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I am more or less new to having pure arch, and am struggling to run the game called "The Finals"
Issue:
I tried running the game on Experimental/Hotfix proton and it's usually just gets stuck on loading Denuvo
I was able to run a game when I was using preconfigured arch based distro called Omarchy, which was around month ago
Main problem for me is lack of understanding how it all works and how to debug it properly
I am going to list the specs, and then list the things I've tried
Specs and drivers:
~ ❯ uname -r
6.17.8-arch1-1
~ ❯ inxi -Gxxx
Graphics:
Device-1: NVIDIA GA106M [GeForce RTX 3060 Mobile / Max-Q] vendor: ASUSTeK
driver: nvidia v: 580.105.08 arch: Ampere pcie: speed: 8 GT/s lanes: 8
ports: active: none empty: DP-1,DP-2 bus-ID: 01:00.0 chip-ID: 10de:2520
class-ID: 0300
Device-2: Advanced Micro Devices [AMD/ATI] Cezanne [Radeon Vega Series /
Radeon Mobile Series] vendor: ASUSTeK driver: amdgpu v: kernel arch: GCN-5
pcie: speed: 8 GT/s lanes: 16 ports: active: eDP-1 empty: HDMI-A-1
bus-ID: 06:00.0 chip-ID: 1002:1638 class-ID: 0300 temp: 55.0 C
Display: wayland server: Xwayland v: 24.1.9 compositor: Hyprland v: 0.52.1
driver: X: loaded: modesetting alternate: fbdev,nouveau,nv,vesa
dri: radeonsi gpu: amdgpu display-ID: 1
Monitor-1: eDP-1 model: ChiMei InnoLux 0x152a res: 2560x1440 dpi: 189
size: 344x193mm (13.54x7.6") diag: 394mm (15.5") modes: max: 2560x1440
min: 640x480
API: EGL v: 1.5 hw: drv: nvidia drv: amd radeonsi platforms: device: 0
drv: nvidia device: 2 drv: radeonsi device: 3 drv: swrast gbm: drv: nvidia
surfaceless: drv: nvidia wayland: drv: radeonsi x11: drv: radeonsi
inactive: device-1
API: OpenGL v: 4.6.0 compat-v: 4.5 vendor: amd mesa v: 25.2.7-arch1.1
glx-v: 1.4 direct-render: yes renderer: AMD Radeon Graphics (radeonsi
renoir ACO DRM 3.64 6.17.8-arch1-1) device-ID: 1002:1638
API: Vulkan v: 1.4.328 layers: 7 surfaces: N/A device: 0
type: integrated-gpu hw: amd driver: mesa radv device-ID: 1002:1638
device: 1 type: discrete-gpu driver: nvidia device-ID: 10de:2520
Info: Tools: api: eglinfo, glxinfo, vulkaninfo
gpu: nvidia-settings,nvidia-smi x11: xprop,xrandr
~ ❯ pacman -Qs nvidia
local/egl-gbm 1.1.2.1-1
The GBM EGL external platform library
local/egl-wayland 4:1.1.20-1
EGLStream-based Wayland external platform
local/egl-x11 1.0.3-1
NVIDIA XLib and XCB EGL Platform Library
local/lib32-nvidia-utils 580.105.08-1
NVIDIA drivers utilities (32-bit)
local/libvdpau 1.5-3
Nvidia VDPAU library
local/libxnvctrl 580.105.08-1
NVIDIA NV-CONTROL X extension
local/linux-firmware-nvidia 20251111-1
Firmware files for Linux - Firmware for NVIDIA GPUs and SoCs
local/nvidia 580.105.08-4
NVIDIA kernel modules
local/nvidia-prime 1.0-5
NVIDIA Prime Render Offload configuration and utilities
local/nvidia-settings 580.105.08-1
Tool for configuring the NVIDIA graphics driver
local/nvidia-utils 580.105.08-4
NVIDIA drivers utilities
~ ❯ nvidia-smi
Thu Nov 27 03:13:01 2025
+-----------------------------------------------------------------------------------------+
| NVIDIA-SMI 580.105.08 Driver Version: 580.105.08 CUDA Version: 13.0 |
+-----------------------------------------+------------------------+----------------------+
| GPU Name Persistence-M | Bus-Id Disp.A | Volatile Uncorr. ECC |
| Fan Temp Perf Pwr:Usage/Cap | Memory-Usage | GPU-Util Compute M. |
| | | MIG M. |
