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Hi there!
I'm searching for a good first person shooter that runs natively on my Arch64 system.
I know that there are several good first person shooters for Linux available, but i found nothing that gives me something different than deathmatch (well, there ARE several variants of it but in the end all variants are "a bunch of players is in an arena or something like that doing something like killing the other team members or destroying their base, steal their flag etc.").
But i want a single player FPS like Half-Life was. Or like the recently released "Stalker - Call of Pripyat".
Are there any? (FLOSS would be nice but is no must).
TIA!
Dirk
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Ahem...
Quake 1 (and the expansions), Quake 2 (and the expansions), Quake 4, Doom 1, Doom 2, Doom 3 (and the expansions), Return to Castle Wolfenstein...
Of course, these are commercial titles and cost money, but they are native.
id Software is the greatest.
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Doom 3
Where can i get Doom 3 as x86_64 Linux version?
id Software is the greatest.
Of course they are, but they have Doom and the Quake engine aaaaaand …?
Last edited by Dirk Sohler (2009-12-09 16:17:19)
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Where can i get Doom 3 as x86_64 Linux version?
There is no such thing as an x86-64 version of doom 3. In fact, there is not a linux version of doom 3 which you can buy in stores. There is an engine port, which, once installed, will work with the original .pk4 files contained in a normal Windows copy of doom 3.
To install the Doom 3 engine with all dependencies needed to work in a 64 bit environment, download and install this package from AUR: http://aur.archlinux.org/packages.php?ID=2990
Then, you will have to copy the .pk4 files from your doom 3 cds in /opt/doom3/base/
Hope this helps.
EDIT: I followed this guide : http://www.cyberciti.biz/faq/linux-install-doom3-game/. Once you have installed the AUR package, start following it from step #2. It will tell you to copy the .pk4 files in /usr/local/games/doom3/base, but to make it work I had to copy them in /opt/doom3/base instead.
Last edited by newbster (2009-12-10 12:14:59)
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Hope this helps.
It does, thanks!
But i expected something simpler
Well, i'm using Linux i expect it to just work like anything i do under Linux. I don't want to fiddle with stuff like i'm using Windows ![]()
Edit: Oh noes …
lib32-gcc-libs
lib32-libxdamage
lib32-libxext
lib32-libgl
lib32-alsa-lib
I'm running a clean 64 bits system and using OSSv4. I not really want to "contaminate" my machine with a fleet of 32 bit libs including 32 bit ALSA libs (which i not even want in 64 bits version) stuff ![]()
Last edited by Dirk Sohler (2009-12-10 12:00:55)
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Eh, that's unfortunate. Like I said, there is no x86_64 port of that (not that I know of, at least).
Also, all the FPS ports I know of (like prey, quake etc) are 32 bits only, so, if you want to run them, you will need x86_32 libraries.
Sorry, man. Can't help you any more than that ![]()
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ut2004 has a 64-bit version which works fine with linux.
I have used it for years with Sabayon ( now going to try Arch )
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ut2004 has a 64-bit version […]
But it has no notable storyline ![]()
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What about SAUERBRATEN?
Don't panic!
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I've been looking for a good native FPS for a few weeks now too. I did try Sauerbraten. It was very impressive, but a little... odd. Of course the graphics and sound were great. The story and narrative impressed me, and reminded me of playing the intro to Half-Life 2.
But the odd thing was... little things. Like, I had the game on the "easy" setting, but still got my butt kicked really quickly. (which caused me to lose items and ammo, and therefore became harder) And the enemies were extremely aggressive, but sometimes would just... stand there, looking at me. It was a little eerie.
And I died on the map I was playing in places that I probably shouldn't have, simply because it was confusing. (I saw the "Danger - Electricity" signs as I was landing on the platform with dangerous electricity) And I got stuck in a "hole" that was really hard to get out of. (I had to move a box, jump out of it, and try over and over to jump out) And I spent a lot of time trying to figure out where to go next, and I was just in the first 10 minutes of the level. And enemies seem to take a ton of bullets to kill.
So, to summarize, the graphics and sound and narrative and the "running and shooting" were all very good. But the level design and enemy design and difficulty level were a little off.
I uninstalled it and have been playing Assault Cube for a few days. The only "single player" mode is against bots in an arena, but I'm liking it because it is pretty simple (pretty much just running and gunning) and it is not a "twitch" shooter - people actually move a little more like they do in real life, as compared to something like Quake. I get my butt kicked in both Assault Cube and Quake, but at least I get my butt kicked slower in Assault Cube. ![]()
EDIT: I've been thinking about trying Marathon (Aleph One). http://aur.archlinux.org/packages.php?ID=6111 It's a complete FPS. I haven't tried it yet. It's old, but age isn't a problem for me. I still love and play Doom to death. ![]()
Last edited by drcouzelis (2009-12-11 22:17:06)
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What about SAUERBRATEN?
Quite a nice game with good graphics but there is no storyline. (Well, there is … but i think u know what i'm talking about)
Don't get me wrong, i like this kind of games (i play OpenArena a lot), but sometimes i want more than just "beat the other team/player" …
Last edited by Dirk Sohler (2009-12-11 22:09:56)
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