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#1 2008-02-01 01:58:52

theringmaster
Member
From: Air Force
Registered: 2007-07-16
Posts: 581
Website

micropolis is a must for me

I would like to see the newly open-sourced micropolis (simcity). In the AUR.

http://www.donhopkins.com/home/micropolis/


Check me out on twitter!!! twitter.com/The_Ringmaster

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#2 2008-02-01 14:31:49

sinister99
Member
Registered: 2007-04-10
Posts: 136

Re: micropolis is a must for me

I took a look at it, ran the binary, and the program was too big for my screen and wouldn't scale.  The source wouldn't compile and there was no documentation with it...

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#3 2008-02-01 23:24:12

Gilneas
Member
From: Netherlands
Registered: 2006-10-22
Posts: 320

Re: micropolis is a must for me

source wouldn't compile for me either.
the binary package loaded for me, but it was unplayable because the city view screen was only one color, so it was like playing blind.

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#4 2008-02-01 23:41:12

Gilneas
Member
From: Netherlands
Registered: 2006-10-22
Posts: 320

Re: micropolis is a must for me

I gave it another try after seeing the post here by richardj:
Linux Game Tome entry

Got the link:
http://git.zerfleddert.de/cgi-bin/gitwe … EAD;sf=tgz

extracted it, cd in to it.

cd src
make
cp sim/sim ../res
cd ..
./Micropolis

worked great this time.

Last edited by Gilneas (2008-02-02 00:04:48)

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#5 2008-02-02 20:57:17

erm67
Member
From: Europe
Registered: 2007-08-01
Posts: 123

Re: micropolis is a must for me

Gilneas wrote:

worked great this time.

And here is the PKGBUILD. Please test it.

Last edited by erm67 (2008-02-02 20:57:41)

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#6 2008-02-03 22:49:48

kakTuZ
Member
From: Hannover, Germany
Registered: 2007-10-20
Posts: 86

Re: micropolis is a must for me

Great, works!
Perhaps you need to replace the micropolis.png, because i think it violates the EA license addition.

anyway, thx erm67

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#7 2008-02-03 23:17:16

Roberth
Member
From: The Pale Blue Dot
Registered: 2007-01-12
Posts: 894

Re: micropolis is a must for me

What is the command for starting micropolis?


Use the Source, Luke!

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#8 2008-02-03 23:18:11

kakTuZ
Member
From: Hannover, Germany
Registered: 2007-10-20
Posts: 86

Re: micropolis is a must for me

> $ Micropolis
perhaps its better to rename it to /usr/bin/micropolis wink

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#9 2008-02-04 17:34:22

erm67
Member
From: Europe
Registered: 2007-08-01
Posts: 123

Re: micropolis is a must for me

kakTuZ wrote:

Great, works!
Perhaps you need to replace the micropolis.png, because i think it violates the EA license addition.

I created the png editing a gif included in the micropolis images dir with gimp, I can add a ™ sign maybe and it should be ok.

kakTuZ wrote:

perhaps its better to rename it to /usr/bin/micropolis

Good idea

Last edited by erm67 (2008-02-04 17:34:41)

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#10 2008-02-10 16:15:29

Misfit138
Misfit Emeritus
From: USA
Registered: 2006-11-27
Posts: 4,189

Re: micropolis is a must for me

Thanks for the PKGBUILD, erm. big_smile
When I run it, it won't scale for me either..the screen is too big. My LCD won't go beyond 1024x768- not sure if this is the problem.

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#11 2008-02-10 22:09:33

erm67
Member
From: Europe
Registered: 2007-08-01
Posts: 123

Re: micropolis is a must for me

Misfit138 wrote:

Thanks for the PKGBUILD, erm. big_smile
When I run it, it won't scale for me either..the screen is too big. My LCD won't go beyond 1024x768- not sure if this is the problem.

The first screen is made with a big image background-micropolis.xpm 1200x900 and buttons are placed indicating a fixed xy position on that image.
This was probably a proof-of-concept for SimCity, something the author wrote down quickly to demonstrate how good was the game.
It could be changed, with a little patience, rescaling all images (buttons and bkgrnd) and fixing their relative position  or writing some code to scale them dynamically. Probably in the future will be fixed in git.

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