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Arch's default kernel config is well suited to desktop performance, but what about the server? Ubuntu server lists these items on their Kernel Features page:
* The Server Edition uses the Deadline I/O scheduler instead of the CFQ scheduler used by the Desktop Edition.
* Pre-emption is turned off in the Server Edition.
* The timer interrupt is 100 Hz in the Server Edition and 250 Hz in the Desktop Edition.
* The Server Edition is optimised for i686 processors while the Desktop Edition is optimised for both the i586 and i686.
* Virtualization is better supported in the Server Edition through the enabling of IPC namespaces.
* Multiple routing tables for the IPv6 protocol are also supported in the Server Edition.
* For 32-bit systems the Server Edition is configured to use PAE which allows addressing up to 64GB of memory while the Desktop Edition is configured for 4GB.
So if you were making a "Server Edition" of Arch, what would you change?
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imho, with all my respect to arch as a great desktop distribution, i would not run arch on any production server.
Pinky, are you pondering what I'm pondering?
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If you want this, package it and put in on the AUR.
[git] | [AURpkgs] | [arch-games]
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