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#1 2025-04-03 20:06:45

lenhuppe
Member
From: New Hampshire USA
Registered: 2018-12-10
Posts: 296
Website

SOLVED Firefox 137 support for HEVC broken?

Since updating firefox to 137.0-1 I am unable t play any videos. After learning about HEVC in the new release I began searching for the missing piece.

I have been all through my system and it appears that everything is in place. The x265 and libde265 packages are in place along with ffmpeg4.4 and ffmpeg.

Running vainfo shows:

Trying display: wayland
vainfo: VA-API version: 1.22 (libva 2.22.0)
vainfo: Driver version: Mesa Gallium driver 25.0.2-arch1.2 for AMD Radeon Graphics (radeonsi, renoir, ACO, DRM 3.61, 6.13.8-arch1-1)
vainfo: Supported profile and entrypoints
      VAProfileMPEG2Simple            : VAEntrypointVLD
      VAProfileMPEG2Main              : VAEntrypointVLD
      VAProfileVC1Simple              : VAEntrypointVLD
      VAProfileVC1Main                : VAEntrypointVLD
      VAProfileVC1Advanced            : VAEntrypointVLD
      VAProfileH264ConstrainedBaseline: VAEntrypointVLD
      VAProfileH264ConstrainedBaseline: VAEntrypointEncSlice
      VAProfileH264Main               : VAEntrypointVLD
      VAProfileH264Main               : VAEntrypointEncSlice
      VAProfileH264High               : VAEntrypointVLD
      VAProfileH264High               : VAEntrypointEncSlice
      VAProfileHEVCMain               : VAEntrypointVLD
      VAProfileHEVCMain               : VAEntrypointEncSlice
      VAProfileHEVCMain10             : VAEntrypointVLD
      VAProfileHEVCMain10             : VAEntrypointEncSlice
      VAProfileJPEGBaseline           : VAEntrypointVLD
      VAProfileVP9Profile0            : VAEntrypointVLD
      VAProfileVP9Profile2            : VAEntrypointVLD
      VAProfileNone                   : VAEntrypointVideoProc

I found numerous posts talking about HEVC in firefox 137 but nothing about any settings.

Not sure how to proceed in troubleshooting.

Last edited by lenhuppe (Yesterday 15:00:50)

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#2 2025-04-03 20:42:37

Xephon
Member
Registered: 2024-12-22
Posts: 46

Re: SOLVED Firefox 137 support for HEVC broken?

Post contents of Graphics and Media from about:support

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#3 2025-04-03 21:56:51

lenhuppe
Member
From: New Hampshire USA
Registered: 2018-12-10
Posts: 296
Website

Re: SOLVED Firefox 137 support for HEVC broken?

Xephon wrote:

Post contents of Graphics and Media from about:support

Graphics
--------

Features
Window Device Pixel Ratios: 1
Compositing: WebRender
Font Visibility Debug Info: Linux Unknown - ID=arch
Asynchronous Pan/Zoom: wheel input enabled; scrollbar drag enabled; keyboard enabled; autoscroll enabled; smooth pinch-zoom enabled
WebGL 1 Driver WSI Info: outOfProcess: false inProcess: true EGL_VENDOR: Mesa Project EGL_VERSION: 1.5 EGL_EXTENSIONS: EGL_ANDROID_blob_cache EGL_ANDROID_native_fence_sync EGL_EXT_buffer_age EGL_EXT_config_select_group EGL_EXT_create_context_robustness EGL_EXT_image_dma_buf_import EGL_EXT_image_dma_buf_import_modifiers EGL_EXT_present_opaque EGL_EXT_protected_surface EGL_EXT_query_reset_notification_strategy EGL_EXT_surface_compression EGL_EXT_swap_buffers_with_damage EGL_IMG_context_priority EGL_KHR_cl_event2 EGL_KHR_config_attribs EGL_KHR_context_flush_control EGL_KHR_create_context EGL_KHR_create_context_no_error EGL_KHR_fence_sync EGL_KHR_get_all_proc_addresses EGL_KHR_gl_colorspace EGL_KHR_gl_renderbuffer_image EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_3D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_image_base EGL_KHR_no_config_context EGL_KHR_reusable_sync EGL_KHR_surfaceless_context EGL_KHR_swap_buffers_with_damage EGL_EXT_pixel_format_float EGL_KHR_wait_sync EGL_MESA_configless_context EGL_MESA_drm_image EGL_MESA_gl_interop EGL_MESA_image_dma_buf_export EGL_MESA_query_driver EGL_MESA_x11_native_visual_id EGL_WL_bind_wayland_display EGL_WL_create_wayland_buffer_from_image EGL_EXTENSIONS(nullptr): EGL_EXT_device_base EGL_EXT_device_enumeration EGL_EXT_device_query EGL_EXT_platform_base EGL_KHR_client_get_all_proc_addresses EGL_EXT_client_extensions EGL_KHR_debug EGL_EXT_platform_device EGL_EXT_explicit_device EGL_EXT_platform_wayland EGL_KHR_platform_wayland EGL_EXT_platform_x11 EGL_KHR_platform_x11 EGL_EXT_platform_xcb EGL_MESA_platform_gbm EGL_KHR_platform_gbm EGL_MESA_platform_surfaceless
WebGL 1 Driver Renderer: AMD -- AMD Radeon Graphics (radeonsi, renoir, ACO, DRM 3.61, 6.13.8-arch1-1)
WebGL 1 Driver Version: 4.6 (Compatibility Profile) Mesa 25.0.2-arch1.2
WebGL 1 Driver Extensions: GL_ARB_multisample GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture GL_EXT_subtexture GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_vertex_array GL_EXT_texture GL_EXT_texture3D GL_IBM_rasterpos_clip GL_ARB_point_parameters GL_EXT_draw_range_elements GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_texture_edge_clamp GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_ARB_framebuffer_sRGB GL_ARB_multitexture GL_EXT_framebuffer_sRGB GL_IBM_multimode_draw_arrays GL_IBM_texture_mirrored_repeat GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_secondary_color GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_INGR_blend_func_separate GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_S3_s3tc GL_SUN_multi_draw_arrays GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_EXT_framebuffer_object GL_EXT_texture_compression_s3tc GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_MESA_window_pos GL_NV_packed_depth_stencil GL_NV_texture_rectangle GL_ARB_depth_texture GL_ARB_occlusion_query GL_ARB_shadow GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_window_pos GL_ATI_fragment_shader GL_EXT_stencil_two_side GL_EXT_texture_cube_map GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fog_distance GL_NV_half_float GL_APPLE_packed_pixels GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_vertex_program GL_ARB_vertex_shader GL_ATI_draw_buffers GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_depth_bounds_test GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_MESA_pack_invert GL_NV_primitive_restart GL_ARB_depth_clamp GL_ARB_fragment_program_shadow GL_ARB_half_float_pixel GL_ARB_occlusion_query2 GL_ARB_point_sprite GL_ARB_shading_language_100 GL_ARB_sync GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ATI_blend_equation_separate GL_EXT_blend_equation_separate GL_OES_read_format GL_ARB_color_buffer_float GL_ARB_pixel_buffer_object GL_ARB_texture_compression_rgtc GL_ARB_texture_float GL_ARB_texture_rectangle GL_ATI_texture_compression_3dc GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_ARB_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_packed_depth_stencil GL_ARB_vertex_array_object GL_ATI_separate_stencil GL_ATI_texture_mirror_once GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_texture_array GL_EXT_texture_compression_latc GL_EXT_texture_integer GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_OES_EGL_image GL_AMD_performance_monitor GL_EXT_texture_buffer_object GL_AMD_texture_texture4 GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_texture_buffer_object GL_ARB_texture_rg GL_ARB_texture_swizzle GL_ARB_vertex_array_bgra GL_EXT_texture_swizzle GL_EXT_vertex_array_bgra GL_NV_conditional_render GL_AMD_conservative_depth GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_ARB_ES2_compatibility GL_ARB_blend_func_extended GL_ARB_compatibility GL_ARB_debug_output GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_shader_stencil_export GL_ARB_shader_texture_lod GL_ARB_tessellation_shader GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_multisample GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_uniform_buffer_object GL_ARB_vertex_type_2_10_10_10_rev GL_ATI_meminfo GL_EXT_provoking_vertex GL_EXT_texture_snorm GL_EXT_texture_storage GL_MESA_texture_signed_rgba GL_NV_copy_image GL_NV_texture_barrier GL_ARB_draw_indirect GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_robustness GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_precision GL_ARB_shader_subroutine GL_ARB_texture_compression_bptc GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_vertex_attrib_64bit GL_ARB_viewport_array GL_EXT_direct_state_access GL_EXT_shader_image_load_store GL_EXT_vertex_attrib_64bit GL_NV_vdpau_interop GL_AMD_multi_draw_indirect GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_base_instance GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_shader_atomic_counters GL_ARB_shader_image_load_store GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_texture_storage GL_ARB_transform_feedback_instanced GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_transform_feedback GL_AMD_query_buffer_object GL_AMD_shader_trinary_minmax GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_clear_buffer_object GL_ARB_compute_shader GL_ARB_copy_image GL_ARB_explicit_uniform_location GL_ARB_fragment_layer_viewport GL_ARB_framebuffer_no_attachments GL_ARB_invalidate_subdata GL_ARB_multi_draw_indirect GL_ARB_program_interface_query GL_ARB_robust_buffer_access_behavior GL_ARB_shader_image_size GL_ARB_shader_storage_buffer_object GL_ARB_stencil_texturing GL_ARB_texture_buffer_range GL_ARB_texture_query_levels GL_ARB_texture_storage_multisample GL_ARB_texture_view GL_ARB_vertex_attrib_binding GL_KHR_debug GL_KHR_robustness GL_KHR_texture_compression_astc_ldr GL_AMD_pinned_memory GL_ARB_bindless_texture GL_ARB_buffer_storage GL_ARB_clear_texture