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I'm using cemu-bin from the AUR, i also tried using the appimage from the github and it wasn't any different.
It detects that my controller is connected (it shows the connected icon in input settings) when using a wired Nintendo switch pro controller, but no matter what i do it doesn't detect any inputs from it.
It's working completely fine on my previous arch installation, and it WAS working on my current installation for a little while but motion input wasn't working. It broke completely when i tried to fix it, I'm not sure exactly what i did that caused it to stop working entirely.
I set the controller up by going Options > Input settings > Controller 1 then setting the Emulated controller to Wii U GamePad and controller to "Nintendo Switch Pro Controller" (the only one that shows up) through the SDLController API.
I looked at the loaded modules on my previous and current installs and can't find any modules that should be causing it to behave differently, but for some reason when i rmmod the hid_nintendo module on my current install it stops cemu from recognising the controller is connected, which isn't the case on my old install.
The controller exists in /dev/input/by-id/usb-Nintendo_Co.__Ltd_Pro_Controller_000000000001-(event-if00/event-joystick/hidraw) and when i cat them it spits out giberish when i press the buttons/move the controller.
Please help i have no idea what else i can do to fix it
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Try if any of these works:
SDL_JOYSTICK_HIDAPI=0 cemu-binOr
SDL_HIDAPI_DISABLE_LIBUSB=1 cemu-binOr
SDL_HIDAPI_DISABLE_LIBUSB=1 SDL_JOYSTICK_HIDAPI=0 cemu-bin<49,17,III,I> Fama di loro il mondo esser non lassa;
<50,17,III,I> misericordia e giustizia li sdegna:
<51,17,III,I> non ragioniam di lor, ma guarda e passa.
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Hi, thanks for the reply :)
I tried all three suggestions unfortunately none of them made any difference, it still behaves exactly as i described in my original message
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