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hi
i got a problem with xmame, i ran kxmame and then configured to use my usb joypad, but when i try run a game a get this error message: Error: joytype 1 is not available
any help???
thnxs in advance
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is the joydev module loaded?
did you check the device path for your joypad?
/dev/js0 or /dev/input/js or something like that?
i think you need to configure the path for your gamepad somewhere in the config dialog.. but i have no clue where it was..
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already check that point, device path is right. for the joypad is /dev/input/js0 and i paste that path in the config dialog...
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I too was having this problem a few months ago. I gave up because I never found a solution. My joypad works fine w/ everthing else I use it for.
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I have the following line in my ~/.xmame/xmamerc:
joytype 5
The 5 sets the type to SDL joystick. You can also test this by passing a parameter to xmame:
xmame -joytype 5 pacman
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i dont have the ~/.xmame/xmamerc !!!! so??? what can i do??
thnxs in advance
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You can create a xmamerc with the default options by first creating the ~/.xmame directory if it doesn't exist and then running:
xmame -showconfig > ~/.xmame/xmamerc
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i' have modified the xmamerc but still the same.... kxmame don't leave me run any rom because the joytype error and if i try to run a game with the -joytype 5 parameter i just can't, always got a rom missing... this is my configuration on the xmamerc:
i dont wanna give up yet.... any help???
### xmame running parameters ###
### Video Related ###
video-mode 0
fullscreen 0
arbheight 0
widthscale 1
heightscale 1
effect 0
autodouble 1
frameskipper 1
throttle 1
frames_to_run 0
sleepidle 1
autoframeskip 1
maxautoframeskip 8
frameskip 0
brightness 1.000000
pause_brightness 0.650000
gamma 1.000000
norotate 0
ror 0
rol 0
autoror 0
autorol 0
flipx 0
flipy 0
### Use additional game artwork? ###
artwork 1
use_backdrops 1
use_overlays 1
use_bezels 1
artwork_crop 0
artwork_scale 1
### Vector Games Related ###
beam 1.000000
flicker 0.000000
intensity 1.500000
antialias 1
translucency 1
hardware-vectors 1
# mngwrite <NULL> (not set)
### Aspect ratio handling ###
keepaspect 1
perfectaspect 0
displayaspectratio 1.333333
### SDL Related ###
doublebuf 1
grabinput 0
alwaysusemouse 0
cursor 1
### Video Mode Selection Related ###
### Input device options ###
joytype 5
analogstick 0
ugcicoin 0
steadykey 0
a2d_deadzone 0.300000
# ctrlr <NULL> (not set)
digital none
usbpspad 0
rapidfire 0
### Sound Related ###
samples 1
samplefreq 44100
bufsize 3.000000
volume -3
# audiodevice <NULL> (not set)
# mixerdevice <NULL> (not set)
### Digital sound related ###
# dsp-plugin <NULL> (not set)
timer 0
### Sound mixer related ###
# sound-mixer-plugin <NULL> (not set)
### File I/O-related ###
rompath /usr/share/xmame/roms
samplepath /usr/share/xmame/samples
inipath /usr/share/xmame/ini
cfg_directory $HOME/.xmame/cfg
nvram_directory $HOME/.xmame/nvram
memcard_directory $HOME/.xmame/memcard
input_directory $HOME/.xmame/inp
hiscore_directory $HOME/.xmame/hi
state_directory $HOME/.xmame/sta
artwork_directory /usr/share/xmame/artwork
snapshot_directory /usr/share/xmame/snap
diff_directory $HOME/.xmame/diff
ctrlr_directory /usr/share/xmame/ctrlr
comment_directory /usr/share/xmame/comments
cheat_file /usr/share/xmame/cheat.dat
hiscore_file /usr/share/xmame/hiscore.dat
# record <NULL> (not set)
# playback <NULL> (not set)
log 0
### MAME Related ###
defaultgame robby
language english
cheat 0
skip_gameinfo 0
validate 0
bios default
# state <NULL> (not set)
autosave 0
### Frontend Related ###
clones 1
### Internal verification list commands (only for developers) ###
### Rom Identification Related ###
### General Options ###
loadconfig 1
Last edited by bremont (2007-04-26 23:45:51)
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The rom missing error is because you have the rompath set to /usr/share/xmame/roms, which is probably not where you keep your roms. Try changing the path to the correct location. Also, the pacman game was just an example, replace it with a rom you have.
If the joystick still doesn't work, run 'xmame -help' and look to see what other numbers you can pass to -joytype.
Also, if I compile xmame on my machine, it contains a -joytype 1 options, but the xmame downloaded via pacman does not. So if all else fails, you may want to try compiling the package yourself and seeing if you can use joytype 1.
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