GL_ARB_compute_variable_group_size GL_ARB_enhanced_layouts GL_ARB_indirect_parameters GL_ARB_internalformat_query2 GL_ARB_multi_bind GL_ARB_query_buffer_object GL_ARB_seamless_cubemap_per_texture GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shading_language_include GL_ARB_sparse_texture GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_stencil8 GL_ARB_vertex_type_10f_11f_11f_rev GL_EXT_debug_label GL_EXT_shader_integer_mix GL_NVX_gpu_memory_info GL_ARB_ES3_1_compatibility GL_ARB_clip_control GL_ARB_conditional_render_inverted GL_ARB_cull_distance GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_get_texture_sub_image GL_ARB_pipeline_statistics_query GL_ARB_shader_texture_image_samples GL_ARB_sparse_buffer GL_ARB_texture_barrier GL_ARB_transform_feedback_overflow_query GL_EXT_polygon_offset_clamp GL_EXT_shader_image_load_formatted GL_KHR_blend_equation_advanced GL_KHR_context_flush_control GL_KHR_robust_buffer_access_behavior GL_NV_shader_atomic_int64 GL_ARB_ES3_2_compatibility GL_ARB_gpu_shader_int64 GL_ARB_parallel_shader_compile GL_ARB_shader_atomic_counter_ops GL_ARB_shader_ballot GL_ARB_shader_clock GL_ARB_shader_viewport_layer_array GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_texture_filter_minmax GL_EXT_shader_samples_identical GL_EXT_texture_filter_minmax GL_EXT_texture_sRGB_R8 GL_KHR_no_error GL_KHR_texture_compression_astc_sliced_3d GL_ARB_gl_spirv GL_ARB_spirv_extensions GL_EXT_window_rectangles GL_MESA_shader_integer_functions GL_ARB_polygon_offset_clamp GL_ARB_texture_filter_anisotropic GL_EXT_memory_object GL_EXT_memory_object_fd GL_EXT_semaphore GL_EXT_semaphore_fd GL_KHR_parallel_shader_compile GL_NV_alpha_to_coverage_dither_control GL_AMD_framebuffer_multisample_advanced GL_EXT_EGL_image_storage GL_EXT_texture_shadow_lod GL_INTEL_blackhole_render GL_MESA_framebuffer_flip_y GL_NV_compute_shader_derivatives GL_EXT_EGL_sync GL_EXT_demote_to_helper_invocation GL_KHR_shader_subgroup GL_EXT_EGL_image_storage_compression GL_NV_ES1_1_compatibility GL_MESA_texture_const_bandwidth
WebGL 1 Extensions: ANGLE_instanced_arrays EXT_blend_minmax EXT_color_buffer_half_float EXT_depth_clamp EXT_float_blend EXT_frag_depth EXT_shader_texture_lod EXT_sRGB EXT_texture_compression_bptc EXT_texture_compression_rgtc EXT_texture_filter_anisotropic MOZ_debug OES_element_index_uint OES_fbo_render_mipmap OES_standard_derivatives OES_texture_float OES_texture_float_linear OES_texture_half_float OES_texture_half_float_linear OES_vertex_array_object WEBGL_color_buffer_float WEBGL_compressed_texture_astc WEBGL_compressed_texture_etc WEBGL_compressed_texture_s3tc WEBGL_compressed_texture_s3tc_srgb WEBGL_debug_renderer_info WEBGL_debug_shaders WEBGL_depth_texture WEBGL_draw_buffers WEBGL_lose_context
WebGL 2 Driver WSI Info: outOfProcess: false inProcess: true EGL_VENDOR: Mesa Project EGL_VERSION: 1.5 EGL_EXTENSIONS: EGL_ANDROID_blob_cache EGL_ANDROID_native_fence_sync EGL_EXT_buffer_age EGL_EXT_config_select_group EGL_EXT_create_context_robustness EGL_EXT_image_dma_buf_import EGL_EXT_image_dma_buf_import_modifiers EGL_EXT_present_opaque EGL_EXT_protected_surface EGL_EXT_query_reset_notification_strategy EGL_EXT_surface_compression EGL_EXT_swap_buffers_with_damage EGL_IMG_context_priority EGL_KHR_cl_event2 EGL_KHR_config_attribs EGL_KHR_context_flush_control EGL_KHR_create_context EGL_KHR_create_context_no_error EGL_KHR_fence_sync EGL_KHR_get_all_proc_addresses EGL_KHR_gl_colorspace EGL_KHR_gl_renderbuffer_image EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_3D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_image_base EGL_KHR_no_config_context EGL_KHR_reusable_sync EGL_KHR_surfaceless_context EGL_KHR_swap_buffers_with_damage EGL_EXT_pixel_format_float EGL_KHR_wait_sync EGL_MESA_configless_context EGL_MESA_drm_image EGL_MESA_gl_interop EGL_MESA_image_dma_buf_export EGL_MESA_query_driver EGL_MESA_x11_native_visual_id EGL_WL_bind_wayland_display EGL_WL_create_wayland_buffer_from_image EGL_EXTENSIONS(nullptr): EGL_EXT_device_base EGL_EXT_device_enumeration EGL_EXT_device_query EGL_EXT_platform_base EGL_KHR_client_get_all_proc_addresses EGL_EXT_client_extensions EGL_KHR_debug EGL_EXT_platform_device EGL_EXT_explicit_device EGL_EXT_platform_wayland EGL_KHR_platform_wayland EGL_EXT_platform_x11 EGL_KHR_platform_x11 EGL_EXT_platform_xcb EGL_MESA_platform_gbm EGL_KHR_platform_gbm EGL_MESA_platform_surfaceless
WebGL 2 Driver Renderer: AMD -- AMD Radeon Graphics (radeonsi, renoir, ACO, DRM 3.61, 6.13.8-arch1-1)
WebGL 2 Driver Version: 4.6 (Core Profile) Mesa 25.0.2-arch1.2
WebGL 2 Driver Extensions: GL_AMD_conservative_depth GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_framebuffer_multisample_advanced GL_AMD_gpu_shader_int64 GL_AMD_multi_draw_indirect GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trinary_minmax GL_AMD_texture_texture4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map_array GL_ARB_texture_filter_anisotropic GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ATI_blend_equation_separate GL_ATI_meminfo GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_EGL_image_storage GL_EXT_EGL_image_storage_compression GL_EXT_EGL_sync GL_EXT_abgr GL_EXT_blend_equation_separate GL_EXT_debug_label GL_EXT_demote_to_helper_invocation GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_memory_object GL_EXT_memory_object_fd GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_semaphore GL_EXT_semaphore_fd GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shader_samples_identical GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_IBM_multimode_draw_arrays GL_INTEL_blackhole_render GL_KHR_blend_equation_advanced GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_parallel_shader_compile GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KHR_shader_subgroup GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_sliced_3d GL_MESA_framebuffer_flip_y GL_MESA_pack_invert GL_MESA_shader_integer_functions GL_MESA_texture_const_bandwidth GL_MESA_texture_signed_rgba GL_NVX_gpu_memory_info GL_NV_alpha_to_coverage_dither_control GL_NV_compute_shader_derivatives GL_NV_conditional_render GL_NV_copy_image GL_NV_depth_clamp GL_NV_packed_depth_stencil GL_NV_shader_atomic_int64 GL_NV_texture_barrier GL_NV_vdpau_interop GL_OES_EGL_image GL_S3_s3tc
WebGL 2 Extensions: EXT_color_buffer_float EXT_depth_clamp EXT_float_blend EXT_texture_compression_bptc EXT_texture_compression_rgtc EXT_texture_filter_anisotropic MOZ_debug OES_draw_buffers_indexed OES_texture_float_linear WEBGL_compressed_texture_astc WEBGL_compressed_texture_etc WEBGL_compressed_texture_s3tc WEBGL_compressed_texture_s3tc_srgb WEBGL_debug_renderer_info WEBGL_debug_shaders WEBGL_lose_context
Window Protocol: wayland
Desktop Environment: gnome
Target Frame Rate: 60
WebGPU Default Adapter: { "navigator.gpu": null }
WebGPU Fallback Adapter: { "navigator.gpu": null }
GPU #1
Active: Yes
Description: AMD Radeon Graphics (radeonsi, renoir, ACO, DRM 3.61, 6.13.8-arch1-1)
Vendor ID: 0x1002
Device ID: 0x1636
Driver Vendor: mesa/radeonsi
Driver Version: 25.0.2.0
RAM: 0

