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Running 32 bit libgl in 64 bit system.
libgl (32 bit) does not want to search for the i965 driver at the right library path.
I tried setting the LD_LIBRARY_PATH variable but it does not seem to follow it. Using:
export LD_LIBRARY_PATH="/opt/lib32/usr/lib/:/opt/lib32/lib/:$LD_LIBRARY_PATH:."
Thus, mesa reverts to software rasterization.
Futhermore, this causes 32bit games to not have opengl acceleration.
I'm using the glxinfo in bin32-mesa
snippit of what happens:
[pyokagan ~]% echo $LD_LIBRARY_PATH
[pyokagan ~]% export LD_LIBRARY_PATH="/opt/lib32/usr/lib/:/opt/lib32/lib/:."
[pyokagan ~]% cd /opt/bin32/usr/bin
[pyokagan /opt/bin32/usr/bin]% LIBGL_DEBUG=verbose ./glxinfo
name of display: :0.0
libGL: OpenDriver: trying /usr/lib/xorg/modules/dri/tls/i965_dri.so
libGL: OpenDriver: trying /usr/lib/xorg/modules/dri/i965_dri.so
libGL error: dlopen /usr/lib/xorg/modules/dri/i965_dri.so failed (/usr/lib/xorg/modules/dri/i965_dri.so: wrong ELF class: ELFCLASS64)
libGL error: unable to load driver: i965_dri.so
libGL error: driver pointer missing
libGL: OpenDriver: trying /usr/lib/xorg/modules/dri/tls/swrast_dri.so
libGL: OpenDriver: trying /usr/lib/xorg/modules/dri/swrast_dri.so
libGL error: dlopen /usr/lib/xorg/modules/dri/swrast_dri.so failed (/usr/lib/xorg/modules/dri/swrast_dri.so: wrong ELF class: ELFCLASS64)
libGL error: unable to load driver: swrast_dri.so
libGL error: reverting to indirect rendering
display: :0 screen: 0
direct rendering: No (If you want to find out why, try setting LIBGL_DEBUG=verbose)
So how do I point libgl to the right path?
Last edited by pyokagan (2009-10-12 13:11:56)
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I've been having this same issue...sorry to revive a dead post.
I use an ATI driver for a Radeon card. Anybody have a solution for this problem?
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