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This is a library mainly for games development. It allows easy access to filesystems on multiple platforms without the fuss.
It has an optional dependency of zlib, but has an internal one if you dont have zlib installed (which you should anyway!) so ive left it out of the depends.
PKGBUILD
# Contributor: Adam Griffiths
pkgname=physfs
pkgver=1.0.0
pkgrel=1
pkgdesc="PhysicsFS is a library to provide abstract access to various archives. It is intended for use in video games, and the design was somewhat inspired by Quake 3's file subsystem."
url="http://icculus.org/physfs/"
depends=()
conflicts=()
backup=()
install=
source=(http://icculus.org/physfs/downloads/$pkgname-$pkgver.tar.gz)
build() {
cd $startdir/src/$pkgname-$pkgver/
./configure --prefix=/usr
make || return 1
make DESTDIR=$startdir/pkg install
}
md5sums=('d02a8543a95d0550490cf4f96e0ddebf')
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