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Just to provide some information about the server: We're running it "pure" -- no game-altering mods (for the most part), no retarded maps, and I've tried to tailor the admin levels to prevent possible abuse. I'm setting up some !info docs, please read them.
[git] | [AURpkgs] | [arch-games]
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About the server -- exactly _how_ classic is it? I hope you use a fairly recent revision, at least for the admins' sakes I run the client from http://www.trem-servers.com, and I play on some servers using that server build.
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We're running Lakitu's QVM v5.22
!info settings
Twilight Dominion basic settings:
Please read !info moresettings for a detailed list
Unlagged........: ON
Share...........: OFF
Friendly Fire...: ON
Build FF........: ON
Move FF.........: OFF
SD Mode.........: 2
Sudden Death....: 999min
Timelimit.......: 30min
!info moresettings
Twilight Dominion extended settings:
Build Points....: H:100 A:100
Mark Decon......: OFF
Shove...........: 15
Slots...........: 20
Playable Slots..: 16
[git] | [AURpkgs] | [arch-games]
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Aww. With unlagged. Then I won't be a regular guest, I'm afraid
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Eh, I was against unlagged when it happened, but after getting used to it, it really is better for the game.
[git] | [AURpkgs] | [arch-games]
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What does "unlagged" mean? I've always wondered...
Have you Syued today?
Free music for free people! | Earthlings
"Perfection is achieved, not when there is nothing more to add, but when there is nothing left to take away." -- A. de Saint-Exupery
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Tremulous never looked that interesting to me, but I'm going to have to check it out now with all this arch clan talk.
Man, it would be cool if we got to fight some distrowars. ;-)
Hell yeah!
What does "unlagged" mean? I've always wondered...
It's a type of server side latency/ping compensation, basically it makes it easy for everyone to hit what they're shooting at.
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In a nutshell, unlagged makes it so that your bullets hit what is under your crosshair when you fire. If not for unlagged, you would have to "lead" your shots, aiming not where your target is, but where it will be. The greater your latency to the server (ping), the more you have to lead. Unlagged gives everyone a level playing field, so to speak, so that low-pingers don't have an insane advantage.
Of course, it's more technically complicated than that, but that's the simple explanation
[git] | [AURpkgs] | [arch-games]
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just sits there loading server list then nothing ;-(
Mr Green
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just sits there loading server list then nothing ;-(
works fine for me and everyone else
[home page] -- [code / configs]
"Once you go Arch, you must remain there for life or else Allan will track you down and break you."
-- Bregol
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maybe it takes some time to load its the first time I ran it
Mr Green
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I always play on one of the Knights of Reason servers; awesome servers, and quite fair
More often than not I'm on the KoR Tremx server. ... usually go by Lord Anubis
Also, I use the oticz 2.2 hud, and the tremfusion client.... the tremfusion client supports voip and has a transparent console and stuff
Any society that would give up a little liberty to gain a little security will deserve neither and lose both.
-Benjamin Franklin
The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man.
-George Bernard Shaw
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MG Client also supports those features without supporting cheats too. I'm gonna be uploading a version to the arch-games repo at some point.
[git] | [AURpkgs] | [arch-games]
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Hmm, yeah I've just became aware of the cheats it enables; and it will soon be banned on the KoR tremx server as it allows you to see invisible basis and cloaks
Any society that would give up a little liberty to gain a little security will deserve neither and lose both.
-Benjamin Franklin
The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man.
-George Bernard Shaw
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