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#1 2009-12-09 19:24:00

aardwolf
Member
From: Belgium
Registered: 2005-07-23
Posts: 304

Try out my painting program!

Hi, I'm making a painting program called "LodePaint".

It's not finished yet, but it'd be cool if you could try it out to see how well it works on other computers.

It requires SDL and OpenGL to run.

To install, download this zip: http://members.gamedev.net/lode/project … _Linux.zip
Unzip it somewhere. Make sure the file "lodepaint" is executable. Open a terminal. Type "./lodepaint".

Please let me know what you think and how well it works on your system!

Thanks.

Last edited by aardwolf (2009-12-13 22:04:16)

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#2 2009-12-09 20:35:52

Ashren
Member
From: Denmark
Registered: 2007-06-13
Posts: 1,229
Website

Re: Try out my painting program!

I like the Amiga font! It maxes out one of my CPU's (a core duo) on Arch64 and draws lines really slow. No errors when starting from the commandline.

So, it works but it is not very usable at this point.

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#3 2009-12-10 01:34:51

aardwolf
Member
From: Belgium
Registered: 2005-07-23
Posts: 304

Re: Try out my painting program!

Hmm, how slow exactly do you mean?

On my system I must admit it goes a bit slower than gimp, that is, if I draw shapes really, really fast, then in Gimp they get more segments (because it registered more mouse positions), but it's not THAT much difference, that is, when not drawing shapes really really fast the difference isn't noticable. And zooming in and out actually goes smoother than in gimp.

My system is 32-bit, core duo E6600, 2GB RAM and a NVidia Geforce 7600.

Is there anything else slow in the program? Does it max out your CPU constantly, or only while drawing lines?

Last edited by aardwolf (2009-12-10 01:35:20)

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#4 2009-12-10 05:42:35

Ashren
Member
From: Denmark
Registered: 2007-06-13
Posts: 1,229
Website

Re: Try out my painting program!

Lodepaint maxes out one of the CPUs constantly - perhaps this is what makes drawing slow. So slow that drawing the actual line lags half a second at least.

I have T400 with the following hardware:

Intel(R) Core(TM)2 Duo CPU     P8400  @ 2.26GHZ
3 GB RAM
Intel GMA 4500MHD

Running Arch 64 bit.

Last edited by Ashren (2009-12-10 05:43:55)

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#5 2009-12-10 09:03:48

aardwolf
Member
From: Belgium
Registered: 2005-07-23
Posts: 304

Re: Try out my painting program!

What drivers do you have for the video card? Do other OpenGL applications, and 3D games, go fast?

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#6 2009-12-10 09:09:55

Ashren
Member
From: Denmark
Registered: 2007-06-13
Posts: 1,229
Website

Re: Try out my painting program!

Well, intel GMA 4500 uses the intel video driver.
Yes, OpenGL applications do run but not crazy fast.

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#7 2009-12-10 16:39:47

aardwolf
Member
From: Belgium
Registered: 2005-07-23
Posts: 304

Re: Try out my painting program!

The program depends quite a lot on hardware accelaration (every little GUI element is redrawn every frame with OpenGL), but it works fast enough on an old Athlon 1700XP+ with Geforce3 and 256MB RAM (that's the RAM of the computer, not the video card, that one has 64MB or so), so I suppose it can work on any modern video card, even integrated ones. I'll try to test it on some other guy's Arch 64 installation to see if it works there. Thanks for the info!

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