Diagnostics
AzureCanvasBackend: skia
AzureContentBackend: skia
AzureFallbackCanvasBackend: skia
CMSOutputProfile: Empty profile data
Display0: 1920x1080@60Hz scales:1.000000|1.000000
DisplayCount: 1
Font Visibility Debug Info: Linux Unknown - ID=arch
Decision Log
HW_COMPOSITING:
default: available,
OPENGL_COMPOSITING:
default: available,
WEBRENDER:
default: available,
WEBRENDER_COMPOSITOR:
default: disabled, Disabled by default, Blocklisted; failure code FEATURE_FAILURE_DISABLED
env: blocklisted, Blocklisted by gfxInfo, Blocklisted; failure code FEATURE_FAILURE_WEBRENDER_COMPOSITOR_DISABLED
WEBRENDER_PARTIAL:
default: available,
WEBRENDER_SHADER_CACHE:
default: disabled, Disabled by default, Blocklisted; failure code FEATURE_FAILURE_DISABLED
WEBRENDER_OPTIMIZED_SHADERS:
default: available,
WEBRENDER_ANGLE:
default: available,
env: unavailable, OS not supported, Blocklisted; failure code FEATURE_FAILURE_OS_NOT_SUPPORTED
WEBRENDER_DCOMP_PRESENT:
default: available,
user: disabled, User disabled via pref, Blocklisted; failure code FEATURE_FAILURE_DCOMP_PREF_DISABLED
env: unavailable, Requires GPU process, Blocklisted; failure code FEATURE_FAILURE_NO_GPU_PROCESS
runtime: unavailable, Requires ANGLE, Blocklisted; failure code FEATURE_FAILURE_DCOMP_NOT_ANGLE
WEBRENDER_SCISSORED_CACHE_CLEARS:
default: available,
WEBGPU:
default: available,
runtime: blocked, WebGPU cannot be enabled in release or beta, Blocklisted; failure code WEBGPU_DISABLE_RELEASE_OR_BETA
X11_EGL:
default: available,
DMABUF:
default: available,
HARDWARE_VIDEO_DECODING:
default: available,
HW_DECODED_VIDEO_ZERO_COPY:
default: available,
VP8_HW_DECODE:
default: available,
env: blocklisted, #BLOCKLIST_FEATURE_FAILURE_VIDEO_DECODING_MISSING, Blocklisted; failure code FEATURE_FAILURE_VIDEO_DECODING_MISSING
VP9_HW_DECODE:
default: available,
DMABUF_SURFACE_EXPORT:
default: available,
env: blocked, Blocklisted by gfxInfo, Blocklisted; failure code FEATURE_FAILURE_BROKEN_DRIVER
BACKDROP_FILTER:
default: available,
CANVAS_RENDERER_THREAD:
default: available,
ACCELERATED_CANVAS2D:
default: available,
H264_HW_DECODE:
default: available,
AV1_HW_DECODE:
default: available,
env: blocklisted, #BLOCKLIST_FEATURE_FAILURE_VIDEO_DECODING_MISSING, Blocklisted; failure code FEATURE_FAILURE_VIDEO_DECODING_MISSING
HEVC_HW_DECODE:
default: available,
REMOTE_CANVAS:
default: disabled, Disabled via pref, Blocklisted; failure code FEATURE_FAILURE_DISABLED
env: unavailable-no-gpu-process, Disabled without GPU process, Blocklisted; failure code FEATURE_REMOTE_CANVAS_NO_GPU_PROCESS
runtime: blocked, Platform not supported, Blocklisted; failure code FEATURE_REMOTE_CANVAS_NOT_WINDOWS
DMABUF_WEBGL:
default: available,




