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#1 2008-06-21 11:43:36

leo2501
Member
From: Buenos Aires, Argentina
Registered: 2007-07-07
Posts: 658

[SOLVED] dwm exits with segm fault after last compile

hi! i followed this steps, first i was using dmenu 3.4 in extra, then i see that dwm doesn't launch dmenu with ALT+p, then i asked and get as answer to install dmenu 3.7, compile dmenu 3.7 and perfectly works, all works perfectly as a rock, then i decided to change the colors a little and add a few programs to the floating layer (experimenting to get mplayer in the front instead that in the background) and compile again dwm, but this time, everytime i launch urxvt via ALT+enter the bar dissapear and after a second X exits and i can see a segmentation fault, same if i press ALT+p to get dmenu and launch something sad sad that this actually happend before sleep when i just configure and understand dwm for the first time tongue (i'm back in wmii now) but i wanna change to dwm because i feel it more that i want sad

haa, (as a plus tongue) someone knows how to get mplayer working right in dwm, i get a tiled mplayer window when i understand that it must be in the floating layer, and if i press f for fullscreen i get it fullscreen but below the other apps :S not in top off all tongue

my config.h:

/* See LICENSE file for copyright and license details. */

/* appearance */
static const char font[]            = "-*-fixed-medium-r-*-*-18-*-*-*-*-*-iso8859-*";
static const char normbordercolor[] = "#111111";
static const char normbgcolor[]     = "#000000";
static const char normfgcolor[]     = "#ffffff";
static const char selbordercolor[]  = "#777777";
static const char selbgcolor[]      = "#444444";
static const char selfgcolor[]      = "#ffffff";
static uint borderpx                = 1;          /* border pixel of windows */
static uint snap                    = 50;         /* snap pixel */
static Bool showbar                 = True;       /* False means no bar */
static Bool topbar                  = False;      /* False means bottom bar */

#ifdef XINERAMA
static uint xidx                    = 0;        /* Xinerama screen index to use */
#endif

/* tagging */
static const char tags[][MAXTAGLEN] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };

static Rule rules[] = {
    /* class      instance    title       tags mask     isfloating */
    { "Gimp",     NULL,                                 True },
    { "pidgin",   NULL,       NULL,       0,            True },
    { "mplayer",  NULL,       NULL,       0,            True },
    { "vlc",      NULL,       NULL,       0,            True },
    { "xine",     NULL,       NULL,       0,            True },
    { "xmms",     NULL,       NULL,       0,            True },
    { "gkrellm",  NULL,       NULL,       0,            True },
};

/* layout(s) */
static float mfact      = 0.55;
static Bool resizehints = True; /* False means respect size hints in tiled resizals */

static Layout layouts[] = {
    /* symbol     arrange function */
    { "[]=",      tile }, /* first entry is default */
    { "><>",      NULL }, /* no layout function means floating behavior */
};

/* key definitions */
#define MODKEY Mod1Mask
#define TAGKEYS(KEY,TAG) \
    { MODKEY,                       KEY,      view,           {.ui = 1 << TAG} }, \
    { MODKEY|ControlMask,           KEY,      toggleview,     {.ui = 1 << TAG} }, \
    { MODKEY|ShiftMask,             KEY,      tag,            {.ui = 1 << TAG} }, \
    { MODKEY|ControlMask|ShiftMask, KEY,      toggletag,      {.ui = 1 << TAG} },

/* helper for spawning shell commands in the pre dwm-5.0 fashion */
#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }

/* commands */
static const char *dmenucmd[]  = { "dmenu_run", "-b", "-fn", font, "-nb", normbgcolor, "-nf", normfgcolor, "-sb", selbgcolor, "-sf", selfgcolor, NULL };
static const char *termcmd[]   = { "urxvt", "-sh", "50", NULL };
static const char *amixcmdu[]  = { "amixer", "-q", "set", "PCM", "20+", NULL };
static const char *amixcmdd[]  = { "amixer", "-q", "set", "PCM", "20-", NULL };

static Key keys[] = {
    /* modifier                     key        function        argument */
    { MODKEY,                       XK_p,      spawn,          {.v = dmenucmd } },
    { MODKEY,                       XK_Return, spawn,          {.v = termcmd } },
    { MODKEY,                       XK_z,      spawn,          {.v = amixcmdd } },
    { MODKEY,                       XK_x,      spawn,          {.v = amixcmdu } },
    { MODKEY,                       XK_b,      togglebar,      {0} },
    { MODKEY,                       XK_j,      focusstack,     {.i = +1 } },
    { MODKEY,                       XK_k,      focusstack,     {.i = -1 } },
    { MODKEY,                       XK_h,      setmfact,       {.f = -0.05} },
    { MODKEY,                       XK_l,      setmfact,       {.f = +0.05} },
    { MODKEY,                       XK_m,      togglemax,      {0} },
    { MODKEY,                       XK_Return, zoom,           {0} },
    { MODKEY,                       XK_Tab,    view,           {0} },
    { MODKEY,                       XK_q,      killclient,     {0} },
    { MODKEY,                       XK_space,  togglelayout,   {0} },
    { MODKEY|ShiftMask,             XK_space,  togglefloating, {0} },
    { MODKEY,                       XK_0,      view,           {.ui = ~0 } },
    { MODKEY|ShiftMask,             XK_0,      tag,            {.ui = ~0 } },
    TAGKEYS(                        XK_1,                      0)
    TAGKEYS(                        XK_2,                      1)
    TAGKEYS(                        XK_3,                      2)
    TAGKEYS(                        XK_4,                      3)
    TAGKEYS(                        XK_5,                      4)
    TAGKEYS(                        XK_6,                      5)
    TAGKEYS(                        XK_7,                      6)
    TAGKEYS(                        XK_8,                      7)
    TAGKEYS(                        XK_9,                      8)
    { MODKEY|ShiftMask,             XK_q,      quit,           {0} },
};

/* button definitions */
#define TAGBUTTONS(TAG) \
    { TAG,                  0,              Button1,        view,           {.ui = 1 << TAG} }, \
    { TAG,                  0,              Button3,        toggleview,     {.ui = 1 << TAG} }, \
    { TAG,                  MODKEY,         Button1,        tag,            {.ui = 1 << TAG} }, \
    { TAG,                  MODKEY,         Button3,        toggletag,      {.ui = 1 << TAG} },

/* click can be a tag number (starting at 0),
 * ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
static Button buttons[] = {
    /* click                event mask      button          function        argument */
    { ClkLtSymbol,          0,              Button1,        togglelayout,   {0} },
    { ClkLtSymbol,          0,              Button3,        togglemax,      {0} },
    { ClkWinTitle,          0,              Button2,        zoom,           {0} },
    { ClkStatusText,        0,              Button2,        spawn,          {.v = termcmd } },
    { ClkClientWin,         MODKEY,         Button1,        movemouse,      {0} },
    { ClkClientWin,         MODKEY,         Button2,        togglefloating, {0} },
    { ClkClientWin,         MODKEY,         Button3,        resizemouse,    {0} },
    TAGBUTTONS(0)
    TAGBUTTONS(1)
    TAGBUTTONS(2)
    TAGBUTTONS(3)
    TAGBUTTONS(4)
    TAGBUTTONS(5)
    TAGBUTTONS(6)
    TAGBUTTONS(7)
    TAGBUTTONS(8)
};

THANKS FOR READ, REALLY!!!

Last edited by leo2501 (2008-06-21 14:39:48)


Perfection is achieved, not when there is nothing more to add, but when there is nothing left to take away.
-- Antoine de Saint-Exupery

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#2 2008-06-21 14:40:47

leo2501
Member
From: Buenos Aires, Argentina
Registered: 2007-07-07
Posts: 658

Re: [SOLVED] dwm exits with segm fault after last compile

seems that i accidentaly touch something, so i start it over again and change a little the original config.def.h file and it works flawless now big_smile:D:D im very happy now


Perfection is achieved, not when there is nothing more to add, but when there is nothing left to take away.
-- Antoine de Saint-Exupery

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