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Do any of you out there build Blender from SVN on your local box? If so, could you look at the following bug I reported (to Blender) and see if the same thing happens to you?
http://projects.blender.org/tracker/ind … 9&atid=125
Basically, build from SVN and see if you can duplicate the crash. Then see if you have gcc 4.3.0 and glibc 2.7.9.
Thanks in advance to those that try it out.
Last edited by mrunion (2008-05-23 15:40:18)
Matt
"It is very difficult to educate the educated."
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Do any of you out there build Blender from SVN on your local box? If so, could you look at the following bug I reported (to Blender) and see if the same thing happens to you?
http://projects.blender.org/tracker/ind … 9&atid=125
Basically, build from SVN and see if you can duplicate the crash. Then see if you have gcc 4.3.0 and glibc 2.7.9.
Thanks in advance to those that try it out.
Works fine here, gcc: 4.3.0, glibc: 2.7-9.
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Thanks for checking!
To clarify, you downloaded the code from Blender SVN and built it on your local machine using gcc 4.3 and glibc 2.7.9, right? If you just downloaded the release or a re-built binary, then that works for me as well. It's just when I build it locally that it fails.
Matt
"It is very difficult to educate the educated."
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Thanks for checking!
To clarify, you downloaded the code from Blender SVN and built it on your local machine using gcc 4.3 and glibc 2.7.9, right?
Yup, that's correct.
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More research into this on a suggestion from someone on IRC led me to remove the optimization options I had added. I added:
'-ffast-math', '-finline-functions'
to the scons build script. When I removed these, the problem was solved. I did not add them back one at a time, but it does seem that one of these is causing the issue. I don't know if it's causing the issue with just gcc 4.3 and glibc 2.7.9 or if something else is afoot.
Matt
"It is very difficult to educate the educated."
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