Media
-----

Audio Backend: pulse-rust
Max Channels: 2
Preferred Sample Rate: 48000
Roundtrip latency (standard deviation): 57.48ms (22.33)
Codec Support Information:
Codec Name: Software Decoding, Hardware Decoding
H264: Supported, Supported
VP9: Supported, Supported
VP8: Supported, Unsupported
AV1: Supported, Unsupported
HEVC: Supported, Supported
AAC: Supported, Unsupported
MP3: Supported, Unsupported
Opus: Supported, Unsupported
Vorbis: Supported, Unsupported
FLAC: Supported, Unsupported
Wave: Supported, Unsupported
Output Devices
Name: Group, Vendor, State, Preferred, Format, Channels, Rate, Latency
Family 17h/19h/1ah HD Audio Controller Analog Stereo: /devices/pci0000:00/0000:00:08.1/0000:08:00.6/sound/card1, Advanced Micro Devices, Inc. [AMD], Enabled, All, default: F32LE, support: S16LE S16BE F32LE F32BE, 2, default: 48000, support: 1 - 384000, 0 - 0
Input Devices
Name: Group, Vendor, State, Preferred, Format, Channels, Rate, Latency
Monitor of Family 17h/19h/1ah HD Audio Controller Analog Stereo: /devices/pci0000:00/0000:00:08.1/0000:08:00.6/sound/card1, Advanced Micro Devices, Inc. [AMD], Enabled, All, default: F32LE, support: S16LE S16BE F32LE F32BE, 2, default: 48000, support: 1 - 384000, 0 - 0
Family 17h/19h/1ah HD Audio Controller Analog Stereo: /devices/pci0000:00/0000:00:08.1/0000:08:00.6/sound/card1, Advanced Micro Devices, Inc. [AMD], Unplugged, None, default: F32LE, support: S16LE S16BE F32LE F32BE, 2, default: 48000, support: 1 - 384000, 0 - 0

Enumerate database
Content Decryption Modules Information
Key System Name: Video Robustness, Audio Robustness, Capabilities, Clear Lead, HDCP 2.2 Compatible
org.w3.clearkey: {"persistent":"Optional","distinctive":"NotAllowed","sessionType":"[Temporary]","codec":{"decodingAndDecrypting":[],"decryptingOnly":["h264(all)","aac(all)","flac(all)","opus(all)","vp9(all)","av1(all)","vorbis(all)","vp8(all)"]}}, No, No
		

Last edited by lenhuppe (2025-04-03 23:24:13)

Offline

#4 2025-04-03 23:36:12

Xephon
Member
Registered: 2024-12-22
Posts: 46

Re: SOLVED Firefox 137 support for HEVC broken?

Nothing looks suspicious. Hardware decoding is supported.

What happens when you try to play a video?
If you launch firefox from the terminal and load a video does it show any errors?

Offline

#5 Yesterday 00:12:40

lenhuppe
Member
From: New Hampshire USA
Registered: 2018-12-10
Posts: 296
Website

Re: SOLVED Firefox 137 support for HEVC broken?

Xephon wrote:

Nothing looks suspicious. Hardware decoding is supported.

What happens when you try to play a video?
If you launch firefox from the terminal and load a video does it show any errors?

On youtube I get a video loading indicator (spinning wheel) but the video never starts.

If I try to open an mp4 file via ctrl-o I get the video controls but the video does not play.

If I try to open an mp4 file from the command line I get a blank tab which never loads.

Offline

#6 Yesterday 00:18:29

waffle32
Member
Registered: 2024-12-21
Posts: 2

Re: SOLVED Firefox 137 support for HEVC broken?

I'm encountering this issue too after Firefox 137.0 upgrade.

