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I have been trying to diagnose what would be causing steam remote play to fail only when connected through my ethernet network. Connecting using WiFi on the same network functions as expected. The failure appears to happen when steam attempts to establish a handshake, where it just falls into idle state, at which point the stream window closes silently. This is the only noted difference from logs before the stream is terminated. The failing log output follows,
Mon Oct 14 20:37:54 2024 UTC - dlmopen steamclient.so failed: steamclient.so: wrong ELF class: ELFCLASS32
Mon Oct 14 20:37:54 2024 UTC - Initializing player
Mon Oct 14 20:37:54 2024 UTC - Desktop mode: 1536x864@1x 143.88Hz
Mon Oct 14 20:37:54 2024 UTC - Effective refresh rate: 143.63
Mon Oct 14 20:37:54 2024 UTC - Created opengles2 renderer
Mon Oct 14 20:37:54 2024 UTC - Texture rect: 1536x864 at 0,0
Mon Oct 14 20:37:54 2024 UTC - Video rect: 0x0 at 0,0
Mon Oct 14 20:37:54 2024 UTC - Video size: 1536x864, output size: 1536x864, overlay size: 1536x864
Mon Oct 14 20:37:54 2024 UTC - Texture rect: 1536x864 at 0,0
Mon Oct 14 20:37:54 2024 UTC - Video rect: 1536x864 at 0,0
Mon Oct 14 20:37:54 2024 UTC - Texture rect: 1536x864 at 0,0
Mon Oct 14 20:37:54 2024 UTC - Video rect: 1536x864 at 0,0
Mon Oct 14 20:37:55 2024 UTC - Initialized player
Mon Oct 14 20:37:55 2024 UTC - Server available at address: 192.168.0.51:27031
Mon Oct 14 20:37:55 2024 UTC - Connecting to server at 192.168.0.51:27031 using direct UDP
Mon Oct 14 20:37:55 2024 UTC - Warning: thread priority outside allowed range 15
Mon Oct 14 20:37:55 2024 UTC - Session state Idle -> Connecting
Mon Oct 14 20:37:55 2024 UTC - CStreamTransportClient stopping Remote Client service connection
Mon Oct 14 20:37:55 2024 UTC - Video size: 1536x864, output size: 1536x864, overlay size: 1536x864
Mon Oct 14 20:37:55 2024 UTC - Texture rect: 1536x864 at 0,0
Mon Oct 14 20:37:55 2024 UTC - Video rect: 1536x864 at 0,0
Mon Oct 14 20:37:55 2024 UTC - Texture rect: 1536x864 at 0,0
Mon Oct 14 20:37:55 2024 UTC - Video rect: 1536x864 at 0,0
Mon Oct 14 20:38:05 2024 UTC - Session state Connecting -> Idle
Connection succeeds when streaming using the steamlink app. However, this isn't a great solution due to software limitations of the application.
Last edited by Ayydan (2024-10-15 14:39:39)
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Looks like my issue was fixed by installing a realtek specific driver. The default kernel module was causing silent failures
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