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#1 2026-03-08 17:58:06

gattino093
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Registered: 2024-12-31
Posts: 2

wrong triggers vallue

i've just installed arch linux on my steam deck, and i noticed that the analog triggers of device /dev/hidraw2 (the steam deck controller report on the analog triggers a value of 0.999969 instead of 1, which in some games is a problem, because the only register a value of 1, i use steam input and i tried other types of input, like sc-controller, that solved the problem, but it wont give me the same flexibility steam input gives me

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#2 2026-03-08 20:59:11

seth
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From: Don't DM me only for attention
Registered: 2012-09-03
Posts: 74,254

Re: wrong triggers vallue

https://wiki.archlinux.org/title/Steam_Deck#Controller - you'll have to use a different approach or fix the game - there's no way to intercept and adjust the *raw* device values.
https://docs.kernel.org/hid/hidraw.html

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#3 2026-03-08 21:00:46

gattino093
Member
Registered: 2024-12-31
Posts: 2

Re: wrong triggers vallue

welp, i guess i cant do anything about it then, thanks anyway

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#4 2026-03-08 21:07:09

seth
Member
From: Don't DM me only for attention
Registered: 2012-09-03
Posts: 74,254

Re: wrong triggers vallue

ITCrow-1.jpg

It's an analog controller, the value will be interpolated and that looks like an obvious float/rounding error.

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