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#1 2009-01-12 13:22:46

honorguard
Member
Registered: 2008-10-15
Posts: 40

fullscreen in ePSXe

Hello,
I have a little problem with ePSXe. I am using Pete's MesaGL Driver 1.77. My settings looking like this:
http://img26.picoodle.com/img/img26/3/1 … 9da02f.png
I like this plugin because it has really nice graphics. But all games starts in small window (i think 640x480) and I cant get fullscreen.
Any ideas?


IBM/Lenovo R61i
Intel core 2 duo 1024MB RAM 120GB HDD
Archlinux 64bit KDEmod 4
without Windows

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#2 2009-01-12 13:56:41

baude
Member
From: France, Toulouse
Registered: 2007-08-22
Posts: 18

Re: fullscreen in ePSXe

Hello,

I had the same problem. I noticed that the plugin config file located at /opt/epsxe/... was not modified when I changed some parameters with the graphical interface. So I checked the permissions of the files. I am not sure, but I think they belonged to root. Thus I changed the permissions and this solved the problem. I cannot check what I have put right now, sorry.

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#3 2009-01-12 17:34:41

honorguard
Member
Registered: 2008-10-15
Posts: 40

Re: fullscreen in ePSXe

I have looked on premission and there is 777. I changed configuration to defalut fullscreen and 1024x768, but it still on small resolution in window.
Thanks for help


IBM/Lenovo R61i
Intel core 2 duo 1024MB RAM 120GB HDD
Archlinux 64bit KDEmod 4
without Windows

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#4 2009-01-12 19:39:21

baude
Member
From: France, Toulouse
Registered: 2007-08-22
Posts: 18

Re: fullscreen in ePSXe

This is strange. I've just checked my permissions here, and the files in /opt/epsxe/cfg belong to root:games :

-rwxr-xr-x 1 root games  41K janv. 10 11:54 cfgPadJoy
-rwxr-xr-x 1 root games  23K sept. 19  2004 cfgPeopsOSS
-rwxr-xr-x 1 root games  41K juin 12  2005 cfgPeteMesaGL
-rwxr-xr-x 1 root games  44K déc. 29  2005 cfgPeteXGL2
-rw-rw-r-- 1 root games 2,3K janv. 10 18:03 gpuPeteMesaGL.cfg
-rw-rw-r-- 1 root games 2,3K janv. 11 20:52 gpuPeteXGL2.cfg
-rw-rw-r-- 1 root games    0 janv. 10 11:54 padJoy.cfg
-rw-rw-r-- 1 root games  690 janv. 11 19:47 spuPeopsOSS.cfg

So I had to add myself in the games group.
However does it work if you manually change the gpuPeteMesaGL.cfg file ?

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#5 2009-01-12 22:44:34

honorguard
Member
Registered: 2008-10-15
Posts: 40

Re: fullscreen in ePSXe

I haven't installed ePSXe. I downloaded from oficial page and unpacked and unpacked plugins and their configuration files. Configuration files are in cfg folder. It looks like this:
-rwxrwxrwx 1 jakub users  22224 25. dub  2004 cfgPeopsOSS
-rwxrwxrwx 1 jakub users  56476 13. bře  2004 cfgPeopsSoft
-rwxrwxrwx 1 jakub users  41664  1. čen  2008 cfgPeteMesaGL
-rwxrwxrwx 1 jakub users  44224  1. čen  2008 cfgPeteXGL2
-rwxrwxrwx 1 jakub users   1202 12. led 14.03 gpuPeopsSoftX.cfg
-rwxrwxrwx 1 jakub users   2317 12. led 23.40 gpuPeteMesaGL.cfg
-rw-rw-rw- 1 jakub users 361368 30. kvě  2003 libspuEternal.so.1.41
-rwxrwxrwx 1 jakub users    618 12. led 13.43 spuPeopsOSS.cfg

This is my gpuPeteMesaGL.cfg:

[screen]
ResX            = 1024    # X resolution (def=1024)
ResY            = 768    # Y resolution (def=768)
KeepRatio       = 0      # Keep psx aspect ratio (0/1, def=0)
Dithering       = 0      # dithering (0/1, def=0)
FullScreen      = 1      # fullscreen (0/1, def=1), still needs correct ResX/Y!

