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I have a laptop with a modern nVidia graphics card in it, and I want to run dosbox in fullscreen, having the games scale to the 1680x1050 display I have. I've been tinkering with ~/.dosboxrc (a configuration I created), and can't get it just right I suppose. When I Alt+Enter, the app goes in fullscreen, but it's centered, not scaled. What settings so I need to set in .dosboxrc to do this?
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You can try changing aspect and scaler settings in the render section of dosbox.conf , but i doubt this will result in what you want.
Another approach is to add modes like 1024x768,800x600, 640x480 , 320x240 & 320x200 in your xorg.conf .
In the sdl section of dosbox.conf use this :
fullscreen=true
fullresolution=original
When you start dosbox it will attempt to choose the screenmode from the ones listed in xorg.conf that is closest to the original mode.
The scaling will be done by your videocard/monitor this way
Sidenotes :
- low res games look a lot better in a window than full screen on modern hardware
- Test which modes are supported by your videocard / monitor
The 320x200 and 320x240 are often not supported by modern hardware.
- Dos games were written for CRTs. If you happen to have a working 14" or 15" inch CRT lying around use that as external monitor for your laptop.
Disliking systemd intensely, but not satisfied with alternatives so focusing on taming systemd.
clean chroot building not flexible enough ?
Try clean chroot manager by graysky
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I think that some outputs will scale and others won't. Using
[sdl]
fullresolution=1280x800
windowresolution=original
output=opengl
...
[render]
aspect=true
scaler=normal2x
...
works for me.
EDIT: Personally, I like the look of blurry scaling better than tiny crisp windows for my DOS games.
Last edited by pauldonnelly (2007-10-01 18:22:12)
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Right on, I'll try it when I get back!
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