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I have done some SDL coding lately. I ran a simple test to see if I could use Hardware surfaces or do any kind of hardware 2D drawing. Seems that it's not the case?
I'm using Nvidia 7800 GS with 173.14.05 drivers. X server 1.4.0.90.
Glxgears gives me a lovely 10000 fps.. (with vsync off) So OpenGL is obviously accelerated.
Any reason why there is no 2D acceleration in SDL?
"The ecological crisis is a moral issue."
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Show me your code please.
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