|=========================================+========================+======================|
| 0 NVIDIA GeForce RTX 3060 ... Off | 00000000:01:00.0 Off | N/A |
| N/A 51C P0 752W / 80W | 13MiB / 6144MiB | 8% Default |
| | | N/A |
+-----------------------------------------+------------------------+----------------------+
+-----------------------------------------------------------------------------------------+
| Processes: |
| GPU GI CI PID Type Process name GPU Memory |
| ID ID Usage |
|=========================================================================================|
| 0 N/A N/A 739 G Hyprland 2MiB |
+-----------------------------------------------------------------------------------------+
~ ❯ nvidia-smi
Thu Nov 27 03:13:12 2025
+-----------------------------------------------------------------------------------------+
| NVIDIA-SMI 580.105.08 Driver Version: 580.105.08 CUDA Version: 13.0 |
+-----------------------------------------+------------------------+----------------------+
| GPU Name Persistence-M | Bus-Id Disp.A | Volatile Uncorr. ECC |
| Fan Temp Perf Pwr:Usage/Cap | Memory-Usage | GPU-Util Compute M. |
| | | MIG M. |
|=========================================+========================+======================|
| 0 NVIDIA GeForce RTX 3060 ... Off | 00000000:01:00.0 Off | N/A |
| N/A 52C P0 23W / 80W | 13MiB / 6144MiB | 0% Default |
| | | N/A |
+-----------------------------------------+------------------------+----------------------+
+-----------------------------------------------------------------------------------------+
| Processes: |
| GPU GI CI PID Type Process name GPU Memory |
| ID ID Usage |
|=========================================================================================|
| 0 N/A N/A 739 G Hyprland 2MiB |
+-----------------------------------------------------------------------------------------+
~ ❯ pacman -Qs amd
local/amd-ucode 20251111-1
Microcode update image for AMD CPUs
local/lib32-vulkan-radeon 1:25.2.7-1
Open-source Vulkan driver for AMD GPUs - 32-bit
local/libteam 1.32-3
Library for controlling team network device
local/linux-firmware-amdgpu 20251111-1
Firmware files for Linux - Firmware for AMD Radeon GPUs
local/vulkan-radeon 1:25.2.7-1
Open-source Vulkan driver for AMD GPUsWhat I've tried:
Proton Experimental/Hotfix/Proton 8
I have games installed on native steam and flathub version
Tried running the game and steam with prime-run
Tried using suggested options from ProtonDB reviews on the game, most of which don't even start
Also, rarely it doesn't get stuck and shows me this crash report dump:
On native steam:
…/Local/Temp ❯ strings THEIA_12705360_404.dmp | head
MDMP
C'i
PACKRDMP
^]!i
^hvH
SIGSYS, rax 0x3a, rip 0x700002b9be31.
90uRB
SXPF
ftware.Steam/.log
90uRBOn flathub version:
…/Local/Temp ✗ strings THEIA_3194307_408.dmp | head
MDMP
PACKRDMP
=]xF
^]!ixH
SIGSYS, rax 0x39, rip 0x700002b9be31.
JlCV
SXPF
JlCV
F1f
SXPFI honestly don't have a slightest idea what's that about, but maybe it's a clue to you
If more info on something needed I am happy to paste it here
Offline
What do you get from
vukaninfo --summary #vulkan-toolsAnd try running the game with
PROTON_LOG=1 %command%in the launch options and post the log you get in your home dir. Also note https://www.protondb.com/app/2073850 there are various reports of needing some non-standard flags potentially.
