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I rendered this image in POV-Ray for something a while ago and just found it again, and figured it would make a nice wallpaper with some tweaking. It looks like this (1920x1200):
The code to render it is this; if you want it in a different resolution, "povray -w<width> -h<height> orbs.pov" should render it in a few seconds.
// Copyright (C) 2007-2010 Tavian Barnes
// Distributed under the terms of the WTFPL version 2
// As published by Sam Hocevar
// http://sam.zoy.org/wtfpl/
// -w1920 -h1200
camera {
location <3.0, 6.0, -11.0>
right x*image_width/image_height
look_at 0
}
background {
color rgb 1
}
// inside center sphere
light_source {
0,
color rgb 1
}
light_source {
2*y,
color rgb 1
}
plane {
y,
-1
hollow on
pigment {
rgb <0.73, 0.90, 0.97>
}
finish {
diffuse 0.35
ambient .5
}
}
#macro sph(center)
sphere {
center,
1
texture {
crackle
scale 0.5
texture_map {
[ 0.03
pigment {
color rgb 1
}
finish {
ambient 1
}
normal {
facets size 0.1
}
]
[ 0.04
pigment {
color rgbf <1, 1, 1, 0.9>
}
finish {
reflection { 0.2 }
specular 0.1
roughness 0.02
conserve_energy
}
normal {
facets size 0.1
}
]
}
}
interior {
ior 1.3
}
}
#end
object {
sph(<-2.5, 0, 2.5>)
}
object {
sph(<0, 0, 2.5>)
}
object {
sph(<2.5, 0, 2.5>)
}
object {
sph(<-2.5, 0, 0>)
}
object {
sph(<0, 0, 0>)
}
object {
sph(<2.5, 0, 0>)
}
object {
sph(<-2.5, 0, -2.5>)
}
object {
sph(<0, 0, -2.5>)
}
object {
sph(<2.5, 0, -2.5>)
}
Parts of the spheres look a bit grainy and antialiasing didn't help; I'll try to fix this and post an updated version.
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