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hi
i try to compile sfz (http://sfz.schattenkind.net/) and got a issue related to lua50:
everytime i try to compile lua, it seems to compile well, no warnings, no errors, but the make process of sfz does complain about undefined calls to funtions within the lualibs.
so after a while one of the developers included the lua code within the sfz code, so one could play/compile sfz without the need of downgrading lua to 5.0.3 .
but afterall the problem keeps showing up that the lib still is corrupted or functions of it are simply gone.
the compiling works, but the linker dies.
now i would ask you: does anyone know how the PKGBUILD from lua5.0.3 was like?
i do see that 5.1.2 needs patches to run for Arch, so i think this could count for 5.0.3 too.
here are some links:
the make output: http://pastebin.com/m6faace14
a PKGBUILD for sfz-svn: http://pastebin.com/d74bdddf
the link to the topic in the sfz forum(probably for aditional information): http://forum.freegamedev.net/index.php? … 8&start=20
Last edited by Wesley (2007-11-26 16:54:45)
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http://cvs.archlinux.org/cgi-bin/viewcv … cvs-markup
Seems like there was no 5.0.3, the next revision was for 5.1.
1000
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hmm, this doesnt seem to solve the problem
also it could be because this isnt 5.0.3, the error IS actually the same like when using the 5.0.3 *.a files.
EDIT
the problem is solved now, the developers fixed it so that the game gets flawlessly statical linked.
Last edited by Wesley (2007-11-26 16:54:28)
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