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I'm running an nvidia geforce MX 4000 and up until recently the quality on Second Life was adequate, if laggy at times. Then I had a hard disk crash, and had to reinstall everything from the ground up.
Now for some reason SL has a real problem with color depth, as though it's not really 32 bits (depth 24, whatever). Everything is kind of washed-out and lacking details.
I have the proprietary nvidia driver and glxgears shows a whopping 814fps (much faster than it used to go, actually) and I have tweaked the SL display settings every way possible without any improvement.
Has anyone else experienced this, or have any suggestion on where I can look for the cause? I don't really have any other GL-intensive programs to compare it against. glxgears looks fine, but that doesn't have the high resolution detail of a typical SL scene, so I don't know if it's just the one program or the display on my end.
Peter B. Steiger
Cheyenne, WY
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