Trying display: wayland
Trying display: x11
vainfo: VA-API version: 1.22 (libva 2.22.0)
vainfo: Driver version: VA-API NVDEC driver [direct backend]
vainfo: Supported profile and entrypoints
      VAProfileMPEG2Simple            :	VAEntrypointVLD
      VAProfileMPEG2Main              :	VAEntrypointVLD
      VAProfileVC1Simple              :	VAEntrypointVLD
      VAProfileVC1Main                :	VAEntrypointVLD
      VAProfileVC1Advanced            :	VAEntrypointVLD
      VAProfileH264Main               :	VAEntrypointVLD
      VAProfileH264High               :	VAEntrypointVLD
      VAProfileH264ConstrainedBaseline:	VAEntrypointVLD
      VAProfileHEVCMain               :	VAEntrypointVLD
      VAProfileVP8Version0_3          :	VAEntrypointVLD
      VAProfileVP9Profile0            :	VAEntrypointVLD
      VAProfileHEVCMain10             :	VAEntrypointVLD
      VAProfileHEVCMain12             :	VAEntrypointVLD
Graphics
Features
Window Device Pixel Ratios	1.25
Compositing	WebRender
Font Visibility Debug Info	Linux Unknown - ID=arch
Asynchronous Pan/Zoom	wheel input enabled; scrollbar drag enabled; keyboard enabled; autoscroll enabled; smooth pinch-zoom enabled
WebGL 1 Driver WSI Info	outOfProcess: false
inProcess: true
EGL_VENDOR: NVIDIA
EGL_VERSION: 1.5
EGL_EXTENSIONS: EGL_ANDROID_native_fence_sync EGL_EXT_buffer_age EGL_EXT_client_sync EGL_EXT_create_context_robustness EGL_EXT_image_dma_buf_import EGL_EXT_image_dma_buf_import_modifiers EGL_MESA_image_dma_buf_export EGL_EXT_output_base EGL_EXT_stream_acquire_mode EGL_EXT_sync_reuse EGL_IMG_context_priority EGL_KHR_config_attribs EGL_KHR_create_context_no_error EGL_KHR_context_flush_control EGL_KHR_create_context EGL_KHR_fence_sync EGL_KHR_get_all_proc_addresses EGL_KHR_partial_update EGL_KHR_swap_buffers_with_damage EGL_KHR_no_config_context EGL_KHR_gl_colorspace EGL_KHR_gl_renderbuffer_image EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_3D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_image EGL_KHR_image_base EGL_KHR_image_pixmap EGL_KHR_reusable_sync EGL_KHR_stream EGL_KHR_stream_attrib EGL_KHR_stream_consumer_gltexture EGL_KHR_stream_cross_process_fd EGL_KHR_stream_fifo EGL_KHR_stream_producer_eglsurface EGL_KHR_surfaceless_context EGL_KHR_wait_sync EGL_NV_nvrm_fence_sync EGL_NV_post_sub_buffer EGL_NV_quadruple_buffer EGL_NV_stream_consumer_eglimage EGL_NV_stream_cross_display EGL_NV_stream_cross_object EGL_NV_stream_cross_process EGL_NV_stream_cross_system EGL_NV_stream_dma EGL_NV_stream_flush EGL_NV_stream_metadata EGL_NV_stream_remote EGL_NV_stream_reset EGL_NV_stream_socket EGL_NV_stream_socket_inet EGL_NV_stream_socket_unix EGL_NV_stream_sync EGL_NV_stream_fifo_next EGL_NV_stream_fifo_synchronous EGL_NV_stream_consumer_gltexture_yuv EGL_NV_stream_attrib EGL_NV_stream_origin EGL_NV_system_time EGL_NV_output_drm_flip_event EGL_NV_triple_buffer EGL_NV_robustness_video_memory_purge EGL_EXT_present_opaque EGL_WL_bind_wayland_display EGL_WL_wayland_eglstream
EGL_EXTENSIONS(nullptr): EGL_EXT_platform_base EGL_EXT_device_base EGL_EXT_device_enumeration EGL_EXT_device_query EGL_KHR_client_get_all_proc_addresses EGL_EXT_client_extensions EGL_KHR_debug EGL_KHR_platform_x11 EGL_EXT_platform_x11 EGL_EXT_platform_device EGL_MESA_platform_surfaceless EGL_EXT_explicit_device EGL_KHR_platform_wayland EGL_EXT_platform_wayland EGL_KHR_platform_gbm EGL_MESA_platform_gbm EGL_EXT_platform_xcb
WebGL 1 Driver Renderer	NVIDIA Corporation -- NVIDIA GeForce GTX 1070/PCIe/SSE2
WebGL 1 Driver Version	4.6.0 NVIDIA 570.133.07
WebGL 1 Driver Extensions	GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_EGL_image_storage GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_multiview_texture_multisample GL_EXT_multiview_timer_query GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_import_sync_object GL_NV_robustness_video_memory_purge GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_fd GL_NV_memory_object_sparse GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_fd GL_NV_timeline_semaphore GL_KHR_shader_subgroup GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NVX_blend_equation_advanced_multi_draw_buffers GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_clip_space_w_scaling GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_conservative_raster_pre_snap_triangles GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_program_multiview GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_memory_attachment GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_float64 GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_shader_subgroup_partitioned GL_NV_stereo_view_rendering GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_uniform_buffer_std430_layout GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NV_viewport_swizzle GL_NVX_conditional_render GL_NV_gpu_multicast GL_NVX_progress_fence GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OES_EGL_image GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum 
WebGL 1 Extensions	ANGLE_instanced_arrays EXT_blend_minmax EXT_color_buffer_half_float EXT_depth_clamp EXT_float_blend EXT_frag_depth EXT_shader_texture_lod EXT_sRGB EXT_texture_compression_bptc EXT_texture_compression_rgtc EXT_texture_filter_anisotropic MOZ_debug OES_element_index_uint OES_fbo_render_mipmap OES_standard_derivatives OES_texture_float OES_texture_float_linear OES_texture_half_float OES_texture_half_float_linear OES_vertex_array_object WEBGL_color_buffer_float WEBGL_compressed_texture_etc WEBGL_compressed_texture_s3tc WEBGL_compressed_texture_s3tc_srgb WEBGL_debug_renderer_info WEBGL_debug_shaders WEBGL_depth_texture WEBGL_draw_buffers WEBGL_lose_context
WebGL 2 Driver WSI Info	outOfProcess: false
inProcess: true
EGL_VENDOR: NVIDIA
EGL_VERSION: 1.5
EGL_EXTENSIONS: EGL_ANDROID_native_fence_sync EGL_EXT_buffer_age EGL_EXT_client_sync EGL_EXT_create_context_robustness EGL_EXT_image_dma_buf_import EGL_EXT_image_dma_buf_import_modifiers EGL_MESA_image_dma_buf_export EGL_EXT_output_base EGL_EXT_stream_acquire_mode EGL_EXT_sync_reuse EGL_IMG_context_priority EGL_KHR_config_attribs EGL_KHR_create_context_no_error EGL_KHR_context_flush_control EGL_KHR_create_context EGL_KHR_fence_sync EGL_KHR_get_all_proc_addresses EGL_KHR_partial_update EGL_KHR_swap_buffers_with_damage EGL_KHR_no_config_context EGL_KHR_gl_colorspace EGL_KHR_gl_renderbuffer_image EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_3D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_image EGL_KHR_image_base EGL_KHR_image_pixmap EGL_KHR_reusable_sync EGL_KHR_stream EGL_KHR_stream_attrib EGL_KHR_stream_consumer_gltexture EGL_KHR_stream_cross_process_fd EGL_KHR_stream_fifo EGL_KHR_stream_producer_eglsurface EGL_KHR_surfaceless_context EGL_KHR_wait_sync EGL_NV_nvrm_fence_sync EGL_NV_post_sub_buffer EGL_NV_quadruple_buffer EGL_NV_stream_consumer_eglimage EGL_NV_stream_cross_display EGL_NV_stream_cross_object EGL_NV_stream_cross_process EGL_NV_stream_cross_system EGL_NV_stream_dma EGL_NV_stream_flush EGL_NV_stream_metadata EGL_NV_stream_remote EGL_NV_stream_reset EGL_NV_stream_socket EGL_NV_stream_socket_inet EGL_NV_stream_socket_unix EGL_NV_stream_sync EGL_NV_stream_fifo_next EGL_NV_stream_fifo_synchronous EGL_NV_stream_consumer_gltexture_yuv EGL_NV_stream_attrib EGL_NV_stream_origin EGL_NV_system_time EGL_NV_output_drm_flip_event EGL_NV_triple_buffer EGL_NV_robustness_video_memory_purge EGL_EXT_present_opaque EGL_WL_bind_wayland_display EGL_WL_wayland_eglstream
