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Your picture isn't showing up. I really want to see it because I am a little of a half life 2 fan.
It does here, so a pastebin: http://0x0.st/8-h1.jpg
edit: @glenl I accidentally reposted your image ... link is updated in my old post or https://imgur.com/jz78TwK
Last edited by jl2 (2025-01-13 06:15:55)
Why I run Arch? To "BTW I run Arch" the guy one grade younger.
And to let my siblings and cousins laugh at Arsch Linux...
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The center gearball seems to minimally hover above the ground what makes it pop-up/feel detached (floating head problem)
Try to make the ground surface reflective to integrate the gears w/ the scene/environment (esp. if the ring surface isn't flat)
Bonus points for something like a water spill causing hte relflection
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The center gearball seems to minimally hover above the ground what makes it pop-up/feel detached (floating head problem)
Well you didn't look at the back-left one ...
Why I run Arch? To "BTW I run Arch" the guy one grade younger.
And to let my siblings and cousins laugh at Arsch Linux...
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Did, but that's besides the point.
Humans are good spotting contact (stones) and floating (birds) - something that's *almost* contacting looks like a glitch in the matrix.
Try to
- float all
- fully contact the front one
- add a reflection to the ground
and compare that to the original and figure how you feel about them.
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Thanks for the art direction. Would you mind now if I moved on to other wallpapers?
I'm not really a fan of HDRI-only lighting but it was easier to manage in this case. I usually live with it a little while on my screen and it looks nice. The "floor" isn't shiny metal, just much less rough. Years ago I would have set these on a mirror and waited the 2 days for it to render but isn't that a little old-school? I would only have to wait an extra minute or two for it to resolve now but I'm not a fan of that look.
You are a tough crowd, but I agree with the feedback and appreciate the comments.
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Here's another 5120x2880 wallpaper with a CC0 license:
https://roboticoverlords.org/wallpapers/thumb-arch_nz.png
It's based on this CC0 photo, but with the arch "A" overlaid, and with a reduced set of colors. It's just 424k.
How do you do that in krita?
I see you.
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