Offline
For vulkaninfo:
==========
VULKANINFO
==========
Vulkan Instance Version: 1.4.328
Instance Extensions: count = 25
-------------------------------
VK_EXT_acquire_drm_display : extension revision 1
VK_EXT_acquire_xlib_display : extension revision 1
VK_EXT_debug_report : extension revision 10
VK_EXT_debug_utils : extension revision 2
VK_EXT_direct_mode_display : extension revision 1
VK_EXT_display_surface_counter : extension revision 1
VK_EXT_headless_surface : extension revision 1
VK_EXT_surface_maintenance1 : extension revision 1
VK_EXT_swapchain_colorspace : extension revision 5
VK_KHR_device_group_creation : extension revision 1
VK_KHR_display : extension revision 23
VK_KHR_external_fence_capabilities : extension revision 1
VK_KHR_external_memory_capabilities : extension revision 1
VK_KHR_external_semaphore_capabilities : extension revision 1
VK_KHR_get_display_properties2 : extension revision 1
VK_KHR_get_physical_device_properties2 : extension revision 2
VK_KHR_get_surface_capabilities2 : extension revision 1
VK_KHR_portability_enumeration : extension revision 1
VK_KHR_surface : extension revision 25
VK_KHR_surface_protected_capabilities : extension revision 1
VK_KHR_wayland_surface : extension revision 6
VK_KHR_xcb_surface : extension revision 6
VK_KHR_xlib_surface : extension revision 6
VK_LUNARG_direct_driver_loading : extension revision 1
VK_NV_display_stereo : extension revision 1
Instance Layers: count = 7
--------------------------
VK_LAYER_MESA_device_select Linux device selection layer 1.4.303 version 1
VK_LAYER_NV_optimus NVIDIA Optimus layer 1.4.312 version 1
VK_LAYER_NV_present NVIDIA GR2608 layer 1.4.312 version 1
VK_LAYER_VALVE_steam_fossilize_32 Steam Pipeline Caching Layer 1.3.207 version 1
VK_LAYER_VALVE_steam_fossilize_64 Steam Pipeline Caching Layer 1.3.207 version 1
VK_LAYER_VALVE_steam_overlay_32 Steam Overlay Layer 1.3.207 version 1
VK_LAYER_VALVE_steam_overlay_64 Steam Overlay Layer 1.3.207 version 1
Devices:
========
GPU0:
apiVersion = 1.4.318
driverVersion = 25.2.7
vendorID = 0x1002
deviceID = 0x1638
deviceType = PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU
deviceName = AMD Radeon Graphics (RADV RENOIR)
driverID = DRIVER_ID_MESA_RADV
driverName = radv
driverInfo = Mesa 25.2.7-arch1.1
conformanceVersion = 1.4.0.0
deviceUUID = 00000000-0600-0000-0000-000000000000
driverUUID = 414d442d-4d45-5341-2d44-525600000000
GPU1:
apiVersion = 1.4.312
driverVersion = 580.105.8.0
vendorID = 0x10de
deviceID = 0x2520
deviceType = PHYSICAL_DEVICE_TYPE_DISCRETE_GPU
deviceName = NVIDIA GeForce RTX 3060 Laptop GPU
driverID = DRIVER_ID_NVIDIA_PROPRIETARY
driverName = NVIDIA
driverInfo = 580.105.08
conformanceVersion = 1.4.1.3
deviceUUID = b2fb78a8-f81f-fc0c-e630-bf512f65e9bb
driverUUID = 72b7aad8-3131-56b3-9bf3-fe41c3e1bd81Proton logs:
ERROR: ld.so: object '/home/vlad/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/vlad/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object '/home/vlad/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/vlad/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
fsync: up and running.
Fossilize INFO: Overriding serialization path: "/home/vlad/.local/share/Steam/steamapps/shadercache/2073850/fozpipelinesv6/steamapprun_pipeline_cache".
Some threads failed to suspend before timeout reached. Continuing with shutdown.
pid 40212 != 40211, skipping destruction (fork without exec?)Offline
Also, I am getting this error on crash, not always, usually it's stuck loading denuvo
The game has crashed, and terminated with exitcode: 57,005.
SID: d4jvoas2mne02c1a4o0g
TID: 1979510693539788520Offline
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