EGL_EXTENSIONS(nullptr): EGL_EXT_platform_base EGL_EXT_device_base EGL_EXT_device_enumeration EGL_EXT_device_query EGL_KHR_client_get_all_proc_addresses EGL_EXT_client_extensions EGL_KHR_debug EGL_KHR_platform_x11 EGL_EXT_platform_x11 EGL_EXT_platform_device EGL_MESA_platform_surfaceless EGL_EXT_explicit_device EGL_KHR_platform_wayland EGL_EXT_platform_wayland EGL_KHR_platform_gbm EGL_MESA_platform_gbm EGL_EXT_platform_xcb
WebGL 2 Driver Renderer	NVIDIA Corporation -- NVIDIA GeForce GTX 1070/PCIe/SSE2
WebGL 2 Driver Version	3.2.0 NVIDIA 570.133.07
WebGL 2 Driver Extensions	GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_EGL_image_storage GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_multiview_texture_multisample GL_EXT_multiview_timer_query GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_import_sync_object GL_NV_robustness_video_memory_purge GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_fd GL_NV_memory_object_sparse GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_fd GL_NV_timeline_semaphore GL_KHR_shader_subgroup GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NVX_blend_equation_advanced_multi_draw_buffers GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_clip_space_w_scaling GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_conservative_raster_pre_snap_triangles GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_program_multiview GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_memory_attachment GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_float64 GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_shader_subgroup_partitioned GL_NV_stereo_view_rendering GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_uniform_buffer_std430_layout GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NV_viewport_swizzle GL_NVX_conditional_render GL_NV_gpu_multicast GL_NVX_progress_fence GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OES_EGL_image GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
WebGL 2 Extensions	EXT_color_buffer_float EXT_depth_clamp EXT_float_blend EXT_texture_compression_bptc EXT_texture_compression_rgtc EXT_texture_filter_anisotropic MOZ_debug OES_draw_buffers_indexed OES_texture_float_linear OVR_multiview2 WEBGL_compressed_texture_etc WEBGL_compressed_texture_s3tc WEBGL_compressed_texture_s3tc_srgb WEBGL_debug_renderer_info WEBGL_debug_shaders WEBGL_lose_context
Window Protocol	x11
Desktop Environment	kde
Target Frame Rate	180
WebGPU Default Adapter	{
  "navigator.gpu": null
}
WebGPU Fallback Adapter	{
  "navigator.gpu": null
}
GPU #1
Active	Yes
Description	NVIDIA GeForce GTX 1070/PCIe/SSE2
Vendor ID	0x10de
Device ID	0x1b81
Driver Vendor	nvidia/unknown
Driver Version	570.133.7.0
RAM	0
GPU #2
Active	No
Vendor ID	0x8086
Device ID	0x1912
Diagnostics
AzureCanvasBackend	skia
AzureContentBackend	skia
AzureFallbackCanvasBackend	skia
CMSOutputProfile	AAAE0GxjbXMEQAAAbW50clJHQiBYWVogB+gADAADAAAAAgAuYWNzcEFQUEwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAEAAPbWAAEAAAAA0y1sY21zRHOoZ/hU9RMpU+DkSwRj5AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAOZGVzYwAAASwAAAAsY3BydAAAAVgAAAA0d3RwdAAAAYwAAAAUY2hhZAAAAaAAAAAsclhZWgAAAcwAAAAUYlhZWgAAAeAAAAAUZ1hZWgAAAfQAAAAUclRSQwAAAggAAAAQZ1RSQwAAAggAAAAQYlRSQwAAAggAAAAQY2hybQAAAhgAAAAkZG1kZAAAAjwAAAAsZG1uZAAAAmgAAAA4bWV0YQAAAqAAAAIubWx1YwAAAAAAAAABAAAADEVOdXMAAAAQAAAAHABRADIANwBHADMAWABNAE5tbHVjAAAAAAAAAAEAAAAMRU51cwAAABgAAAAcAE4AbwAgAGMAbwBwAHkAcgBpAGcAaAB0WFlaIAAAAAAAAPbWAAEAAAAA0y1zZjMyAAAAAAABC7cAAAWW///zVgAABykAAP3X///7tv///aUAAAPaAADA9lhZWiAAAAAAAACKfgAAP6cAAAEhWFlaIAAAAAAAACbDAAAPvAAAw7NYWVogAAAAAAAARZUAALCdAAAOWHBhcmEAAAAAAAAAAAACAABjaHJtAAAAAAADAAAAAK2AAABQAAAAP4AAALBAAAAmQAAADsBtbHVjAAAAAAAAAAEAAAAMRU51cwAAABAAAAAcAFEAMgA3AEcAMwBYAE0ATm1sdWMAAAAAAAAAAQAAAAxFTnVzAAAAHAAAABwAVQBuAGsAbgBvAHcAbgAgAHYAZQBuAGQAbwByZGljdAAAAAAAAAAJAAAAEAAAAKAAAAAWAAAAtgAAABQAAADKAAAAFAAAAN4AAAAUAAAA8gAAABYAAAEIAAAADgAAARYAAAAWAAABLAAAAAgAAAE0AAAAEAAAAUQAAABAAAABhAAAABQAAAGYAAAAEAAAAagAAAAWAAABvgAAABoAAAHYAAAAEgAAAeoAAAAGAAAB8AAAACIAAAISAAAAHABDAE0ARgBfAHAAcgBvAGQAdQBjAHQAYwBvAGwAbwByAGQALQBrAGQAZQBDAE0ARgBfAGIAaQBuAGEAcgB5AGMAbwBsAG8AcgBkAC0AawBkAGUAQwBNAEYAXwB2AGUAcgBzAGkAbwBuADIANAAuADAAOAAuADMARABBAFQAQQBfAHMAbwB1AHIAYwBlAGUAZABpAGQARQBEAEkARABfAG0AZAA1ADMAZAA4ADEAYgBiADcANQA3AGMAMgA4AGIANwA1AGQAYQBmADYAOQBiADkAZABlAGQAMgBkADMAOQA2ADEAYgBFAEQASQBEAF8AbQBvAGQAZQBsAFEAMgA3AEcAMwBYAE0ATgBFAEQASQBEAF8AcwBlAHIAaQBhAGwAMQBBAFAAUQA5AEoAQQAwADAAMgA1ADIANABFAEQASQBEAF8AbQBuAGYAdABBAE8AQwBFAEQASQBEAF8AbQBhAG4AdQBmAGEAYwB0AHUAcgBlAHIAVQBuAGsAbgBvAHcAbgAgAHYAZQBuAGQAbwByAAA=
Display0	2560x1440@180Hz scales:1.000000|1.250000
DisplayCount	1
Font Visibility Debug Info	Linux Unknown - ID=arch
Decision Log
HW_COMPOSITING	
default	available		
OPENGL_COMPOSITING	
default	available		
WEBRENDER	
default	available		
user	force_enabled	Force enabled by pref	
WEBRENDER_COMPOSITOR	
default	disabled	Disabled by default	Blocklisted; failure code FEATURE_FAILURE_DISABLED
env	blocklisted	Blocklisted by gfxInfo	Blocklisted; failure code FEATURE_FAILURE_WEBRENDER_COMPOSITOR_DISABLED
WEBRENDER_PARTIAL	
default	available		
env	blocklisted	Blocklisted by gfxInfo	Blocklisted; failure code FEATURE_ROLLOUT_WR_PARTIAL_PRESENT_NVIDIA_BINARY
WEBRENDER_SHADER_CACHE	
default	disabled	Disabled by default	Blocklisted; failure code FEATURE_FAILURE_DISABLED
WEBRENDER_OPTIMIZED_SHADERS	
default	available		
WEBRENDER_ANGLE	
default	available		
env	unavailable	OS not supported	Blocklisted; failure code FEATURE_FAILURE_OS_NOT_SUPPORTED
WEBRENDER_DCOMP_PRESENT	
default	available		
user	disabled	User disabled via pref	Blocklisted; failure code FEATURE_FAILURE_DCOMP_PREF_DISABLED
env	unavailable	Requires GPU process	Blocklisted; failure code FEATURE_FAILURE_NO_GPU_PROCESS
runtime	unavailable	Requires ANGLE	Blocklisted; failure code FEATURE_FAILURE_DCOMP_NOT_ANGLE
WEBRENDER_SCISSORED_CACHE_CLEARS	
default	available		
WEBGPU	
default	available		
runtime	blocked	WebGPU cannot be enabled in release or beta	Blocklisted; failure code WEBGPU_DISABLE_RELEASE_OR_BETA
X11_EGL	
default	available		
DMABUF	
default	available		
HARDWARE_VIDEO_DECODING	
default	available		
user	force_enabled	Force enabled by pref	
env	blocklisted	Blocklisted by gfxInfo	Blocklisted; failure code FEATURE_HARDWARE_VIDEO_DECODING_NO_LINUX_NVIDIA
HW_DECODED_VIDEO_ZERO_COPY	
default	available		
VP8_HW_DECODE	
default	available		
VP9_HW_DECODE	
default	available		
DMABUF_SURFACE_EXPORT	
default	available		
BACKDROP_FILTER	
default	available		
CANVAS_RENDERER_THREAD	
default	available		
ACCELERATED_CANVAS2D	
default	available		
H264_HW_DECODE	
default	available		
AV1_HW_DECODE	
default	available		
env	blocklisted	#BLOCKLIST_FEATURE_FAILURE_VIDEO_DECODING_MISSING	Blocklisted; failure code FEATURE_FAILURE_VIDEO_DECODING_MISSING
HEVC_HW_DECODE	
default	available		
REMOTE_CANVAS	
default	disabled	Disabled via pref	Blocklisted; failure code FEATURE_FAILURE_DISABLED
env	unavailable-no-gpu-process	Disabled without GPU process	Blocklisted; failure code FEATURE_REMOTE_CANVAS_NO_GPU_PROCESS
runtime	blocked	Platform not supported	Blocklisted; failure code FEATURE_REMOTE_CANVAS_NOT_WINDOWS
DMABUF_WEBGL	
default	available		
env	blocked	Blocklisted by gfxInfo	Blocklisted due to known issues: bug 1924578
Failure Log
(#0) Error	RenderCompositorSWGL failed mapping default framebuffer, no dt

