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I just wanted to try out danger from the deep but the game doesn't run.
I installed dangerdeep and dangerdeep-data 0.3.0 out of the community repo.
The game menu starts fine but as soon as I want to start a mission the game crashes:
dangerdeep: symbol lookup error: dangerdeep: undefined symbol: glCreateShader
I have fglrx-utils-8.37.6-1 installed. IMO fglrx-utils should replace libgl-dri completely, am I right?
btw, recompiling the game stops with an error message
Cheers Sigi
Haven't been here in a while. Still rocking Arch.
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Is that on Arch64?
What error do you get when compiling?
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No, this is on i686.
When I compile it with fglrx-utils installed I get the following error: Link
Dangerdeep builds fine if I replace fglrx-utils with libgl-dri. But when I try to run it with one of the both installed the game crashes with the error posted in the first post.
Haven't been here in a while. Still rocking Arch.
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Unfortunately I have no ATI card...
I try it on i686/sis and x86_64/nvidia.
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Unfortunately I only have an ATI
Thanks in advance, sergej!
Haven't been here in a while. Still rocking Arch.
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btw, on my machine glCreateShader defined in libGL.so from libgl-dri and nvidia-glx
Prototype is in /usr/include/GL/glext.h (mesa package)
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The game starts when I disable the shaders in ~/.dangerdeep/config, but I wanted to see the nice shader effects
Haven't been here in a while. Still rocking Arch.
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