[textures]
TexCaching      = 2      # texture caching (0-2, def=2)
TexQuality      = 3      # texture quality (0: def, 1:4bit, 2:5bit, 3:8bit, 4:8bit BGR)
TexFilter       = 0      # texture filtering (def=0: none ,1-4: filtering)
VRamSize        = 64     # vram size in MBytes, def=0: autodetect, 1-1024 possible)
HiResTextures   = 0      # 2xSaI/scaled Hi-Res textures (0-2, def=0), needs lotta vram

[framerate]
ShowFPS         = 1      # show fps menu on startup (0/1, def=0)
UseFrameLimit   = 1      # fps limitation (0/1, def=0)
UseFrameSkip    = 0      # frame skipping (0/1, def=0)
FPSDetection    = 1      # rate detection (0:user val,def=1:auto)
FrameRate       = 120    # user value for frame rate (1-1000 ;)

[compatibilty]
OffscreenDrawing= 3      # OD (0-4, def=2)
OpaquePass      = 1      # correct opaque drawing (0/1, def=1)
AdvancedBlend   = 1      # correct light blending (0/1, def=0)
FrameTextures   = 2      # (0=vram,1=black,2=gfx card, 3=gfx card + software)
FrameAccess     = 0      # (0=vram,1=read,2=move,3=read+move,4=FVP)

[misc]
MaskDetect      = 1      # psx mask bit (zbuffer needed) (0/1, def=0)
FastMdec        = 0      # unfiltered, faster mdecs (0/1, def=1)
15bitMdec       = 0      # reduced color mdecs, faster (0/1, def=0)
LineMode        = 0      # draw lines only (0/1, def=0)
AntiAlias       = 0      # polygon/line aa (NOT FSAA!!!) (0/1, def=0)
OGLExtensions   = 1      # use OpenGL extensions (0/1, def=1)
ScreenSmoothing = 0      # Blur the whole screen (0/1, def=0)
ScanLines       = 0      # (0/1, def=0)
ScanLinesBlend  = 200    # Blending value (0-255, -1=dotmode, 0=def)

[fixes]
UseFixes        = 0      # use CfgFixes (0/1, def=0)
CfgFixes        = 0      # fix bits (0=none,1=FF7 cursor,2=direct FB,4=Lunar,8=swap back/front,16=no coord check,32=blue glitch,64=soft FB access,128=pc fps,256=old skipping, 512=FF9 yellow rect, 1024=no subtractive blending, 2048=DW7, 4096=odd/even, 8192=screen width, 16384=old filter, 32768=more uploads, 131072=fake gpu busy)

I really don't know how to make it runnig corectly...
Realy thanks for your help


IBM/Lenovo R61i
Intel core 2 duo 1024MB RAM 120GB HDD
Archlinux 64bit KDEmod 4
without Windows

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#6 2009-01-13 11:15:57

baude
Member
From: France, Toulouse
Registered: 2007-08-22
Posts: 18

Re: fullscreen in ePSXe

Ok so this is not a permission problem.
Your file seems correct. I am not currently using my own computer and cannot compare my settings with yours now. I can run games in 800x600, I did not try the fullscreen mode, but I can change the resolution in windowed mode, so...
You should maybe try some options like "KeepRatio".

You should maybe also try with the package provided in AUR, unless you want to have the 1.7 version (with wine ?).

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#7 2009-01-18 09:17:06

honorguard
Member
Registered: 2008-10-15
Posts: 40

Re: fullscreen in ePSXe

I use Linux binary build (32 bit), not Windows version over wine. I looked to AUR, but epsxe is overdated.


IBM/Lenovo R61i
Intel core 2 duo 1024MB RAM 120GB HDD
Archlinux 64bit KDEmod 4
without Windows

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#8 2009-01-30 17:00:19

honorguard
Member
Registered: 2008-10-15
Posts: 40

Re: fullscreen in ePSXe

I researched it. It's problem of MesaGL driver 1.77. Downgrade to 1.76 works fine. Now I return to PCSX, because padjoy plugin don't work with same keys (like ů) and it's making it impossible to play multiplayer on notebook. PCSX has own driver for joypad, but I don't know how to put it in ePSXe.
Thanks!


IBM/Lenovo R61i
Intel core 2 duo 1024MB RAM 120GB HDD
Archlinux 64bit KDEmod 4
without Windows

Offline

#9 2009-02-07 10:57:18

cisforcojo
Member
From: China
Registered: 2009-02-01
Posts: 36

Re: fullscreen in ePSXe

This isn't what you're asking but I've always found pSX to be the best PSX emulator for Linux.

http://psxemulator.gazaxian.com/

If you haven't tried it before, you really should. You're going to need the GTK libs though if you're not using GNOME.

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