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Hi everyone, I use x11vnc on my desktop to be able to run games remotely. With a real mouse, everything is fine, but with vnc, it seems that the mouse cannot be attached to the center when rotating (In rotation mode, the pointer starts to double, with one pointer in the center), which makes it almost impossible to control the camera. I've tried various x11vnc options, but it seems like it's useless or I don't understand something. It seems to me that the rotation processing in world of warcraft is implemented as follows: left/right mouse button -> a rotation mode -> set the pointer to the center -> check the offset after a while -> rotate using transition matrices or quaternions. And apparently the root of the problem lies in the inability for the game client to set the position of the virtual cursor, is it possible to change this behavior? Thank you for your attention and have a nice day!
Last edited by Unkn0wn-M1K3 (2025-05-11 02:12:42)
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