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Hello
I've got a problem in one f the last videosequences of this game (link). When the screen fades to white, the game freezes and the only way to end it, is to send a kill-sig (it does not react to a term-sig or anything else).
The hpl.log shows
WARNING: Can't find sound 'player_scare_low' (may also be due too many sounds playing).
WARNING: Can't find sound 'player_heartbeat' (may also be due too many sounds playing).
for about 60.000 times.
I've tried several things,
starting with re-installation,
re-downloading and re-installation,
played around with sound options
and some other things suggested by the developers.
Here is a link to the thread I started in their forum (link).
Has anyone here an idea about it?
The demo and the game run without any problems until this position.
Info about my system:
Processor : AMD Athlon™ 64 Processor 3200+
Memory : 2075MB
Operating System : Arch Linux
Kernel : Linux 2.6.25-ARCH (i686)
OpenGL Renderer: GeForce 7600 GT/PCI/SSE2/3DNOW!
Audio Adapter: NFORCE - NVidia CK804
I run the game inside a separate X-Server(, 'cause I got two screens, but only want to use one for the game).
Last edited by muunleit (2008-06-03 21:48:38)
"The mind can make a heaven out of hell or a hell out of heaven" -- John Milton
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