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#1 2004-10-15 16:10:53

phrakture
Arch Overlord
From: behind you
Registered: 2003-10-29
Posts: 7,879
Website

[NEW] CgLinux

I have placed a package for NVIDIA's CgLinux Cg Toolkit.  FYI, Cg is "C for graphics" - a C-like language for programming GPUs... don't be fooled by who makes it - it is totally combatible with all cards (using the theory of profiles) and works with OpenGL and DirectX (in addition to being agnostic too).
NVIDIA only distributes a binary package.... but I thought I'd provide it anyway

pkgname=CgLinux
pkgver=1.3.0408
pkgrel=1
pkgdesc="NVIDIA's Cg high level graphics language"
url="http://developer.nvidia.com/object/cg_toolkit.html"
source=(ftp://download.nvidia.com/developer/cg/Cg_1.3/Linux/$pkgname-$pkgver-0400.tar.gz)
md5sums=('df183a0dce14116c8d5f170595fc0838')

build()
{
  cd $startdir/src/
  cp -r usr $startdir/pkg/
}

I am working on a package for the NVSDK as well.  Currently NVIDIA does not produce any UI programs for Linux, but they should in the future.

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#2 2004-10-15 16:17:19

phrakture
Arch Overlord
From: behind you
Registered: 2003-10-29
Posts: 7,879
Website

Re: [NEW] CgLinux

There are python bindings for Cg as well, but I don't care - if I'm going to be doing complex graphics, I can tell you it won't be in python 8).  If anyone is really interested in these, let me know

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#3 2004-10-16 09:04:58

zeppelin
Member
From: Athens, Greece
Registered: 2004-03-05
Posts: 807
Website

Re: [NEW] CgLinux

phrakture wrote:

There are python bindings for Cg as well, but I don't care - if I'm going to be doing complex graphics, I can tell you it won't be in python 8).

Really, why?
Speed?
You're going to make a game?
if not if you care post the python bindings. thanks smile

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