Everything worked fine on Firefox 136. On NVIDIA proprietary driver version 570.133.07-2. YouTube videos refuse to play when the play button is clicked - other HTML video loads a black screen.

It does still work on a new Firefox profile, but not on my arkenfox user.js-hardened one with adblock disabled. I'm not sure why.

What preferences have changed that could be causing an issue? I have ffmpeg, x265 installed.

Last edited by waffle32 (Yesterday 00:21:38)

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#7 Yesterday 06:44:51

Xephon
Member
Registered: 2024-12-22
Posts: 46

Re: SOLVED Firefox 137 support for HEVC broken?

@waffle32, in your case the problem is probably

HARDWARE_VIDEO_DECODING	default	available		
			user	force_enabled	Force enabled by pref	
			env	blocklisted	Blocklisted by gfxInfo	Blocklisted; failure code FEATURE_HARDWARE_VIDEO_DECODING_NO_LINUX_NVIDIA

I assume you use libva-nvidia-driver. According to https://github.com/elFarto/nvidia-vaapi … issues/358

Firefox 137 dropped media.ffmpeg.vaapi.enabled option and replaced it by media.hardware-video-decoding.force-enabled

@lenhuppe, create a new profile in firefox and see if it helps
Also check firefox console (Ctrl+Shift+I) for errors when loading a file

Last edited by Xephon (Yesterday 06:54:18)

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#8 Yesterday 10:57:39

lenhuppe
Member
From: New Hampshire USA
Registered: 2018-12-10
Posts: 296
Website

Re: SOLVED Firefox 137 support for HEVC broken?

Xephon wrote:

@lenhuppe, create a new profile in firefox and see if it helps
Also check firefox console (Ctrl+Shift+I) for errors when loading a file

When I tried to load an mp4 file from local the console was blank. I see the video controls but nothing loads.
When I tried playing a youtue video the console went wild. I saw a lot of "unreachable code after return statement."

I found information about possible javascript source mapping issues but I don't know how to troubleshoot javascript.

BTW firefox 137 is working fine on my M1 macbook pro.

Last edited by lenhuppe (Yesterday 10:58:25)

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#9 Yesterday 11:56:02

Xephon
Member
Registered: 2024-12-22
Posts: 46

Re: SOLVED Firefox 137 support for HEVC broken?

lenhuppe wrote:

BTW firefox 137 is working fine on my M1 macbook pro

It also works on my AMDGPU without any issues. So it's neither firefox nor AMD problem.

How much video memory did you allocate for your iGPU?
Did you try a new profile?

Is there any output of

journalctl | grep -e 'firefox.*Error'

Last edited by Xephon (Yesterday 12:07:53)

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#10 Yesterday 12:32:26

lenhuppe
Member
From: New Hampshire USA
Registered: 2018-12-10
Posts: 296
Website

Re: SOLVED Firefox 137 support for HEVC broken?

Xephon wrote:
lenhuppe wrote:

BTW firefox 137 is working fine on my M1 macbook pro

It also works on my AMDGPU without any issues. So it's neither firefox nor AMD problem.

How much video memory did you allocate for your iGPU?
Did you try a new profile?

Is there any output of

journalctl | grep -e 'firefox.*Error'

I have and AMD Ryzen and in my firmware 'UMA Frame Buffer Size' is set to 4GB. According to nvtop that 4GB is barely being used.
I have also gone into about:support and refreshed multiple times. This is my test system and firefox is as bare bones as I can get it.

journalctl | grep -ie 'firefox.*Error
-->'
Apr 03 19:11:39 lurch firefox.desktop[1897]: libva error: vaGetDriverNames() failed with operation failed
Apr 03 19:59:28 lurch firefox.desktop[11418]: libva error: vaGetDriverNames() failed with operation failed
Apr 04 06:15:31 lurch firefox.desktop[2228]: libva error: vaGetDriverNames() failed with operation failed
Apr 04 06:15:53 lurch firefox.desktop[2654]: libva error: vaGetDriverNames() failed with operation failed
Apr 04 06:30:29 lurch firefox.desktop[1519]: libva error: vaGetDriverNames() failed with operation failed
Apr 04 06:56:14 lurch firefox.desktop[7092]: libva error: vaGetDriverNames() failed with operation failed
Apr 04 08:11:27 lurch firefox.desktop[1564]: libva error: vaGetDriverNames() failed with operation failed
Apr 04 08:16:34 lurch firefox.desktop[1941]: libva error: vaGetDriverNames() failed with operation failed

Last edited by lenhuppe (Yesterday 12:37:45)

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#11 Yesterday 14:33:11

Xephon
Member
Registered: 2024-12-22
Posts: 46

Re: SOLVED Firefox 137 support for HEVC broken?

That's weird. libva error from a .desktop file. Did you set MOZ_DRM_DEVICE variable?

Provide output of

ls -l /dev/dri/renderD*

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#12 Yesterday 14:47:29

lenhuppe
Member
From: New Hampshire USA
Registered: 2018-12-10
Posts: 296
Website

Re: SOLVED Firefox 137 support for HEVC broken?

Xephon wrote:

That's weird. libva error from a .desktop file. Did you set MOZ_DRM_DEVICE variable?

Provide output of

ls -l /dev/dri/renderD*
ls -l /dev/dri/renderD*
-->
crw-rw-rw- 1 root render 226, 128 Apr  4 09:51 /dev/dri/renderD128

I have these settiings:

/etc/profile.d/mozilla.sh
-->
export MOZ_ENABLE_WAYLAND=1
export MOZ_DRM_DEVICE=/dev/dri/card1

I came to those setiings after much googling.

Changing MOZ_DRM_DEVICE from /dev/dri/card1 to /dev/dri/renderD128 seems to have fixed it.

Much appreciated

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#13 Yesterday 17:59:01

V1del
Forum Moderator
Registered: 2012-10-16
Posts: 24,223

Re: SOLVED Firefox 137 support for HEVC broken?

You could also just not hardcode stuff like this which will then automatically pick up things correctly in the vast majority of cases (you shouldn't need the MOZ_ENABLE_WAYLAND either anymore)

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#14 Today 01:11:27

lenhuppe
Member
From: New Hampshire USA
Registered: 2018-12-10
Posts: 296
Website

Re: SOLVED Firefox 137 support for HEVC broken?

V1del wrote:

You could also just not hardcode stuff like this which will then automatically pick up things correctly in the vast majority of cases (you shouldn't need the MOZ_ENABLE_WAYLAND either anymore)

I can confirm that MOZ_ENABLE_WAYLAND and MOZ_DRM_DEVICE do not need to be set when running Firefox 137 on Gnome 48

Last edited by lenhuppe (Today 09:37:55)

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