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Hey,
Doing a university project on Arch (actually larch, because it has to be portable to other computers..)
Anyone knows of a good OpenGL math class (C++) thats in the repositories / AUR?
That math class should have an API as similar to OpenGL's as possible.
My goal is to do matrix manipulations out side of OpenGL (glRotate, glTranslate etc. - but BEFORE giving the matrix to OpenGL).
Thanks a lot
fiod
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