AC: StreetFighter6./22891 took a split_lock trap at address: 0x15ea6d773
[ 1285.463221] x86/split lock detection: #AC: StreetFighter6./22912 took a split_lock trap at address: 0x15db26f7f
[ 1287.068898] x86/split lock detection: #AC: StreetFighter6./22901 took a split_lock trap at address: 0x159e355b3
[ 1288.242567] x86/split lock detection: #AC: StreetFighter6./22911 took a split_lock trap at address: 0x155d54d8b
[ 1298.766949] x86/split lock detection: #AC: StreetFighter6./22886 took a split_lock trap at address: 0x15d78b585Last edited by tdtooke (2024-09-19 02:37:06)
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