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Hello, Quake 4 won't start:
--------------- R_InitOpenGL ----------------
Initializing SDL subsystem
Loading GL driver 'libGL.so.1' through SDL
SDL_ListModes:
1680x1050 1600x1024 1440x900 1400x1050 1360x765 1280x1024 1280x960 1280x800 1280x768 1280x720 1152x864
1024x768 960x600 840x525 832x624 800x600 800x512 720x450 700x525 640x512 640x480
640x400 640x384 576x432 512x384 416x312 400x300 320x240
SDL_ListModes are currently ignored for resolution filtering. Set r_useSDLModes to 1 if you want it
Initializing SDL subsystem
Loading GL driver 'libGL.so.1' through SDL
SDL_ListModes:
1680x1050 1600x1024 1440x900 1400x1050 1360x765 1280x1024 1280x960 1280x800 1280x768 1280x720 1152x864
1024x768 960x600 840x525 832x624 800x600 800x512 720x450 700x525 640x512 640x480
640x400 640x384 576x432 512x384 416x312 400x300 320x240
SDL_ListModes are currently ignored for resolution filtering. Set r_useSDLModes to 1 if you want it
Fatal Error: Unable to initialize OpenGL
--------------- BSE Shutdown ----------------
---------------------------------------------
idRenderSystem::Shutdown()
Sys_Error: Unable to initialize OpenGL
I am running Quake4-smp, with quake4 enabled to use both of cpu's core, set to ultra high quality, full antialiasing and the resolution to 1680x1050 16:10.
Any who knows whats wrong?
Last edited by Roberth (2008-04-23 15:57:30)
Use the Source, Luke!
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Check libGL.so.1, e.g.:
$ find /usr/lib -name libGL.so.1
/usr/lib/libGL.so.1
$ ls -l /usr/lib/libGL.so.1
lrwxrwxrwx 1 root root 24 2008-04-10 22:02 /usr/lib/libGL.so.1 -> /usr/lib/libGL.so.173.08
$ pacman -Qo /usr/lib/libGL.so.173.08
/usr/lib/libGL.so.173.08 is owned by nvidia-utils 173.08-1
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[roberth@Magda ~]$ find /usr/lib -name libGL.so.1
/usr/lib/libGL.so.1
[roberth@Magda ~]$ ls -l /usr/lib/libGL.so.1
lrwxrwxrwx 1 root root 15 2008-02-27 09:13 /usr/lib/libGL.so.1 -> libGL.so.169.12
[roberth@Magda ~]$ pacman -Qo /usr/lib/libGL.so.169.12
/usr/lib/libGL.so.169.12 is owned by nvidia-utils 169.12-1
Use the Source, Luke!
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