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http://digg.com/linux_unix/VirtualBox_3 … _0_Support
I wasn't sure where to put this thread...
"users can now use Direct3D 8 and 9 games"
Has anyone tried it with some games yet?
[edit] I answered one of my questions by reading more lol.
Last edited by actionM (2009-07-01 12:14:04)
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they just use WineD3D as an implementation of DirectX in the guest to translate DirectX calls into OpenGL calls.
The emulation result (from the Graphics point of view) should be the same as with Wine.
The advantage is that , if the game has problems running on Wine because of things not related to the Video, probably under virtualbox will run perfectly . But for games where the problem is the WineD3D implementation there should be no advantage .
Of course , virtualbox will have the disadvantage of being slower.
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That would be nice for me because I already have to use a virtual machine to code web pages for every browser under the sun. It would be awesome to play a little team fortress 2 when I'm done with my work without booting xp up.
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Yay, this means that I can finally play Punkbuster enabled servers in CoD2/CoD4 with Linux.
I'm one step closer being "just Linux" user. However, virtual machine is still Windows...
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I would stay away from vbox 3 for now if you need something stable to work with.
I was mostly interested in getting my webcam to work inside the virtual machine and it works .... sometines.
It seems this latest version is also a bit prone to crashing and seemed a bit slower to me when compared with v2.2.4.
Text input while running X (on the guest) seems a bit flaky at the moment with lots of repeated keys and allowing the guest to see more than one cpu seems to get things to go slower
When they get it working its going to be very very good but for now I wouldn't consider it for day to day work.
R00KIE
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Just a note, d3d->opengl tends to work your CPU, so the slowdown will still be very noticeable. What more becuase you're ALSO running a VM, with all the CPU/RAM usage that entails.
It's cool that they've gotten so far, though. OpenGL acceleration just came along a couple of months ago, and now this. Up yours, VMWare... =p
Allan-Volunteer on the (topic being discussed) mailn lists. You never get the people who matters attention on the forums.
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My update to the virtualbox_bin_additions AUR package makes sure to install the OpenGL guest support. No use to those running Windows guest on Arch hosts, but hopefully will work for those running Arch guests.
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Yay, this means that I can finally play Punkbuster enabled servers in CoD2/CoD4 with Linux.
I'm one step closer being "just Linux" user. However, virtual machine is still Windows...
"Just Linux" with a virtual windows machine, eh ? Silly silly
The day Microsoft makes a product that doesn't suck, is the day they make a vacuum cleaner.
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But if they tell you that I've lost my mind, maybe it's not gone just a little hard to find...
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The guest additions in Safe Mode takes care of the wined3d section in the wiki, right?
Do you still need to install Directx after that?
I tried out a game that works in wine and it takes up 5 times CPU load and texture backgrounds are black.
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Anyone else have problems with audio not being heard and also use the snd-intel-hda kernel module?
KISS = "It can scarcely be denied that the supreme goal of all theory is to make the irreducible basic elements as simple and as few as possible without having to surrender the adequate representation of a single datum of experience." - Albert Einstein
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Actually I think I got it, I tried out a few more games and they do work, and as fast as in wine. But I'm not sure if they really use Direct3D.
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VirtualBox's Direct3D should be overall better than running an application in Wine, as Wine is providing a complete Win32 API replacement, whereas VirtualBox is only replacing Direct3D. However, it appears as though it's quite buggy right now.
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Exitium wrote:Yay, this means that I can finally play Punkbuster enabled servers in CoD2/CoD4 with Linux.
I'm one step closer being "just Linux" user. However, virtual machine is still Windows...
"Just Linux" with a virtual windows machine, eh ? Silly silly
As I said, "However, virtual machine is still Windows...". But there's no more need to dual boot (if performance is tolerable), that's one step closer.
I installed WinXP yesterday, but I haven't tried games on it - yet.
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VirtualBox's Direct3D should be overall better than running an application in Wine, as Wine is providing a complete Win32 API replacement, whereas VirtualBox is only replacing Direct3D. However, it appears as though it's quite buggy right now.
It will be slower as you are limited by hardware in the VM not to mention OS on top of OS. This is only a solution for stuff such as copy protection, rootkits, punkbuster etc. If it works in Wine or Cedega etc that is as good as it get atm outside of a native client.
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Ranguvar wrote:VirtualBox's Direct3D should be overall better than running an application in Wine, as Wine is providing a complete Win32 API replacement, whereas VirtualBox is only replacing Direct3D. However, it appears as though it's quite buggy right now.
It will be slower as you are limited by hardware in the VM not to mention OS on top of OS. This is only a solution for stuff such as copy protection, rootkits, punkbuster etc. If it works in Wine or Cedega etc that is as good as it get atm outside of a native client.
It will be slower, yes, but it _should_ also work better, because you are relying on Wine for only Direct3D, and real Windoze for the rest.
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It will be slower, yes, but it _should_ also work better, because you are relying on Wine for only Direct3D, and real Windoze for the rest.
Guess it depends on how you define "better"
< Daenyth> and he works prolifically
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More compatible
I just love that we're slowly but surely making Windows unnecessary.
Last edited by Ranguvar (2009-07-04 05:18:44)
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